Hello everyone! Following the announcement of our War Sails expansion, we were met with a wave of questions! We’ve already answered a few here and will continue to share more over time. Got something you’re curious about? Drop your questions in this thread—we’ll be picking some for the next Q&A!
General
Was the trailer made with Nvidia Omniverse, a 3rd party tool (which one), or an in-house solution? In the trailer, it says in engine footage, but isn't this footage created from Nvidia Omniverse?
General
Was the trailer made with Nvidia Omniverse, a 3rd party tool (which one), or an in-house solution? In the trailer, it says in engine footage, but isn't this footage created from Nvidia Omniverse?
- The War Sails trailer was recorded entirely in the Bannerlord engine, without any external software like Nvidia Omniverse. Our team fine-tuned each clip using our scene editor by adjusting sun angles, light settings, fog, and sky brightness. These were artistic tweaks and aren’t engine-wide changes. While the game can already look similar under optimal conditions, its natural day/night transitions and camera angles blend these settings, often resulting in a less tailored look. That bein...
The battlefield calls once more! Prepare for an all-out war on the TaleWorlds official Siege event server this Saturday. Up to 700 players will clash on the same server, fighting it out in a messy and gruesomely bloody way.
We’ll first be playing on an EU-based server and then switch to an NA-based server, with a total playtime of two hours.Playing in the event will also grant you three times the Loot & Exp that you would normally get.⚔ Are you ready for war? ⚔📅 Date & Time: Saturday, 12th of April, 20:00 CET - 2 PM ET
🎯 Event Type: Siege
📍 Server Name: [EVENT] Calradian War #13- 3x Loot & Exp
👥 Players: Up to 700 warriorsDon’t miss it—victory awaits! Read more
We’ll first be playing on an EU-based server and then switch to an NA-based server, with a total playtime of two hours.Playing in the event will also grant you three times the Loot & Exp that you would normally get.⚔ Are you ready for war? ⚔📅 Date & Time: Saturday, 12th of April, 20:00 CET - 2 PM ET
🎯 Event Type: Siege
📍 Server Name: [EVENT] Calradian War #13- 3x Loot & Exp
👥 Players: Up to 700 warriorsDon’t miss it—victory awaits! Read more
Hey everyone!Now that War Sails has been announced, we’d love to hear your initial thoughts.
- What stood out to you in the announcement and the trailer?
- What excites you most?
- Which new features are you most curious about?


Wishlist now to stay updated and be ready to set sail on launch day!https://store.steampowered.com/app/2927200/Mount__Blade_II_Bannerlord__War_Sails/
Sail the high seas, lead mighty fleets, and forge your legacy in War Sails, the epic single-player expansion for Mount & Blade II: Bannerlord. Bringing naval warfare to Bannerlord for the first time, War Sails lets players command powerful ships, engage in thrilling sea battles, and master maritime conquest.Embark on daring naval adventures with new mechanics, territories, and challenges. Customize your fleet, conquer settlements, and carve your legend on the high seas!

Here are the Mount & Blade II: Bannerlord - War Sails related FAQ (frequently asked questions). We will update the topic with new information as needed.
What is the name of the new expansion?
What is the name of the new expansion?
- Mount & Blade II: Bannerlord - War Sails.
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MEET THE NORDS: Chart a course to the Northern Kingdom, home of the fearless Nords. Trade, recruit, or fight in a land of jagged peaks and icy fjords. Will you join the North or take their riches?
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MASTER NAVAL WARFARE: War Sails brings naval warfare inspired by medieval battles. Master wind and water physics, board or ram ships, cripple foes by shattering oars, sinking hulls, or tearing sails.
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EXPLORE AN EXPANDED MAP: Calradia expands for naval warfare with a northern sea, islands, rivers, and open waters. Sail past barriers, resupply, and battle foes on land and sea.
- BUILD YOUR FLEET: Choose from 18 ships, each with unique handling shaped by wind and waves. Upgrade with siege ...
With Bannerlord’s Early Access release on the horizon, we want to take the time to step back from the game for a brief moment to discuss some of the work we have been doing outside of the game to support our community -- more specifically, the overhaul of our official forums!
Read more at... Read more Read more
Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/9

VersionsNative: e1.4.1
SandboxCore: e1.4.1
Sandbox: e1.4.1
Storymode: e1.4.1
CustomBattle: e1.4.1
- A bug that caused conversations to freeze was fixed.
- Fixed a crash that occurred when the player clicked on encyclopedia avatars.
Known Issueshttps://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/ Beta
VersionsNative: e1.4.2
SandboxCore: e1.4.2
Sandbox: e1.4.2
Storymode: e1.4.2
CustomBattle: e1.4.2
- All fixes above.
- A crash caused by a stillborn child was resolved.
- A problem with being unable to name a twin has been fixed.
Known Issueshttps://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/









@OwenBehnke @sluethsisters Hello! Can you please directly email our support team at support@taleworlds.com including all details about your purchase and issue. Our team will get to it!
@sluethsisters Hello! Please contact our support through support@taleworlds.com or at https://www.taleworlds.com/en/Support with the details of your purchase and the message you received.

VersionsNative: e1.4.1
SandboxCore: e1.4.1
Sandbox: e1.4.1
Storymode: e1.4.1
CustomBattle: e1.4.1
- Fixed a crash that could occur during the daily tick.
- Xauna scene fixes
- Fixed barriers around:
- The outside of the map
- The outside of many buildings and fenced areas
- The outside of the map
- Fixed barriers around:
- Fixed a server-side crash that occurred when players were walking/being pushed to walls and stairs.
Known Issueshttps://forums.taleworlds.com/index.php?threads/known-issues-updated.401168/ Beta
VersionsNative: e1.4.2
SandboxCore: e1.4.2
Sandbox: e1.4.2
Storymode: e1.4.2
CustomBattle: e1.4.2
- All fixes listed above.
- Three perks (chink in the armor, show of strength and generous rations) were causing negative troop prices. This is fixed.
- Fixed an issue that caused players to become stuck in the defection persuasion conversation.
- Fixed a crash that occurred when Needs Help with Looter quest ended.
- Fixed an issue that caused automated kingdom decisions for player mercenaries.
- Fixed an issue with combat tips and raise the meek perks rela...
@JStorm120 Hello! Our focus is on the PC Early Access at the moment; we plan to make the game available on consoles later down the road. Please keep an eye on our website or social media channels for console related announcements!