Runescape Dev Tracker

(2019) Submit your questions for today's General Q&A live stream

This thread was added on August 27, 2019, with posts from JagexJD, JagexCel.

Original Post

Hey all,

Our weekly RuneScape live stream today will be a General Q&A, so it's time to submit your questions. If you have anything you'd like answered live, fire away in this post and we'll try to answer as many as possible!

We will also be taking questions directly from the live chat so be sure to join us. As usual, LootScape is enabled.

  • When: Today, 16:00 Game Time / 17:00 UK Time
  • Where: twitch.tv/RuneScape
Varsit4

Who is this mod Niku? Is he taking over shaunys job? Is shauny getting fired next?

NIKU! BLINK TWICE IF YOU ARE BEING FORCED INTO THIS

Shauny's on holiday this week; Niku is part of the CM team!

(I'll be presenting the Q&A this week, so you're in for a treat*)

*if your idea of a treat is a substitute teacher trying to keep control of a group of unruly devs.

5-x

Hp/prayer not being restored in player lodge in all situations, spa not lasting 50% longer for hp boost, mounted slayer helmet not applying the soul catch chance boost, etc.

Will look into those issues - but as far as I'm aware the catch chance should be working fine, what makes you believe it isn't?

caddph

MQC makes the skillcape stand disappear, and no apparent way to get it back.

Known and working on a fix :)

caddph

I believe that piece was incorrectly stated; It actually refers to the 5% Slayer XP boost which currently doesn't work. Shauny said he looked at it and saw the Ushabti chance increase (from corrupted helm) was being applied but obviously we can't confirm. Someone did testing and the slayer xp for catching 100 souls wasn't being applied (1%/20 souls).

Forgive me but I don't understand. What slayer xp for catching 100 souls? Had a quick look and can't see any documentation stating it should provide an XP benefit when depositing souls. Can you confirm that's what you meant and I'll look into it further?

You'll have to trust me that the ushabti catch chance does work - I tested that extensively during development. :)

jorgelucasds

Can you verify Ferocious ring bonus damage is working if you have added it to slayer helm?

I'll give that a gander tomorrow, thanks for raising :)

caddph

At every 20 souls added the chest of souls, you unlock a 1% slayer xp boost while wearing the slayer helm. There's an in-game message after increments of 10 to denote the xp boost or mural unlocked.

More clearly described in the wiki:

Additionally, every 20 souls added to the Codex add a 1% boost to Slayer experience gained while wearing the Slayer helmet, up to 5% for adding 100 souls.

Quick Edit: Also, very appreciative of looking at Ushabti; It seemed like it was working based on how Shauny had phrased it.

Appreciate the clarification - will look into it, thank you

caddph

Thanks for looking into this.

Others have noted, but another thing that would be nice is to have the ferocious ring bonus applied while in Kuradel's dungeon (both damage bonus and RoL effect).

And potentially a new outlet for the ferocious and slayer ring teleports. Personally would like the ring teleports as some type reward for either slayer points + T3 slayer lodge, or something like that.

Interesting idea on the reward space! I like it, but can't promise anything haha