Rimworld Dev Tracker

(2020) Tweets by Tynansylvester on 06 Oct

This thread was added on October 06, 2020, with posts from TynanSylvester.

@RyanSumo There's actual data on this all set up for you! https://en.wikipedia.org/wiki/Ease_of_doing_business_index
And more fun discussions! /r/pcgaming: https://www.reddit.com/r/pcgaming/comments/xwjg8e/rimworld_biotech_expansion_steam_page_is_up/ /r/games: https://www.reddit.com/r/Games/comments/xwjlqr/rimworld_biotech_expansion_announced_update_14_on/
@TechRaptor wrote about the RimWorld - Biotech announcement! We'll have more info to write about... Soon. https://techraptor.net/gaming/news/new-rimworld-dlc-biotech-lets-you-control-mechanoids
Solid article on @pcgamer from @richjstanton about RimWorld - Biotech's announcement: https://www.pcgamer.com/rimworlds-biggest-ever-expansion-brings-mech-armies-gene-splicing-and-bouncing-babies/
Polygon's @RequineGG interviewed me about RimWorld's design philosophy: https://www.polygon.com/23389122/rimworld-story-simulator-explained-gameplay-systems-crisis-breaks
Great reddit thread exploring the features coming in RimWorld 1.4 update. Lots of pretty pictures on this one: https://www.reddit.com/r/RimWorld/comments/xx4ace/rimworld_update_14_showcase/
@Artimecion86 @RequineGG Not quite yet, but soon.
RT @eurogamer: RimWorld's new Biotech expansion adding babies, mechanoids, and gene modding when it launches alongside free 1.4 update late…