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I guess I can't quantify it in numbers, but I can describe how I feel.
I think that even an old character should be allowed to live long enough to see a few battles and achieve some milestones and have their story play out.
For me the game is really fun when I identify with a character and we can grow together.
I chose an older settler to be the main character in my story. He didn't live to see the first battle and I felt like his story was cut short. I was hoping that he would live long enough to achieve many victories in battle and see the construction of a great settlement.
I hope that makes sense. Thank you for a wonderful game.
Perfect sense! Thanks for elaborating. :)
Wow response is fast, this is nice.
Well to be honest I don't have a solid grasp on how long they should live but personally I think that 132-140 days(2.5-3 full seasons). I think that this is a nice balance considering that some humans you start off with are as old as 50-60 yrs old.
But the thing that really bummed me the most is the "age number". I was not expecting my solo human at his starting at his prime suddenly turned middle aged after an hour or so since I was shocked to know that one day is equal to a year.
Also I'm currently doing an Ancient playthrough( ferocious-ferocious) and reached autumn but there is still no merchant that came to visit, Is this normal for Ancients?.
Lastly, this game is pretty fun :)
Well, a year in the game is 60 days (with 4 seasons). So, the avg 100 day lifespan would be about two game years if you had the settler from birth.
Here's a breakdown of play-time:
Each hour of in-game time is 60 seconds of play-time. So, on the slowest speed, a day of in-game time is 24 minutes of play-time. That is 1440 minutes (24 min x 60 days) or 24 hrs of play-time for one year to pass. If you're playing on the fastest speed (time is sped up by a factor of 8), that's 180 minutes or 3 hrs of play-time for one year to pass. Let's use the mean and say it takes about 810 minutes or 13.5 hrs of play-time because most people flip back and forth.
This means that a settler will be around for ~2 years which ends up being ~27 hrs of play-time.
Read moreI think they should live for 20-30 hours of playtime
Ok. Why do you think that?
edit: Currently, from birth to death, a human settler lives for, on average, ~27 hrs of play-time. This is factoring in speeding up the game too.
Thanks for the feedback!
Do you have an ideal amount of days you think they should live for? My reasoning for keeping their lives shorter is to give settlers more value. If they live for a long time, then they are just pawns. I'm trying to move the game away from that feel (adding more personality traits in the future as an example).
As for making swords, you can make iron swords but none of the other material types have swords just yet. My next update introduces a TON of new crafting options for all materials but you'll have to wait while I finish it.
Hello.
I appreciate your suggestion list!
A lot of these things are planned, especially the character personality traits. Weather currently exists in the game with each biome and season having variances on them.
Thanks for taking the time to write this. :)
Hey, it's early access. You don't buy an early access game and *not* expect some jank.
haha I appreciate your patience :)
Well, combat has always been terrible. I'm working on improving it for the next update. Hoping to improve it a lot. Sorry for issue!