The Division 2 Dev Tracker

This will of course be fixed in a future update but hey... no harm in more people unlocking the new skill variant for now!

Enjoy it!

We are aware that this perk is well... let's just say not very useful for Warlords of New York players and we're working on a few potential solution for this.

Field proficiency caches coming back is one of them, but we'll see. No promises!

/ Johan

We're working on identifying the causes for this but it has taken longer than we would have liked.

What error message are you getting, exactly? Delta-XX? Echo-XX?

Precise error codes help a lot in troubleshooting this type of thing, and if possible sending over your Ubisoft account name in a PM would also be great.

/ Johan

Agents, The servers will shut down for maintenance to implement Title Update 9.1 on Thursday, May 14th at 09:30 CEST, 03:30 AM EDT, 12:30 AM PDT. Patch Notes >> http://ubi.li/dQMNU Maintenance Details >> http://ubi.li/aJEq6 http://pbs.twimg.com/media/EX6DgzHXkAAQsO6.jpg
We are LIVE with State of the Game, Agents! Twitch: >>http://ubi.li/3C6TV Mixer: >>http://ubi.li/DuHnc YouTube: >>http://ubi.li/9xlnC http://pbs.twimg.com/media/EX6AJ6kXkAEPSNp.jpg
jemesnyc

Sorry, but as I mentioned in another comment in this post I uninstalled/reinstalled the game (and all add-ons) and that thankfully fixed the problem.

The game freezing would mean that sound/video would freeze completely (no sound stutter) and it would happen instantly when sending a message via my Xbox phone app or through the console. Doing it through my phone was interesting to see since I'm not interacting with the console menus and it locks up immediately.

When frozen, I can still access the Xbox tray menu as usual in order to force-quit the game, etc.

I'm not playing any other games at the moment, so I'm not sure if this is was Division-specific.

I'm running an Xbox One X that is one of the early ones.

Thank you for your update, I will let them know.
If it does happen again, please feel free to send me a video :)

Tune in to today's State of the Game in 2 hours, at 5:00 PM CEST / 11:00 AM EDT / 8:00 AM PDT. We will talk about the new TU9.1 release date and the final Manhunt Stages. Twitch: >>http://ubi.li/6gisa Mixer: >>http://ubi.li/5IxFs YouTube: >>http://ubi.li/DpzJC http://pbs.twimg.com/media/EX5kkjuXgAAcsuY.jpg
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Keep the pics coming I am loving seeing them
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Agents,
The servers will shut down for maintenance on Thursday May 14th at 09:30 CEST, 03:30 AM EDT, 12:30 AM PDT.
Estimated downtime is approximately 3 hours.
Maintenance Notes:
  • Implementing Title Update 9.1. Find the Patch Notes here.

Please follow this thread for any updates as the maintenance progresses.
Thank you for your patience,

/The Division Team
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TU9.1 will be deployed on Thursday, May 14th during the maintenance.
You can find the maintenance notification post here.
Patch Notes

NPC & AI
Developer comment:
The balance changes in Title Update 9.1 are intended to eliminate outliers with NPC weapons, abilities and behaviours. These are specific fixes and a first pass at balancing these outliers, if further adjustments are necessary then they will be made in Title Update 10. We are also looking at global NPC balance with Title Update 10.

NPC Status Effects Nerfs
Developer comment:
  • Certain NPC status effects were too strong. With TU9.1 we are adjusting their damage to players.
  • These changes also affect PvP status effect damage.

Changes:
  • Reduced damage caused to players by Burn status effect
  • Reduced damage caused to players by Bleed status effect

NPC Weapon Nerfs
Developer comment:
  • Certain NPC weapons dealt significantly more damage than others. These changes should bring them more in-line with other NPC's damage ou...
Read more

Would you be able to forward a video of it happening?
Is it only The Division that the Xbox freeze and crashes when using the messaging functions?

Omitted-Wolf

It happens on both bumpers but sometimes moving skills around fixes it for a short time.

Thank you for the follow up comments. I'll pass this along and keep an eye out for similar reports and more info!

Whilst Mercury and Jupiter join the Manhunt Targets today, check out our wrap up of the different Season 1 activities, rewards, and exclusives that are still available for a few weeks, until the end of the Season! Details: >>http://ubi.li/RnfFQ http://pbs.twimg.com/media/EX1mnHOX0AMIMEC.jpg
Omitted-Wolf

Yeah I know about the lock but it is freezing I have to destroy it most times. I then can get it going sometimes by switching my skills to the different buttons. It must be the bug but it seems to have gotten worse in the last few days.

Hey Omitted-Wolf, is there any chance you have a video or clip of this occurring (in or outside of combat)? Also, does this happen regardless of which bumper/slot the skill is equipped to?

I know it's over a week old at this point, but is there any chance you could share the build that this was occurring with as well as the enemies that were causing the status effects on you?

I saw your comment that mentioned issues with video capture, so any additional context and details are super helpful.

TyFighter559

I am, yes.

When WONY hit and we all went to New York, the daily Hard, daily Challenging, and daily material projects ceased to exist.

This can be seen when players make new characters and do not go to NY. Something about going to NY removes those projects forever, but remaining in DC allows them to continue.

I believe the rationale behind removing those was to reduce overall objective clutter, streamlining the available projects into a resetting daily and weekly rather than the mess of a half-dozen different objectives with largely lackluster rewards.

As for how it ended up messing with Blueprint farming... that I've got less insight on. It's definitely a frustration I can pass along though.

@DivisionAddict_ Congrats Agents.
TyFighter559

I notice that when you start WONY, many of the former daily bounties are gone including the daily BP material bounty and the daily hard and challenging mission bounties. The mission bounties rewarded you with specialization points.

Has there been any insight into why these were removed and if they’re coming back?

The daily mission felt like a good way to reward players playing together and the daily BP was good because it was a solid use of resources once you hit cap. There’s like 225 BPs. Otherwise that’s a LOT of control points.

Are you referring to some of the different Projects that were removed with the introduction of TU8 or am I misunderstanding?

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Updated May 12th:
We are still working on these issues, I will keep you updated as it progresses.
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Hello Agents,
We previously mentioned that Title Update 9.1 was meant to be deployed during a maintenance tomorrow but we made the decision today to delay the update, as we feel further testing is needed to ensure we avoid the introduction of new issues and deliver a high quality patch. We aim to get TU9.1 into your hands as soon as possible and our current goal is to deploy the update this week.
Thank you for your understanding in the meantime.