Posts by ske7ch343

aptq

I'm a bit concerned as well, as far as the latest flight for me zooming was broken and inconsistent, switching to secondary weapons was inconsistent, I couldn't pickup any weapons on map.

Check out the Known Issues list and patch notes - a lot of areas were indeed addressed beyond the last flight build. But, there are also some areas that the team is continuing to work on. Goal is to get a solid foundational experience but the work doesn't stop once it's "released" (just like there's more work happening on Reach w/ bug fixing and even new features).

messem10

I wonder if they’ve fixed Reach’s audio.

Check out the development update blog that launched last week at Waypoint. Reach audio isn't updated yet - but the team is making a lot of progress. More info in that blog.

IlQIl

Eh hope they fixed the bugs found in the flight :/ I had audio issues and vehicle issues during the flight that were very annoying.

A few audio issues are on the Known Issues list - nothing to the extent of what Reach had, but the team is aware and continuing to work on various bugs and issues for the first CEA update.

Trotski7

Seems like an odd trailer to put out and not have a release date or an announcement of when it will be out. Makes me think theyll make an announcement soon to say something like "releases next week on PC!" Or something.

Otherwise, why put it out?

Because it's cool and most people like it? Can't something just be cool without having to check 15 different boxes? :) It also got 100K views in a few hours, so clearly it's creating a little bit of excitement.

Problematiique

Season 2 should start when Halo: CE releases, not sure what they're going to include in the rewards, either way you can always go back and get a previous season's rewards, nothing will ever be locked away from you.

The next season won't start with the release of HCEA - Max has some additional details in the Feb development blog (which I'm told is now live on Waypoint). And you'll always be able to go back and still unlock content from any prior season.

That's really cool!

If you're unable to get this sorted, please file a support ticket at the Halo Support Site -> support.halowaypoint.com

Fun fact - that's actually an older track created by Kazuma! It was something he originally composed to be used as a theme track of sorts for Halo World Championship a few years back. It never really got used broadly.

I believe the largest flight group we've invited to date was around ~150K people. That's only a fraction of the total Halo Insider audience so, statistically speaking, you're far from the only person who's yet to receive an invite. Sorry you haven't gotten selected yet - for this most recent flight, the team specifically added a lot of Insiders who've yet to be selected (in addition to re-inviting folks who were active in prior flights). I assume you have opted in for PC flighting and have a DXDIAG attached to your Insider profile?

Iahee

remember when they said "it would come sooner than you expected" and everyone was like ":0 before e3??" then we waited like a whole ass year, they definitely announced it too early.

We've been pretty open about the fact that some aspects of development proved to be more challenging and complex than originally scoped. The project took longer than originally planned or we'd have never have announced that early.

AddamHusayin

They really need to get a larger crew working on MCC especially since they stated they weren't working on certain issues due to lack of manpower.

It's not really an issue of manpower per say - there are multiple external development partners/studios contributing to MCC coming to PC. But the larger those teams become, the more challenging the whole project is to manage. Keep in mind the vast majority of the studio is completely focused on Halo Infinite. Ultimately the MCC work is still six complete games, most very old, being updated and brought to PC almost from square one which has proven to be no small feat. Features and issues always shift around and move up and down the priority list in game development - IMO every game has to inevitably make tradeoffs or it'd never ship. Good news is that the team is continuing to work on MCC PC and that work will continue on all the titles even after they've "shipped."

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Braphog4404

Does this mean more people get invited?

As of now there are no plans to add brand new users to this flight. It's only being extended by a few days.

Great to hear! Not too often that kind words bubble up in here, so thanks and we're happy to hear you and your buddies are having fun! Next up: Halo: Combat Evolved Anniversary! :)

MilkMan0096

Potentially related, I just want to point out that I got an invite to the Steam flights and also a Steam key even though I'm opted out of the Steam flights on my Waypoint profile. It's a shame that a key got wasted on me since I don't even have a Steam account.

We're aware of a small group that was invited that didn't opt-in for PC/Steam. Thankfully it's a small subset of users so it's not really to the detriment of someone else/the program itself. (in every flight a decent sized chunk of people never open the email / install the build)

Ewokitude

What about people who didn't receive the first email or second email? 😏

Alas that likely means you weren't selected this time. While we did send out upwards of 100k invitations for this flight that's still only a fraction of our entire Halo Insider opted-in audience. We can't ever accommodate EVERYONE in a single flight but we will continue working to bring in new players. For this flight, players who were actively engaging in prior flights were brought back but the team also specifically created a user-group of Insiders who've never had a chance yet. Once in, make sure to participate if you'd like to increase your odds of staying in. :) (oh and make sure your Halo Insider profile is up to date - we always have folks that get selected but then they haven't verified their email so we have no way to send the invite)

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hairydiablo132

6 hours now, still no 2nd email.

EDIT I finally got my second email with key 9.5 hours after first email.

We know this isn't an ideal process, especially as our scope and audience has grown dramatically. We're working on ways to further streamline this and hopefully get down to just one email in the future (including some other improvements we hope will alleviate some pain points we always see when these mass mailings go out)

Rolandarkon

Will the amount of people in the flight be expanding over time?

As of now there are no current plans but it's usually TBD - if the team isn't getting the #s they need or engagement is low, they could opt to send out another wave. If not, there will be more flights!

Edonculation117

I received the first email about 30 minutes after the second, but it did come through eventually.

Also, is the Insider Support site not working atm? The link in the email leads me to a page I'm 'not authorised' to view. I, and a few others here, have encountered a bug where you can't use the zoom function in CE:A. But we can't report the bug on the Insider Support atm.

An issue was identifed right away where some Insider flight groups were missing backened permissions to access the site. I believe it was quickly resolved. (thanks for visiting/using that site!)

Enforcement actions will increase in severity for repeat offenders with a minimum ban of 60 days for a 2nd offense. Ultimately it will vary a bit depending on the situation / severity / cause but in general, keep doing bad things and the repercussions will grow in severity. Check out this article for a bit more insight: Why Did I Get Banned?

ShinyMagikarp117

Yea I don't really understand what they meant with winter contingency featured category.. I'm assuming it's some form of multi-player playlist.. Hopefully there's something to explain it..

It's now live in the game in the "Social Games" match composer. It went live at 10AM PT but I believe the "Steam Event" went live/was advertised beginning at 12AM today, which created some confusion.