Keep up the great work. We really appreciate it!
Thanks friend!
Here's a post which lists all the version patch notes involved:
https://steamcommunity.com/games/688060/announcements/detail/3362445529957921547
0.8.23.0
0.8.24.0
0.8.24.1
0.9.0.0
0.9.0.2
0.9.0.3/0.9.0.4
0.9.0.5
0.9.0.7Thanks to those that helped me out by reporting bugs in the beta branch. You are much appreciated!Best,Waylon Read more
COOL https://twitter.com/maxbittker/status/1262031970202202114🌀⭐️ https://t.co/n15qChdWZE ⭐️🌀 A desktop pet & virtual ecosystem. Fill up your orb and watch life unfold https://t.co/UJWGC1TtIF
My thoughts exactly. I'm going to be adding a bunch of new rock block types soon. I'll touch up sable when I do. :)
and, so, a hero was born https://twitter.com/Grande35384280/status/1260236461133176834https://t.co/KMWH4aLfnT
Hey folks!
Sorry for such a long period without putting up announcements. I had my nose against the grindstone trying to fix things in the game.
This patch has quite a lot in it. Take a look at the notes, check out the build, let me know what you think! :)
-Fixed a bug where palm trees were not maintaining the same position as their sapling.
-Changed entity name colors to represent their gender.
-Fixed a food/beverage reservation bug which caused multiple entities to go and try to drink/eat the same item. Fools.
-Cleaned up the top hud stats to be a bit clearer.
-Fixed a bug where populations could exceed the player set amount.
-Actually fixed right-side climbing for human children.
-Fixed a bug where death notifications weren't showing the cause of death.
-Tuned the Collect Water job to produce 3 water items and Wells to produce 5.
-Tuned daily item spawn for trees to... you know... actually have a chance to spawn items.
-Making animal fodder now requires the cooking skill i...
-Changed entity name colors to represent their gender.
-Fixed a food/beverage reservation bug which caused multiple entities to go and try to drink/eat the same item. Fools.
-Cleaned up the top hud stats to be a bit clearer.
-Fixed a bug where populations could exceed the player set amount.
-Actually fixed right-side climbing for human children.
-Fixed a bug where death notifications weren't showing the cause of death.
-Tuned the Collect Water job to produce 3 water items and Wells to produce 5.
-Tuned daily item spawn for trees to... you know... actually have a chance to spawn items.
-Making animal fodder now requires the cooking skill instead of the surviva... Read more