Odd Realm Dev Tracker

@RyanOfJones Jesus Ryan answer the woman
tertang

Keep up the great work. We really appreciate it!

Thanks friend!

Ok! Thanks for letting me know. :)
Do they have fishing rods equipped?
RT @moertel: A Night in the Woods. #pixelart #ドット絵 http://pbs.twimg.com/tweet_video_thumb/EYR1G-BX0AEq8Ei.jpg
There are 64 z-levels. Sea level starts at 41, meaning you've got about 23 levels of mountains/air and the rest is underground stuff.
@EtienneSC84 Thanks! Means a lot :)
I'll never get sick of seeing zoomed out player settlements. http://pbs.twimg.com/media/EYUXpI7UwAA14CK.jpg
#OddRealm is 25% off right now! If you like chill, survival, sandbox games, check it out! :) https://store.steampowered.com/app/688060/Odd_Realm/

Here's a post which lists all the version patch notes involved:

https://steamcommunity.com/games/688060/announcements/detail/3362445529957921547

It has been a while since I've updated the production branch, so there's a lot that has been changed. Here are the collective patch notes if you're interested in seeing what's different:
0.8.22.0
0.8.23.0
0.8.24.0
0.8.24.1
0.9.0.0
0.9.0.2
0.9.0.3/0.9.0.4
0.9.0.5
0.9.0.7
Thanks to those that helped me out by reporting bugs in the beta branch. You are much appreciated!
Best,
Waylon Read more
🌀⭐️ https://t.co/n15qChdWZE ⭐️🌀 A desktop pet & virtual ecosystem. Fill up your orb and watch life unfold https://t.co/UJWGC1TtIF
COOL https://twitter.com/maxbittker/status/1262031970202202114

My thoughts exactly. I'm going to be adding a bunch of new rock block types soon. I'll touch up sable when I do. :)

Hey all!
This is just a quick note to give players some advance warning that I'll be moving the beta build to production very soon. Probably early tomorrow morning.
This new version will NOT be backwards compatible with previous versions. This means your current saved games won't work with the new version. Usually, I try to put out builds that are backwards compatible but it just wasn't possible with this one because it had so many low-level changes.
Anyway, I apologize for any lost progress and will try to avoid this in the future.
Thanks,
Waylon Read more
https://t.co/KMWH4aLfnT
and, so, a hero was born https://twitter.com/Grande35384280/status/1260236461133176834
@dejobaan Six-- wait, no... SEVEN Master Chiefs head-to-toe lying down. Ya, I feel pretty confident in this answer.
New Odd Realm patch 0.9.0.7 is live on the beta branch. Here are the patch notes: https://steamcommunity.com/games/688060/announcements/detail/2220782922380651517

Hey folks!

Sorry for such a long period without putting up announcements. I had my nose against the grindstone trying to fix things in the game.

This patch has quite a lot in it. Take a look at the notes, check out the build, let me know what you think! :)

-Fixed a bug where palm trees were not maintaining the same position as their sapling.
-Changed entity name colors to represent their gender.
-Fixed a food/beverage reservation bug which caused multiple entities to go and try to drink/eat the same item. Fools.
-Cleaned up the top hud stats to be a bit clearer.
-Fixed a bug where populations could exceed the player set amount.
-Actually fixed right-side climbing for human children.
-Fixed a bug where death notifications weren't showing the cause of death.
-Tuned the Collect Water job to produce 3 water items and Wells to produce 5.
-Tuned daily item spawn for trees to... you know... actually have a chance to spawn items.
-Making animal fodder now requires the cooking skill i...

Read more
Hey folks!
Sorry for such a long period without putting up announcements. I had my nose against the grindstone trying to fix things in the game.
This patch has quite a lot in it. Take a look at the notes, check out the build, let me know what you think! :)
-Fixed a bug where palm trees were not maintaining the same position as their sapling.
-Changed entity name colors to represent their gender.
-Fixed a food/beverage reservation bug which caused multiple entities to go and try to drink/eat the same item. Fools.
-Cleaned up the top hud stats to be a bit clearer.
-Fixed a bug where populations could exceed the player set amount.
-Actually fixed right-side climbing for human children.
-Fixed a bug where death notifications weren't showing the cause of death.
-Tuned the Collect Water job to produce 3 water items and Wells to produce 5.
-Tuned daily item spawn for trees to... you know... actually have a chance to spawn items.
-Making animal fodder now requires the cooking skill instead of the surviva... Read more
RT @tbdxn: I'm your venus🌺 http://pbs.twimg.com/media/EXxqdY6X0AIzYbM.png