Rimworld Dev Tracker

RimWorld - Biotech preview post #2 is up! Combat mechanoids, pollution system, mechanitor upgrades, and three super-mechanoids to defeat for fun and profit. Read it: https://store.steampowered.com/news/app/294100/view/3319740412995640186 Reddit discussion: https://www.reddit.com/r/RimWorld/comments/y1fqqe/biotech_preview_2_combat_mechanoids_pollution_and/ http://pbs.twimg.com/media/Fe0fmSNWIBswLxl.jpg

Hey everybody! I'm Will, a designer working on RimWorld - Biotech. In our last blog post, we covered how Biotech lets you build mechanoid colonies run by high-tech mechanitor overseers. You can also read the original 1.4 update and Biotech announcement here.

Today, we’ll look at combat mechanoids, commander mechanoids, and pollution! New combat mechanoids open up many avenues for offensive and defensive tactics, and special super-dangerous mechs hold the key to greater power for your mechanitor. Mechanoid production also generates pollution which has its own unique challenges and uses.

Later this week we’ll take a look at reproduction, children, vatgrowing, and genetic modifications.

Check out the other preview blogs:
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@BeardedGGaming But.. it's fun.
HotSTeh

What's that green thing on the bottom left?

Wastepack atomizer - that'll get covered in a future blog post along with all the other pollution mechanics.

RimWorld - Biotech's first preview blog post is up! This one covers the mechanitor and labor mechanoids. Blog post: https://store.steampowered.com/news/app/294100/view/3319740412992154382 Reddit discussion: https://www.reddit.com/r/RimWorld/comments/xybg6e/biotech_preview_1_mechanitor_infrastructure_and/ Original Biotech announcement: https://steamcommunity.com/games/294100/announcements/detail/3294970071159733466 http://pbs.twimg.com/media/Fef6232aYAAEOxC.jpg

Hey all - Tynan here. This is the first of our Biotech preview blog posts, where we lay out the features of the Biotech expansion, and the thought behind them, in more detail. You can look forward to more posts on the way. (If you missed the Biotech announcement, you probably want to start there. You can wishlist RimWorld - Biotech here.)

Today’s preview post covers mechanitor core concepts, mechanoid infrastructure, and labor mechanoids. The next post is in a few days, and will cover combat mechanoids, enemy super-mechanoids, and other mechanitor-related features, and there will be many more after that.

Check out the other blog posts:
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@MechaFricker @NewtonZephyr Really really hoping to up the emotional impact and diversity of feeling in the game with this. From what I can tell from tests and even this kind of art it seems to be working!
Tragic and poignant fan art from @NewtonZephyr based on the RimWorld Biotech screenshots We were hoping someone would notice Porkchop and her dog in their little hiding spot. https://www.reddit.com/r/RimWorld/comments/xy2kuq/o_sweet_lil_porkchop_and_friend_everything_is http://pbs.twimg.com/media/FefLAGbagAADRix.jpg
RT @eurogamer: RimWorld's new Biotech expansion adding babies, mechanoids, and gene modding when it launches alongside free 1.4 update late…
@Artimecion86 @RequineGG Not quite yet, but soon.
Great reddit thread exploring the features coming in RimWorld 1.4 update. Lots of pretty pictures on this one: https://www.reddit.com/r/RimWorld/comments/xx4ace/rimworld_update_14_showcase/
Polygon's @RequineGG interviewed me about RimWorld's design philosophy: https://www.polygon.com/23389122/rimworld-story-simulator-explained-gameplay-systems-crisis-breaks

Fixed this morning!

Solid article on @pcgamer from @richjstanton about RimWorld - Biotech's announcement: https://www.pcgamer.com/rimworlds-biggest-ever-expansion-brings-mech-armies-gene-splicing-and-bouncing-babies/
@TechRaptor wrote about the RimWorld - Biotech announcement! We'll have more info to write about... Soon. https://techraptor.net/gaming/news/new-rimworld-dlc-biotech-lets-you-control-mechanoids
And more fun discussions! /r/pcgaming: https://www.reddit.com/r/pcgaming/comments/xwjg8e/rimworld_biotech_expansion_steam_page_is_up/ /r/games: https://www.reddit.com/r/Games/comments/xwjlqr/rimworld_biotech_expansion_announced_update_14_on/
Reddit discussion here: https://www.reddit.com/r/RimWorld/comments/xwj7am/biotech_expansion_announced_update_14_on_unstable/
Nice article from @RequineGG on the RimWorld - Biotech expansion announcement https://www.polygon.com/23389884/rimworld-biotech-expansion-children-gene-splicing-mechanoid-control
@tronbevan @alexiskennedy Sounds like you had a perfect RimWorld experience :)
Announcing RimWorld - Biotech! Babies, children, gene-modding, gene-modded factions, mechanoid control and infrastructure, new mechs, pollution, super-mechanoid bosses, secret societies of deathless blood-drinkers, tons more. Full post: https://store.steampowered.com/news/app/294100/view/3294970071159733465 http://pbs.twimg.com/media/FeVCGJUakAArApK.jpg