Looking into this, thanks for the tag!
Hey folks! We did issue a replacement Decal for this in August 2024 -- the Octane: Germany Decal. Anyone who had the removed Decal mentioned above got the replacement Decal then.
Thanks for raising this issue here. In-game reports are reviewed at the end of every match so we can take action against players who violate our rules. Looking at the reports you shared above, it's clear things didn’t work the way they should have, and we’re looking into this.
Hey all!
On April 22, 2025, at 4 PM PT, we’ll be replacing Esports Tokens with Credits so that Credits are the in-game currency for all virtual currency transactions in the Item and Esports Shops. This is meant to simplify the purchasing experience across both Shops. Esports Tokens are no longer available to purchase starting today.
Players with Esports Tokens remaining on April 22 at 4 PM PT will have their Esports Tokens converted to Credits, then the Credits will be boosted 10% and rounded up to the nearest 50.
Please note that the conversion rate of Esports Tokens to Credits varies by country. For example, in the United States, 1 Esports Token is worth 0.9881 Credits. So if a player in the United...
Read moreEDIT: spoke too soon! https://x.com/RL_Status/status/1912576264046858359
Bug/glitch: Rocket Pass wheels awarded after a match have a graphic issue. This was actually happening before the update but persists in v1.74
Platform: Nintendo Switch
Evidence: Example here. All wheels do this to some degree. (sorry for poor pic - I've not had a chance to upload screenshots from my switch)
Thanks for this -- so it's just the Wheels in the preview pic that have the glitch? Or do they glitch out at all when you're using them on a car?
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Settings would have changed for you if you never moved them off the original default settings. If you were already using custom values for the settings we changed, those would not have been touched.
I started using a new controller last week and it would connect fine, but after a couple hours would disconnect. I would "forget device" then re-pair it and it would work again. With the recent RL update, it doesn't stay connected at all unless it is connect through Steam.
Any luck with an older controller? If the new one was having some sort of connectivity issue before yesterday's update, want to be able to rule out the hardware.
Hello and sorry to hear about the trouble. When did the connectivity problem start?
Hey Psyonix, what about the vibration settings? Medium is not the old default.
Hey Psyonix, what about the vibration settings? Medium is not the old default.
We're going to add a "Legacy" option in a future update, timing TBD. Goal is to have it in the same update that brings the Decal fix mentioned in OP to consoles.
Yep it works fine when running dx9.
Roger that, going to discuss internally. Seeing a few cases related to 4K and multi-monitor setups.
No.
Primary: 1920x1080@144
Secondary: 2560x1440@60
Edit: Out of curiosity I set both to 1920x1080@60 and that did not change anything.
This is likely related to the DirectX 11 changeover. Please try reverting to DX9 and let me know if you're still having this issue. Steps below.
To opt out of DirectX 11, and revert to DirectX 9:
- Open Steam
- Right-click Rocket League, select Properties
- Choose Select Launch Options under the General tab
- Paste in -dx9, select OK
- Start Rocket League
Bug or Glitch: [Graphics] Secondary monitor completely black when using DX11. Unable to see other windows. Works normally when using the -dx9 flag.
Platform: Steam, Windows 7 x64
Bug or Glitch: [Graphics] Secondary monitor completely black when using DX11. Unable to see other windows. Works normally when using the -dx9 flag.
Platform: Steam, Windows 7 x64
Are both monitors the same resolution?
Revival Series blueprints will still be dropping with the arrival of the Ignition stuff, right?
Revival Series blueprints will still be dropping with the arrival of the Ignition stuff, right?
Yes indeed!
The different kind of controller vibrations are different.
Bug: After the new update my controller does not vibrate anymore when I hit the ball for example. When I set it to high it does do it but it just feels odd in my hands. (what im trying to say is medium and high do not feel like the old settings)
Platform: Steam (PC)
Video: none
Logs: None!
EDIT: I did read the patchnotes. Im sorry if I was unclear but sadly the controller vibration does not feel the same when I swap it to medium or high. If its high I finaly feel it when I touch the ball but when I boost my controller is spazzing out. I use a xbox one controller btw. But it could be just me that cant get the old feel back.
The different kind of controller vibrations are different.
Bug: After the new update my controller does not vibrate anymore when I hit the ball for example. When I set it to high it does do it but it just feels odd in my hands. (what im trying to say is medium and high do not feel like the old settings)
Intentional change, please see the patch notes. If you want rumble on during the entire boost period, switch the setting to Medium or Heavy.
Update: this seems to be resolved after a few minutes and several restarts.
Bug: None of my Rocket Pass 5 items are loading
Platform: Steam
Image: https://imgur.com/a/VM3gPau
The car is supposed to be a Chikara, but it and all of the RP5 items are missing from inventory.
Restart and check again for me, please? I think we had a late static data push that caused this, should be fixed now.
If your Rocket Pass items are not displaying, please restart your game and they should re-appear. We had a late static data push that caused this. Thanks, all!
NOTE: This thread is for posting about v1.74 bugs ONLY!
v1.74 Patch Notes and Discussion: https://redd.it/fgfzd8
Known Issues Blog: http://rocketleague.com/known-issues
PLEASE DO NOT POST ABOUT NOT SEEING THE UPDATE ON YOUR PLATFORM (See below)
Our latest update (v1.74) is now live. This thread is an effort to get all bug or glitch reporting into one thread.
- Please take a look at the formatting below (don't be that guy who doesn't use the template)
- Please read through the comments before posting your own issue so we can cut down on duplicate posts
- Reply to a thread confirming your issue if you already see it posted
Here's the posting format:
- Bug or Glitch: A brief explanation of the problem.
- Platform: Steam/PS4/PS4 Pro/Xbox One/Xbox One X/Nintendo Switch
- Evidence: Video/Images -- YouTube, Imgur and Gfycat preferred
- If using YouTube, please make the video UNLISTED
- Logs: If playing on PC, grab logs and drop them on Pastebin, and put the link here
Logs on PC are typically lo...
Read moreExample Post
- The Bug or Glitch: My speakers can't handle all of this awesome audio dynamic range!
- Platform You're Playing On: Steam (PC)
- Video: https://youtu.be/xSFzIog2vZs
- Logs: None! (See top post for log instructions)
Does the switch to DirectX 11 offer any performance improvements (or similar) compared to 9? My performance is fine but I’m just curious.
Most players won't notice a difference in terms of FPS, but we've seen a lot of players say the game alt+tabs a lot faster now without any sort of perf dip when you go back into the game client.