Posts by CatBlips_Epic

Constant-Action-4785

How do I contact them and poof do I need

Hey u/Constant-Action-4785 you can reach out to support at fn.gg/support

Sent you a DM

Hi u/Murky-Information662 I am going to dm you to grab more information.

R0n41d1364

u/CatBlips_Epic this issue is being reported for more than 2 seasons

What issue are you referring to here?

Thanks for the feedback. Everything went through a lot of testing and this was necessary. Keep in mind it isn't permanent and they are working on a fix.

Hey u/Trifolium88 and u/Mrclean432! Next time this happens can you please send an in-game bug report and then DM me? Thanks!

hlordoftruthe

Already found a game runing glitch, respawning in team rumble with the hammer prevents you from being able to jump at all

Geno's glider is literally... insane. Doom Guy? Geralt? Love the anime cellshaded skin for once. Selene, Dusty, & Helsie have so much swag to their design and the first two's alternate styles are great. The map is fabulous & the weapons play so well. Epic still has it. Phenomenal. AND the midseason style drops? The tier 100 skin being original? Let alone Geno who is the OG villain? They've outdone themselves.

Hey u/hlordoftruthe this will be fixed in the next update.

Hey u/ShdwFnm! Could you please retry without the mods you are using?

Hey u/Leakie_, what device are you playing on? Can you please send in a in-game bug report when this happens next and then dm me? Thanks!

Which creative island were you in? Was this using the Tab S7?

LarryLikesVimto96

Also happens on PC.

FWIW, I did some experimenting.

  • The bug consistently tiggers whenever a player entity begins the swim animation (i.e. when entering any body of water). Player entities also includes bots spawned by a player throwing bot grenades directly into water (whether an enemy bot or friendly bot is spawned doesn't matter, the bug triggers regardless)
  • The bug occurs on both private and public lobbies, though the bug is much more apparent on public lobbies. In a private lobby on my own, I did not experience the bug once when actively avoiding using bot grenades or entering any water/triggering the swim animation. On public lobbies, with number of players ranging up to the max 16 in a lobby, the longest I've managed without experiencing the bug is 20 minutes (at the start, when number of players is typically <8).
  • When triggered, the bug doesn't occur across the whole lobby simultaneously (AFAIK this never happens), nor is a whole squad affected simultaneously (atleast not consistently enough to guarantee players of the same team are always affected concurrently).
  • The bug is not limited to a specific location or distance. The bug still affects players wherever they are. Even if AFK and idling in the hub, players can be teleported to the hub while in the hub multiple times (approximately 10-20 times per minute on average).

Hope this helps.

Definitely helps. Thanks for the added info!

LarryLikesVimto96

Also happens on PC.

FWIW, I did some experimenting.

  • The bug consistently tiggers whenever a player entity begins the swim animation (i.e. when entering any body of water). Player entities also includes bots spawned by a player throwing bot grenades directly into water (whether an enemy bot or friendly bot is spawned doesn't matter, the bug triggers regardless)
  • The bug occurs on both private and public lobbies, though the bug is much more apparent on public lobbies. In a private lobby on my own, I did not experience the bug once when actively avoiding using bot grenades or entering any water/triggering the swim animation. On public lobbies, with number of players ranging up to the max 16 in a lobby, the longest I've managed without experiencing the bug is 20 minutes (at the start, when number of players is typically <8).
  • When triggered, the bug doesn't occur across the whole lobby simultaneously (AFAIK this never happens), nor is a whole squad affected simultaneously (atleast not consistently enough to guarantee players of the same team are always affected concurrently).
  • The bug is not limited to a specific location or distance. The bug still affects players wherever they are. Even if AFK and idling in the hub, players can be teleported to the hub while in the hub multiple times (approximately 10-20 times per minute on average).

Hope this helps.

I have this tracked here: https://trello.com/c/odA3KYub

wonderfrogz

reproduced by just signing on and playing, on ps4 and computer

Hey u/wonderfrogz! Can you please try and sign out of any other profiles you have on your PlayStation and see if that helps?

4rmat

Battle Lab is 100% broken. Constantly sending player to the hub

Thanks for this report. Passing it along to be looked into. What device do you play on?

Hi! What settings are you playing with?

u/KST_7 I sent you a dm to grab some more information

LoveIASIP

Also drops to around 10-15 FPS when in close combat.

Sending you a dm to grab more info

Have you reached out to player support? This could be related to your account specifically. You can contact them at fn.gg/support

percepgg

u/CatBlips_Epic

10-15 fps bug happens whenever I’m looking at too much, usually when I’m recording, hoping this can be fixed in a future update

Sent you a dm to grab more info.

It's not, no. There are a couple of things that can affect your fps though. The temperature of your device and the battery level. When the temp gets too high or the battery level low, the fps will be limited.