Mordhau Dev Tracker

We discovered a bug related to the pause menu scoreboard where it wouldn't hide itself properly and continued to update in the background while the menu was closed, impacting performance in high playercount servers. This will be fixed in the next hotfix.

that's badass man <3

A new hotfix is released - check out the changes here! https://steamcommunity.com/games/629760/announcements/detail/2116070426712852208

Which servers is this happening on?

[deleted]

[removed]

funny but def spam

We're addressing fire bombs in general in the next hotfix. You'll only be able to restock up to one at a time from the ammo box (and not say, all 3), and smoke+fire will cancel out entirely since they currently only affect the bits that overlap and the smoke doesn't dissipate, making it a bit useless for this purpose. There may be more tweaks.

payl0ad

Friendly melee hits no longer flinch parry

I am astonished anyone thought having friendly fire flinch parries was a good idea. Good you changed that back.

Nobody thought it was a good idea, it wasn't intended.

Guysmo

Thanks for this hotfix.
Will you work on optimization about the new map ?

Yup. This is the first hotfix, so we didn't want to hold it up with map fixes. It's coming!

Patch 17, Hotfix 1 is out! This update mainly addresses Horde crashing, Toolbox placement issues and some small miscellaneous bug fixing. We're still monitoring feedback and finding areas to improve. https://steamcommunity.com/games/629760/announcements/detail/2121699291609422161

Patch #17 Hotfix 1 Changelog 28/03/2020

Gameplay

  • Toolbox placement checks adjusted to be less strict

  • Fixed Horde and BR server crash bug

  • Fixed Mountain Peak battering ram not appearing if joining mid game

  • Adjusted Crossroads door hitpoints

  • Crossroads king no longer has chip damage but now has clash on parry

  • Fixed engineer wall causing you to get stuck if jumping/walking on it

  • Castello king no longer has knockback on parry or clash

Combat

  • Friendly damage no longer stops health regeneration

  • Friendly melee hits no longer flinch parry

Weapons & Equipment

  • Bandage and medkit are now banned equipment in Skirmish

Visuals & Misc

  • Covered flat top no longer allows kettle h...

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Patch 17, Hotfix 1 is out! This update mainly addresses Horde crashing, Toolbox placement issues and some small miscellaneous bug fixing. We're still monitoring feedback and finding areas to improve. ⚔ https://steamcommunity.com/games/629760/announcements/detail/2121699291609422161
SecondOftheMidnight

I'm curious, was change to toolbox just to deal with invisibility glitch? Was there really no other way bandaid that exploit like forcing people to reload a guy leaving a ballista?

This was initially a panic fix. We thought we fixed the invisibility glitch, but it turned out it was still possible, and we knew we were going to have to ship, so this was the first step. The invisibility glitch turned out to be fairly complicated, but we managed to squash it before release regardless, so the clipping restrictions were a bit overboard. The invisibility glitch was due to a peculiarity with the engine dealing with scale, and if someone built the ballista while out of sight, the ballista construction animation never played, and if he got onto that ballista and left it, he was left at a miniscule scale of around 0.01%. So technically nobody was ever invisible, just really, really small.

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Bug causing the server to crash. Will be addressed in the hotfix.

Just fixed this for the upcoming hotfix, thanks for reporting it!

We're fixing it in the hotfix, along with other things, no worries!

PticaUbojica

Maybe I understood it wrong, but isn't this the fix for that bug?

Partially, but you could also use the toolbox to clip into the map very easily, so it was related to it.

The reason why it was changed is because learning to chamber everything is a bad idea, and the training sword wasn't actually useful in learning how to fight. You were building bad habits by using it and relying on chambers.

We had to tweak some conditions for placement due to the invisibility bug, but we're looking into some further tweaks to make it more useful now :)

jorsixo

Looking good man. Big fan as always. Is there any Roadmap or way to know whats coming in the future? Very curious! Cant Wait to try the new map

Right now we're just focused on post update polish and getting some hotfixes out, but once things settle down we'll talk and try to get a roadmap put together.

WhooooooshFarmer

Jax I know the community has been impatient and rude to y’all, but I still want to let you know we love you guys and appreciate the hard work you put into this amazing game. :)

thanks :)

yoshi570

Added Crown wearable

Have you guys seen it? I'm not finding it in the options.

sorry guys, we shouldn't have left this in the notes. The crown/crowned barbutes are for the winners of the Venatus tournament.