This is kinda a shit decision for those of us who bought the game for the campaign. The alure of custom armor is seeing those armor in the cutscenes, but having a custom armor take like 100-200 hours of PvP to even get to like 60 levels deep is a little absurd. I got Reach to play with my girlfriend, someone who's a halo fan but never had the chance to play it originally on the 360, but as someone who doesn't play PvP games as a rule, she's pretty set against it now.
It's especially baffling because this is a free battlepass that doesn't expire when the season ends, and isn't offering any new content that wasn't in the original game, so I just don't see what the profit motive of restricting access. I could understand making later Seasons have gear that are exclusive to online activities since it takes much more resources to make new assets from scratch as opposed to improving the textures of the original models, but having the original Reach armor selection be something that is online exclusive honestly makes Reach on MCC a downgrade for me.
That's good feedback and I know is something the team is aware of / thinking through. I don't have visibility into what, if anything, they may do to help solve for this but will see what I can dig up and will share some info when I get it.