War Thunder Dev Tracker

Aircraft
  • Su-30SM — a bug where the R-27ER on the central rear under-fuselage hardpoint intersected with the Grom-2 bomb on the forward one has been fixed. (Report[community.gaijin.net]).
  • Su-30SM — a bug where the cutoffs on the distance ruler on the radar screen on the MFD could be displayed with decimal points has been fixed.
  • Tornado IDS MLU (RET.8) — a bug where the left external fuel tank did not display in X-ray mode has been fixed. (Report[community.gaijin.net]).
  • MK 101, MK 103 guns — the fuse sensitivity of the SAPHEI-T shell has been increased to 2 mm. (Report[community.gaijin.net]).
  • F/A-18C Early — a bug where the player had to press the key for changing NVG mode twice to turn off thermals has been fixed.
  • F-5E — with the release of the 2.45 Hornet’s Sting major update, CCIP for the guns has been removed. Sources: T.O. 1F-5E-1 (1978); T.O. 1F-5E-1 (1984); T.O. 1F-5E-34-1-1 (1980).
Ground Vehicles
  • A bug that caused the hit camera to display an ordinary hit instead of the vehic...
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Originally posted by Terranical:
Originally posted by magazine2: Hi! We did several UI changes in this update - what part do you not like specifically?
Right clicking on vehicles UI is extremely squareshaped, it feels mobile-like, why bother changing that, revert it as the old one is more nice to the eyes. I know it could be irrelevant but that's one concern. The other is cannon shell information, it is all over the place and just revert it back to it's previous UI which is way better and less mobile-like.
Generally what I have seen with these UI changes it's like turning the game into a mobile-port version of it on the iphone and it's becoming more corporate meaning it doesn't look good. I remember when you changed vehicle portraits from historical to mobile 360 potraits, why not give us an option to revert them back?
Give us options, I am sure newer players would enjoy it but after playing 10 years of this game, I recommend you giving us the option to revert it back.

Or...
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Aircraft
  • MiG-29 (all variants) — a bug that caused the afterburner to be disabled in “maneuver” mode has been fixed. (Report[community.gaijin.net]).
  • Harrier T.10 — engine name has been corrected.
  • F-100 (all variants), F-1, T-2 (all variants), Super Mystere B2, Sambad — a bug that caused the engine to quickly overheat at high altitudes has been fixed. (Report[community.gaijin.net]).
  • Scout UAVs — radar cross section (RCS) has been increased to 0,005 m^2. (Report[community.gaijin.net], Report[community.gaijin.net]).
  • A bug that caused the MFD weapons screen, as well as the HUD and HMD to display weapons from the previous spawn if the current spawn was without any secondary weapons has been fixed.
Naval Vessels
  • USS Northampton — a bug with water pumping that caused the ship to flood faster instead has been fixed.
  • A bug that caused the stat card to display only one depth charge type instead of all of the ones that were equipped has been fixed.
  • The frequency of voice lines that described f...
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Originally posted by BallsDeep: just played on kuban and it was like driving on ice what did the devs break?????

Hi. This was a bug, we fixed it yesterday
https://steamcommunity.com/games/236390/announcements/detail/517456260517332671
Originally posted by FizzyElf: So this issue occurred a few years back and seems to have been fixed but now the bug is back. I have seen another player in the forum here necro a thread on the issue voicing some concern and I personally saw it happen to a light tank on the enemy team and to myself today while trying to switch back to my tank.
From what I understand the issue causes the UAV to stop orbiting when you switch views/return to your vehicle, it could be a ping/input issue that's maybe cause the UAV to miss behave but I am not sure.
In anycase this thread is just here in case anyone else runs into the issue and to ensure there is a more recent post on the topic to avoid more evil necromancy:cleandino:

