What will happen to ornate maul handles in lms
I've posed that question to the developers to be clarified in the blog with a changelist at the top of it when they review my feedback/questions page.
Edit: Removed an extra word
What will happen to ornate maul handles in lms
I've posed that question to the developers to be clarified in the blog with a changelist at the top of it when they review my feedback/questions page.
Edit: Removed an extra word
Any word about the godsword spec recolours?
Those would go back in the shop as they were before the removal :)
An ice barrage sack but not a TB or entangle sack to buff the much needed solo pkers experience? I was getting my hopes up too after a singles pj timer was mentioned that solo pking was making a comeback. Another buff to singles pking with multiple people sadly
I've added both spell packs as player suggestions to my feedback page for the developers :)
Sounds like a good plan. But a question on the rewards. Is the Blighted Ice Barrage Sack a single space that can cast ice barrage? If so, why is the same not offered for Standard Spells? It seems strange to buff ancients and not Standard when standard is already known for inventory space issues.
Hi There! I've asked the developers and the current plan is for it to be a stackable item that takes up one slot and one item is one cast. We are open to suggestions of changing this plan or even adding more to it as you suggested for standard spells. Which ones in particular on the standard spellbook were you thinking of?
Edit: Spelling >.>
Entangle would be the biggest one
Added it to my feedback page for the developers thanks!
Are you also planning to remove the hats rewarded for kill count? The existence of these highly encourages boosting of the minigame for completionist reasons, similar to how castle wars, last man standing and trouble brewing are boosted.
I believe the current plan is to keep the hats within BH. If we were to remove them would you expect us to remove them from players that currently have them, make them discontinued, or have them gained elsewhere? Open to feedback suggestions, just want to make sure I write it all down in the documentation I give to the developers that's all!
If you send some of the account names over to [[email protected]](mailto:[email protected]) the anti-cheating team can take a look at it :)
as far as i can tell, literally every held weapon is to the side of the hand on female characters
everything except the mud and dramen staff now
The art team has just done a batch of items and it's awaiting QA testing. We are going to try to do some in batches for a bit rather than 1-2 a week as the list grew after this post.
More like Crash Bandos-cute... I'll head out now.
Grats! What did you name it?
Any timeframe on group Ironman? Will it be released the same time as the new clan system? Thanks! u/JagexAcorn
I am not entirely sure but I think in one of the Q&As it was mentioned that clans help build the framework for group ironman but that could always change. No ETA though as it still is being developed by both the content and engine teams.
/u/jagexacorn when do have burn page update?
They currently haven't been fully developed yet but we plan to release poll 70 stuff slowly throughout the next few updates.
u/JagexAcorn I gotta say, i love the energy you are putting into these replies and taking your time to write about whats going on! Big +1 from me ! Keep up the great work
Appreciate it, thank you very much!
Please don't remove poll booths in areas where they are not a common misclick. I'm not sure everyone knows you can vote from the menus.
The plan is only to remove certain ones that get in the way/are often misclicked. I do like the feeling of voting at a booth... seems more realistic in some way.
Any chance you’d be able to fix the way other divine potions work?
Right now if you drink a divine super combat, then within the next 5 minutes drink a regular super combat, once the timer runs out your stats are restored to 99. It’s quite annoying if you pre-pot at CoX / ToB with a divine super combat, but then use regular super combats throughout the raid.
I sent this to QA and they stated that this was the intended way for them to work though they are open to looking at the system of them in the future for possible tweaks.
The log in trials are making my ping spike quite a lot. I'm with Aussie Broadband and we recently have had some weird ping issues?
What's happening here?
Hey! If you're still having connection issues it might be worth sending in a technical support ticket and see if they can help. You can submit a technical ticket here: https://support.runescape.com/hc/en-gb/articles/207344375
I know it just passed the poll but any word on when the Tangleroot change will be implemented?
Just need some chatheads made for them and then the development can take place finally, QA will be able to test it. There isn't an ETA but it is something we are keen to offer as soon as possible.
The Blade of Saeldor passed but isn't mentioned in the notes for the update. Is that coming at a later date? Or just forgot to add to the post.
Coming at a later date, these are just some of the updates from Poll 70. We plan to push them out as they get tested :)
15:04 GMT: We have slowly started opening some worlds up for you to log into. We thank you for your patience during this time.
15:28 GMT: All worlds are now back online.
EDIT: Added 15:28 update.