Damn, fooled again. You're too powerful and we needed to nerf
Java sorry dunno why i put Nxt
No worries, it's an issue we're aware of regardless - thanks for raising. Please feel free to use the NXT client, however.
Are you experiencing this issue when using the Java client or the NXT client?
Chewed bones count if obtained via burning them, however obtaining one from the maw (or other similar means) will not.
Nah just got in the car to go to work now but I dunno what a job is...but here you are clearly telling me exactly what Shauny does for his job like you sit next to him, I agree neither me nor YOU know what the hell goes on there but I would imagine there should be a list of things changed that week and to copy that list over....oh yeah don’t forget they leaked next weeks patch notes early.....so explain that one ☝️ act all high and mighty yet you clearly have no fucking idea 👏
Hey,
I sit pretty close to him so I guess I have a better idea..
The update for the right-click option on the slayer counter was done within the slayer collection log project, so there was never a release note written as it goes through a different process. The only thing that would have told Shauny, or anyone else that this was a new feature was a single line in a document full of all other heaps of information.
It's a great feature! Now you know it exists, please try to be a little more understanding in future.
Do totem pieces roll on the same table as base camp upgrade items?
They do not, no :)
Just to follow up on that, we won't be adding the raptor outfits as pre-obtained raptor key pieces.
On the release of the raptor tasks the outfit was made available from completing tasks assigned by the Raptor, so there would be a discrepancy we'd be unable to account for, sorry!
hey i also have the creeping hand pet, minitrice pet, baby basilisk pet, baby kurask pet, and abyssal minion pet in my POH can you check those too please
Yep, all already on our radar, cheers!
Hey,
Due to the complexity of attuned crystal weapons and how many states they can appear in we've chosen to not track these items due to the amount of overhead.
With the dragon pets in your PoH, and your raptor outfit, we'll look to amend these.
Thanks for raising them
Correct me if I'm wrong, but if I'm reading this right, this just means you'll get the rib bone if you roll for the oils but you already have them, for example. It doesn't mean the original drop rate was bugged or anything, it's just a QoL thing.
nail on the head
Just replying to this so youll actually get a notification that hes posted his rsn in a seperate comment :P
Haha, thank you bud much appreciated!
Hey, would I be able to get your in-game name to have a look on your account? Thanks for raising the issue
[deleted]
- Yes the nipper demon would be added once released.
- Raptor key pieces are tracked depending on which you have in the bank/inventory on time of login.
- 1 Kethsi scroll is required for the log to be "complete" but will track all 5 within the interface.
- The revenant pet has since been added - similar to the kethsi scroll, only 1 is required but will count all pets.
- Ferocious rings will look for any in your bank, but unfortunately there's too much overhead to check for slayer helm charges or PotA charges, sorry!
- Effigies - correct! Though with a caveat being that the effigy opened counter only increases when interacting with the dragonkin lamp, where as the new log counter will be incremented on effigy drop
Thanks for looking into this.
Others have noted, but another thing that would be nice is to have the ferocious ring bonus applied while in Kuradel's dungeon (both damage bonus and RoL effect).
And potentially a new outlet for the ferocious and slayer ring teleports. Personally would like the ring teleports as some type reward for either slayer points + T3 slayer lodge, or something like that.
Interesting idea on the reward space! I like it, but can't promise anything haha
I believe that piece was incorrectly stated; It actually refers to the 5% Slayer XP boost which currently doesn't work. Shauny said he looked at it and saw the Ushabti chance increase (from corrupted helm) was being applied but obviously we can't confirm. Someone did testing and the slayer xp for catching 100 souls wasn't being applied (1%/20 souls).
Forgive me but I don't understand. What slayer xp for catching 100 souls? Had a quick look and can't see any documentation stating it should provide an XP benefit when depositing souls. Can you confirm that's what you meant and I'll look into it further?
You'll have to trust me that the ushabti catch chance does work - I tested that extensively during development. :)
Can you verify Ferocious ring bonus damage is working if you have added it to slayer helm?
I'll give that a gander tomorrow, thanks for raising :)
At every 20 souls added the chest of souls, you unlock a 1% slayer xp boost while wearing the slayer helm. There's an in-game message after increments of 10 to denote the xp boost or mural unlocked.
More clearly described in the wiki:
Additionally, every 20 souls added to the Codex add a 1% boost to Slayer experience gained while wearing the Slayer helmet, up to 5% for adding 100 souls.
Quick Edit: Also, very appreciative of looking at Ushabti; It seemed like it was working based on how Shauny had phrased it.
Appreciate the clarification - will look into it, thank you
Hp/prayer not being restored in player lodge in all situations, spa not lasting 50% longer for hp boost, mounted slayer helmet not applying the soul catch chance boost, etc.
Will look into those issues - but as far as I'm aware the catch chance should be working fine, what makes you believe it isn't?
MQC makes the skillcape stand disappear, and no apparent way to get it back.
Known and working on a fix :)