Posts by Addaway

Today's Dev Diary by Podcat[forum.paradoxplaza.com]
Hi everyone and welcome to another dev diary. The team is working hard towards PdxCon that is coming up next week and we are looking forward to pretzels, beer, and of course meeting you guys!
Today we will be talking about Armored Cars! I have often been asked why HOI4 doesn't have them, and today you get to find out why now is the time time :)
Resistance Suppression
Part of the reason we are finally adding armored cars is that they go hand in hand with resistance suppression. Since its inception, the armored car has been a useful tool against lightly armed and armored opponents. As explained previously, Garrisons will work as a shield against resistance activity. If adequate, the garrison will absorb the vast amount of resistance attacks that would otherwise sabotage industry or resource extraction. Armored vehicles will be especially suited to this role as hardness will give damage reduction to attacks made by the resistance.
In addition... Read more
Today's Development Diary, by Bratyn[pdxint.at]
Hola everyone, and welcome to yet another dev diary on the upcoming DLC for HoI4, where we’ll be talking about the second entirely new focus tree: Republican Spain.
Last week we talked a little bit about the design intent for Spain as a whole - so today we will move straight on to the interesting stuff ;)
Obligatory Disclaimer:
This is still a work-in-progress, and much of the art, systems and balancing is/are not yet finished! You guys know the drill :)
Republican Spain Starting Situation

The full Republican Spain focus tree
The starting position for Republican Spain is, naturally, the same as that for the Nationalists. They begin with the same 4 spirits, signifying the influence of Carlism, the Military’s disloyalty, and the political violence and strikes that are escalating in the initial half of 1936 (see our previous dev diary[forum.paradoxplaza.com] for more information on these)
The same initial choice is present at the start of the game,... Read more
Today we announce a massive rework of Spain and its civil war, and go into detail on the new Nationalist Spain focus tree
Click here to read today's Development Diary by Bratyn[pdxint.at]
Today we announce a massive rework of Spain and its civil war, and go into detail on the new Nationalist Spain focus tree

Click here to read today's Development Diary by Bratyn
[pdxint.at]
We’re not done with France yet!
In today's Dev Diary, we show off unique Focus Trees for Vichy and Free France, along with a better representation of their geopolitical situations.
Click here to read the Development Diary by Archangel[pdxint.at] Read more
🚨 NEW DEV DIARY 🚨
In today’s bumper Dev Diary, we show off the big changes to Resistance and Occupation mechanics, and the new concept of Compliance.
Click here to read the Development Diary by YaBoy_Bobby[pdxint.at]
Today Archangel talks us through the reworked and greatly-expanded French national focus tree, which deepen and better reflect the political decision making in 1930s France.
Click here to view today's Development Diary by Archangel[pdxint.at]
In the first Dev Diary after the launch of 1.7, Podcat lets us know about some nasty bugs the team is working on fixing for a 1.7.1 Hotfix.
Click here to read today's Development Diary by Podcat[pdxint.at]
Hearts of Iron Radio Pack
Drown out the hum of machinery and whine of bomber engines with the soothing sounds of new martial music brought to you by Paradox and its composing partners. This DLC pack adds unique radio stations for each of the three major factions in Hearts of Iron IV (Allies, Axis and Comintern) and gives access to free music updates as well.
https://store.steampowered.com/app/1086481/Hearts_of_Iron_IV_Radio_Pack/
The Hearts of Iron Radio Pack gives access to:
  • Faction Radio Channels: A total of 35 new songs spread across three faction specific radio channels, each with their own unique look and design.

In addition the free 1.7 'Hydra' update improves music for everyone:
  • Free Access to Older Hearts of Iron Tracks: The scores for Hearts of Iron II and Hearts of Iron III will be freely available to all Hearts of Iron players, letting you experience the soundscapes of veterans who have gone before.
  • Free refit of older music add-ons: If you own any of our older music packs, like th...
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The 1.7 patch is here!
Bugfixes, re-balancing some parts of naval warfare, and adding lots of new music as part of the HOI Classics radio station!
Click here to read the 1.7 'Hydra' Patch Notes [pdxint.at]
The Paradox Grand Strategy sale is underway!
Hearts of Iron IV, our sister Grand Strategy games and most of our DLCs are on sale over on steam right now!
Go take a look: https://pdxint.at/2XgBCwy
In today’s Dev Diary Podcat takes us through some more updates to the upcoming 1.7 patch, and introduces us to the upcoming new Axis Armor and Radio packs!
These two will include new 3D and 2D models of Axis vehicles, and new songs for you to listen to while playing.


Click Here to Read Today's Development Diary by Podcat[pdxint.at]
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Don't miss your chance to secure your spot at PDXCON this year at 20% OFF! The discount will end on the 31st of May so if you already know that you're joining us the time to act is now!
Buy tickets here: https://pdxint.at/2JZG0fG
In today’s Dev Diary, Podcat takes us through what moving to 64-bit will mean for HOI4, and details some changes to naval balance coming in 1.7!
Click here to read today's Development Diary by Podcat! [pdxint.at]
Dev Diaries have returned!
This week Podcat talks us through the work the team have been doing for the upcoming 1.7 'Hydra' update, including AI improvements and the move to 64-bit.
Click here to read this week's development diary by Podcat! [pdxint.at] Read more