Our Artists who make the skins and new assets and the store/marketing department who update the stores for a new DLC don’t implement gameplay and they have nothing to do with bug fixing. They also have nothing to do with deciding anything game direction related.
There are two completely different departments working on the areas you mentioned.
To put the DLC vs Fixes into perspective:
We have not released a DLC since late last year (five months ago), while we have patched the game and addressed issues several times in the past months (we released 2 major patches with over 400 fixes, old content overhaul and additions, 8 hotfixes, and just now a new Testlive patch with a new dungeon and content. All that new content is free).
Also it’s tricky because “fixing the game” means something different to everyone.
There are far more things for us to spend our development time on than there is time, so we have to prioritize within the “fixing bug” category (and releasing a DLC has no impact on t...