Halo Dev Tracker

(2019) ske7ch: "we plan to announce today that the flight is being extended and a patch/update is being worked on to hopefully include fixes for a number of current issues."

This thread was added on November 05, 2019, with posts from ske7ch343.

Original Post
https://www.reddit.com/r/halo/comments/drnrk9/halo_reach_pc_mouse_input_lag_comparison_between/f6mg8eg/
FunkyJonesy

Ayyy, hopefully the mouse input gets fixed up. I can't really play it right now because of how floaty it feels for me.

For now, two things you can/should try (if you haven't already) - disable uncapped framerate and try turning off v-sync. We're aware that uncapped seems to be adding a slight amount of input delay and I've seen some other players online say that disabling v-sync made it feel much more responsive for them.

Spooky_SZN

i think they sent out steam versions of the flight which i have to assume are playable on windows 7 (someone had a vid comparing the two versions) though i do not believe they sent out more invites and this is just more an extension to see if they can figure out the input mouse delay people are reporting.

Win7 support is still not currently included in this flight - the team is still testing some potential fixes to the blocker they've been dealing with.