Hi! Thanks for taking the time to write this. It would be really helpful to us if you created a report on this, as I've had a look and don't see any reports from other players, and there is nothing internally either. It might be an isolated case, so a report here with more ... Read more
Hi! Since there were changes to the Battle Ratings of these vehicles, the requirements also reduced automatically. It's likely you had some process on them and then met the requirement since it was reduced. It was given to you after you played one battle even though you didn't play them, as this is what makes them activate and unlock.
Hi! We're aware of this bug and have an internal report on it.
Originally posted by BoredAtLife: Almost 24 hours have passed and still nothing from the devs

Please see my response here:
https://steamcommunity.com/app/236390/discussions/0/552359678119535675/#c552359678119559738
Hi! We did several UI changes in this update - what part do you not like specifically?
Aircraft
  • Su-33 — a bug with the landing gear animation that caused some pieces to clip through the plane has been fixed. (Report[community.gaijin.net]).
Ground Vehicles
  • A bug that caused vehicles to excessively slide on rocky surfaces has been fixed. (Report[community.gaijin.net]).
  • XM246 — a bug that caused the tracking radar dome to move when the turret was aimed vertically has been fixed. (Report[community.gaijin.net]).
  • Rapier — the maximum overload of the Rapier Mk.2 missile has been increased to 35G (Report[community.gaijin.net]). Source: BAE press kit.
  • Rapier — the maximum speed of the Rapier Mk.2 missile has been increased to M2.5 (Report[community.gaijin.net]). Source: BAE press kit.
  • Rapier — the range of the Rapier Mk.2 missile has been increased to 8.2 km. (Report[community.gaijin.net]).
Locations and Missions
  • Advance to the Rhine — a bug where the detailed cathedral building was only displayed at low altitudes for aircraft has been fixed.
  • [Operation] Kamchatka — a bug th...
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Originally posted by Dragoon: since this recent update they have changed the sounds of when you shoot and airstrikes and everything like that I would prefer them to put it back to the old sounds:steamthumbsdown:

Most comments I've seen praise the new sounds, since they sound different from one another instead of all the same. It was like this some years ago. What is it that you don't like about the new sounds exactly? Read more
Hello, some players are having this issue. We're aware and are working on a fix.
Meet Hornet’s Sting, War Thunder’s first major update in 2025!
Hornet’s Sting introduces the F/A-18 for the USA and Sweden in several variants, along with the Su-30SM for the USSR that features thrust vectoring, enhancing its maneuverability. For ground forces, the Tracked Rapier, CLOVIS and 2S19M1 / M2 take the spotlight thanks to their excellent capabilities. Rhine, Sinai and Jungle have received graphical overhauls, refreshing their visuals, all while maintaining their familiar layouts. Next up for naval forces is HMS Warspite, one of the most decorated warships in naval history! To top it off, the game has had some interface improvements, item recycling and new player profile showcases.
Check out the changelog to see the fixes, vehicles and other features that we’ve included in this major update.
Please feel free to leave your feedback on this Major update in the feedback thread here.[steamcommunity.com]
Aircraft: The F/A-18 Hornet Is Here to Sting The Hornet’s Sting update adds... Read more
War Thunder servers are under maintenance due to Major Update, as we stated here:
https://steamcommunity.com/games/236390/announcements/detail/517456260517332595?snr=2___
We will publish information when servers goes live.
Sorry for inconvenience!
War Thunder servers are under maintenance due to Major Update, as we stated here:
https://steamcommunity.com/games/236390/announcements/detail/517456260517332595?snr=2___
We will publish information when servers goes live.
Sorry for inconvenience!
Originally posted by Fanboy: when launching the new Aim-7P in the game crashes instantly :)

Originally posted by BoredAtLife "Helldriver": VR broken, launches to a black screen. When you do get in like other people are saying the Aim-7P crashes the game if you use it...............

Originally posted by Dingo-1: yep mine too launched aim-7p and game crashed

Hey guys, we're aware of this issue are are looking into it. Read more
Hey everyone! Today we released the Hornet's Sting major update. Please leave your feedback on it here!
https://steamcommunity.com/games/236390/announcements/detail/517456260517331737