Breeding will allow players to create new Temtem. You can read all about it here.
Each Temtem now displays its fertility in its details. All current Temtem have been updated to have their appropriate fertility.
Breeding has changed a bit since the Kickstarter update:
Maximum fertility is now 8.
Fertility for untamed Temtem is calculated using the number of "good stats" the Temtem has. Each SV over 45 will count as a "good stat".
Having one or two good stats will produce fertility of 7. Having three or four a fertility of 6. Having five or six a fertility of 5 and last, having seven will produce fertility of 4.
The time to create a new egg when both parents are deposited is 25 real-time minutes. This time will be reduced to 15 real-time minutes if both parents share the same evolutionary line.
The time to hatch an egg hasn't changed, it will range from 5 to 45 minutes (depending on the species catch rate).
Tyrax Lightning said:
Does this mean ya will be punished for defeating an enemy Tem 10 Levels above yours, or will it only apply to Tems that are lower level then yours?
It only applies if your Temtem has more level than the rival's Temtem.
Added new technique: Dust Vortex. Learnset: Taifu (37)
IMPROVEMENTS
Releasing a Temtem that has equipped a gear will now unequip the gear before releasing the Temtem.
Running with both Temtem will now only show one message instead of two.
BALANCE
The experience formula has been further tweaked in order to penalize overpowered Temtem. Now it has an additional multiplier based on the difference between the knocked-out Temtem level and the level of the Temtem gaining experience. The more difference there is, the less experience will be gained. As an example, a difference of 10 levels will reduce the gained experience by 33%.
Game economy has been reset, we've wiped all the pansuns and inventory for everyone with the Alpha completed and granted a few items for the journey.
Player positions have also been reset due to changes in the map. You've all been placed in your last visited Temporium.
NEW STUFF
A new whole island, Omninesia!
Character Customization is now available. Players will be able to get/buy new cosmetics and dyes. The new menu option will allow previewing, equip and tint cosmetics.
Trading is now available. Trade anything, anywhere, anytime and with anyone near you!
New battle mechanic: Traits. Traits are innate abilities determined by the Temtem species. Traits can be triggered at any time during battles and can affect used techniques, received damage, Temtem stats...
New battle mechanic: Gears. Similar to traits, gear are abilities triggered during the battle. Instead of being determined by the Temtem species, Gear are items that can be equipped to an...