Rainbow Six Siege Dev Tracker

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Just to clarify the Terms of Use:
While there are certainly may be exceptions to the standard practice of one account per player, the main intent of this policy is to prevent toxic behavior or from players to create an unfair advantage during game play. We prefer to engage with players about this topic and determine a course of action after reasonable discourse. However, Ubisoft does reserve the right to take action, ranging from warnings, to bans up to account closures.
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Originally Posted by xcel30
Maybe people are just that angry
People are allowed to be upset as long as they are abiding by the forum rules.
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Just a note: I merged your other thread with this thread, as they are essentially about the same topic. Please refrain from making duplicate threads about the same topic.
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Originally Posted by Honk-ZOUP
I'd like to report a potential smurf. How to?
You can do that through our online reporting function here.
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I can't guarantee anything, bu your best bet is probably going to be going through support.
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Hey everyone! Just wanted to make sure that everyone is aware the blog post has been posted at this point. Here is the link for reference. The point of the blog post was to give communication on the steps we have taken to tackle these ongoing issues and share where we are in the process. It is important to understand that there are some aspects we cannot communicate much without potentially compromising the system. Not all of the issues have answers yet, but the team felt it was necessary to explain where the team is in their investigations.
Originally Posted by Lickidactyl
You didn't address how awful matchmaking is, in either that article or the one posted recently. Whenever the topic comes up you guys like to say "We're listening to feedback" but I've never once seen any of you admit that the skill-based matchmaking does not function outside of Ranked.
Shoreman - we love you but neither of the reports addr...
Read more
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Originally Posted by Slyrr7
Alas. You're quite right. It's not clear to us (at least not to me). All we know is this cold reality: Game content which was originally in the game, and which we paid money for, is now gone. And that more of the original game content will continue to be removed and replaced with 'reworked' content, which we don't enjoy, because it includes losing more of the maps we did enjoy.
Based on this, I don't expect the downward statistical trend of Siege to change. You're right. I don't understand it at all. My apologies
If you would like, I would appreciate it if you could create a new thread or find an existing thread regarding the specifics of what you dislike about the House rework in particular. Concrete constructive feedback helps the team adapt and improve.
I understand you are obviously sentimental for early Siege and appear to enjoy the older maps. I also understand you don't feel like yo... Read more
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Hey there! If you think someone in your lobby DDoSed the match, please see this post on how to properly report these players so we can properly investigate the accounts. Thanks!
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Originally Posted by Danwolf.
I'm suprirsed they never post this here and then sticky it to be honest. These forums can be a bit of a maze at times.
Just to mention that we typically post announcements like this in the News & Announcements subforum. Here's the post for this blogpost. Read more
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Originally Posted by MaestroOfficial
Still happening right now, everyone lagging like crazy ingame in my current match...
Playing in West EU
We released a statement about our EU servers in particular on twitter a couple days ago. We are definitely working towards getting more stability there. Read more
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Originally Posted by MaestroOfficial
Hello,
Is it just me getting unlucky or there are some server issues going on? I got disconnected 3 times in 3 days during an ongoing ranked game with a 'connection failure' message. Every time also all my team mates got disconnected so I guess that our specific game just died?
This never happened to me before, at least not as often as this...
Also very high lag on server side is happening of late, like all players ping > 600 all the time. But of course being a ranked game we can't leave and we have to stick with it. This happened to me 2 times in the last 5 days.
FYI I usually play 3-8 games a day usually
Which data center are you connecting to? Read more
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But didn't Siege start out with full map access? Wasn't map rotation only implemented in years 3-4? Wouldn't it be an easy matter for them to UN-do what they did, and restore full map access?
There also weren't as many maps in the beginning of the game or as many operators. I apologize if I'm not being clear enough on how the system is integral to the development process of updates and why it is not easy for them to just add all the maps back in.
"to help with resources allocated to Quality Checking updates"
Trying to speak with all due respect but - what does that even mean? I'm trying to parse that into something we can all understand. As phrased, it both confuses and bores the reader (which may have been the whole point).
Quality Check means like QA work. Testing for game-breaking issues with added changes and resolving them prior to launch. Updates refers to anything from large seasonal patches to smaller hotfixes. Any c... Read more
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I just wanted to point out the Status Report mentions that there will be an updated Matchmaking Dev Blop coming soon to help shed light on the inner workings of the Matchmaking system and any plans for it.
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Originally Posted by trt1230
Can you let us know why rotating is still a thing? Like, no one supports it. No one complains about there being too many maps. Everyone wants the full map selection reinstated. It’s been talked / moaned / ranted about for months. So why does Ubisoft not heed what we are asking for?
The primary reason for the rotation system currently is to help with resources allocated to Quality Checking updates as well as working on reworks. We are definitely well aware of the want for full map selection and have been continuing to pass this along to the dev team in our reports.
However, the main thing to understand is it benefits updates to be processed quicker so hotfixes and other content can come out on schedule. For example, if we were to keep old House in rotation back when the team was working on the rework (pre-the current rotation), the team would have to process changes both on old House and new House,... Read more
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You will need PS+ in order to play the PvP content within Siege for the Free Weekend. You should at least be able to access Lone Wolf Terrorist Hunt and the Situations without PS+.
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A reminder that necro-ing old posts is against forum rules. For anyone having issues with this, I recommend opening a support ticket for clarity, and to take steps from preventing this issue from happening again.
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Hey Maddog, I don't have any insight for the first two at all, as we can't see the kill cams to provide any clarity, but we slowed the last one down to half and then quarter speed, and from the killcam perspective, it looks like you lowered your shield and she clipped the top of your head, which it seems you've noted. What kind of change would you like to see around this kind of situation?
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Originally Posted by MaybeSleepy_.
I was looking forward to see skyscraper on steel wave quick match maps. Damn shame we can't play the original before the rework...
The Quick Match map pool will rotate three times during Steel Wave, so it's possible you'll see it again before Y5S3! Read more
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Hello Everyone,
We are aware there are ongoing connectivity issues in the EU servers. We are investigating into the root cause alongside 3rd party partners and will work towards restoring EU servers to their normal performance.
When we have more information to share, we'll announce it on our Twitter Account and on this forum post.
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This Status Report is to give insight on long-standing topics often raised by the community. These issues are very important to us, but are complex to resolve.
Read the full article here; Status Report.