Legends of Runeterra Dev Tracker

ionxeph

it changes how players will play too, I frequently float mana and hold cards back just to not fill up my board and give myself options, especially with some token generating cards like brood awaken, this change means I don't have to be as careful

Great point. And if the rule is working well, hopefully we'll be making more decisions like brood awakening based on what you think your opponent is trying to do (not based just on the state of your back row)

deathfire123

Surprisingly, LoR is very playable on mobile. I was shocked at how well ported it was

Because it's not a port :) LoR was Designed for both platforms from the beginning.

Thank you for enjoying it on mobile!

AndreiHyddra

Yea, just yesterday i won a game cause i stunned all enemies and my opponent had a full board. This changes so much

Correct, we've been playtesting with this new rule in place for a long time and it definitely changes some mid and late game play with only Set 1 cards. But part of the reason the change is coming with Set 2 is to open up the design space of our cards so that we have more options for game-enders that won't have as much backfire potential.

One example of a card that has since changed was one of the original Gangplank designs when the barrels didn't stack and each took up a slot in the backrow. A design like that without "Playing Units on Full Boards" AKA "Clobber" as we refer to it internally wouldn't really have been possible. We ended up changing the design for other reasons :) but hopefully that illustrates the point.

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ionxeph

that change on full board is pretty important

Agreed! And perhaps we should have given this change more love in the patch notes. I'll jump into this thread with some responses, there were some really great points brought up.

Glatzigoblin

HOW DID NO ONE ASK ABOUT THE INCONSISTENCY OF CARD TEXTS AAAAAAAAA

We know this is painful. We care deeply about this issue. It's complex and involves several teams. We do not want to make excuses.

We are going to spend some dedicated time focusing on these inconsistencies to improve the text quality of our cards.

We appreciate all of the feedback.

xMkingx

A lot of devs will send out the patch notes to the reporting organizations before the actual release on the promise to not release them before a set time. It gives them a chance to write up articles.

Yup

t999rex

the other user said the opposite thing ,but now his comment is getting downvoted so i assume you are correct

Progress goes towards next week's vault.
The temporary lock is because we wanted to limit any feelings of regret for opening a vault hours before the new cards drop.

Redwood177

There was a cool looking moose thing on the freljord side too.

Freljordian herders who confuse the children of She who Wanders with a common moose are in for a surprise.

Bullets, blades, and the ocean breeze. http://pbs.twimg.com/media/EWkOLTtU4AAu6-m.jpg

Hey all! So the bad news first is we won’t have a “set” filter for our launch. We’ll get there soon along with a bunch of other deckbuilder improvements.

We will definitely have updated region filters.

Totaliss

Thats Riot 3 Teemo mains 0

I love Teemo! He's one of my favorite champs <3

remlek

As a Teemo main, I just want to know if his shrooms will consume enemy barrels. If it is like Gunsmith, I assume it will.

Barrels don't amplify mushroom damage.