Halo Dev Tracker

(2019) Halo: The Master Chief Collection - Halo: Reach PC Flight 3 Discussion and Feedback Thread

This thread was added on October 30, 2019, with posts from ske7ch343, Unyshek.

Original Post

Hey everyone.

The third PC flight for Halo: Reach on The Master Chief Collection has begun. Please direct discussion and feedback here.

Hope everyone enjoys the flight.

Update: This thread should be used for discussion of the flight. Comments complaining about not getting in will be removed.

Kyrios311

343 and company you are doing a fantastic job with this PC Release so far, but *please please PLEASE* set up push to talk voice chat within this game or the voice comms on this game will be hated and turned off. Having a push to talk functionality is practically mandatory for any PC Release. Please fix this! Nobody wants to hear keys or breathing or the random noise in the background of people's microphones.

/u/Unyshek

That's great feedback /u/Kyrios311 - I'll make sure to pass this along to the team!

Appreciate everyone sharing feedback, suggestions, and flagging issues. Please please try and file official tickets at the support site if/when you can. We do parse through posts here but the ticketing system allows the team to better quantify the scope and extent of issues and allows for easier creation of a bug in the team's database (when warranted). We have relayed feedback around push-to-talk (great suggestion) and the reports of mouse movement feeling "off." We've also flagged the audio concerns some have raised and the 'getting stuck and unable to back out of a menu/screen" is now a known issue the team is tracking.

Dakkk

Any comment on the crouching issue?

The 'issue' as I understand it is currently accurately recreating the way it worked in the original Reach for Xbox 360. That may or may not be desirable by players, but at the moment it is true to the original. Feedback has been passed on. (I agree it feels jarring in today's day and age, but priority for the team was accurately translating the original game to modern platforms)

For players who feel the mouse input isn’t performing as expected - one note we wanted to pass along was to please turn off uncapped framerate. We have seen that this does introduce a bit of input latency. Would be cool to hear if anyone who has this issue notices a change when they turn off uncapped FR... the team is still digging into these reports but wanted to make sure players are aware of that specific aspect.

Curious on the latest status of the Halo: Reach PC flight and what's next? Check out this week's Insider update HERE.