- Server: EUNE
- Type of Bug: Client
- Description: Client not reading accept match (1st link), friends sees notification like I didn't accept, while I see the notification on the link. Timing out after match (2nd link), 99% of the time after the match ends, the client times out and requires to log back in.
- Video / Screenshot: https://pasteboard.co/T44Yz8A4Oi23.png / https://pasteboard.co/AfjFW3rEfFfy.png
- Steps to reproduce: Launch League of Legends as normal and queue up any game mode
- Expected result: Client not timing out after each game and game reading that the match has been accepted
- Observed result: Timing out
- Reproduction rate: 9/10 on a daily basis
- System specs: Ryzen 5 3600x CPU, Windows 10 64-bit, Nvidia GPU GTX1070 Zotac, 16GB Kingston 2933MHz (2x8GB sticks) RAM
Are you using any third party apps like mobalytics, overwolf, blitz, etc?