Posts by Addaway

Today's Development Diary by Bratyn[pdxint.at]
Hi everyone, and welcome to another Beta Patch Update dev diary for Hearts of Iron 4 - La Résistance! The team has been hard at work fixing all manner of bugs, and today will see another update to the Beta Patch. The work is far from over, however, and you'll be able to expect continued regular updates to the Beta in the weeks ahead :)
I will first give the word to @bcareil, who will talk a little bit about error notifications for mod-users:
--
We have noticed that a significant portion of our crashes occurred due to people running outdated mods with 1.9.1. Most of them were caused by invalid map data (e.g. provinces without strategic region).
Since those kind of issues will always crash the game sooner or later, we put in place some measures to try to fix the situation where it was possible (by adding the province to the same strategic region as one of its neighbor).
If we fail to get the map into a working state, the game will abort with an er... Read more
Just started playing Hearts of Iron, or got a question about how something works?
Make sure you tune in to twitch at 14:00 CET today- we'll be hosting a beginners tutorial stream, up to date for the 1.9 update!
Tune in here: https://www.twitch.tv/paradoxinteractive Read more
Originally posted by wroter: https://i.imgur.com/QCUFueb.png
This is seriously getting out of hand. Please just fix your game. How hard can it possibly be? I know staff are leaving you in droves, and I know they are reporting a severely toxic work environment, but this is basic level stuff. It's a launcher.

Sorry that you're having a problem with the launcher.
For clarity, this won't be an issue with 1.9.1- the launcher is maintained by a different team and updated independently of, and seperate to, HOI itself.
Have you tried re-installing? Has the visual bug repeated itself? Read more
The resistance will go away once you do the next focus to restore Austria-Hungary.
Nevertheless it does seem strange, I've made a note of it
Originally posted by Trev:
Originally posted by F0ks3d: What about last minute changes though? Pre-release period is often a scramble to finish/fix/implement all the things that got pushed further in the time table and somehow I doubt Paradox is much different in that regard.

Its been a week and they haven't hotfixed the Husky/LR update, doesn't seem like much scrambling going on.

A hotfix hasn't been pushed live yet, but there's been a beta hotfix patch with a bunch of fixes available to download via the steam betas tab since Friday if you'd like to try them out.
Needless to say we are continuing to work on fixes based on reports reaching us :) Read more
When you reach 80% compliance in a nation you can set up a collaboration government, either by decision or event (the nation asking to be one).
Yes, it does. You can see the buffs in a state by mousing over them when in the intelligence view. The intel you gain on a nation from it can be seen in the intel ledger
They sound like collaboration governments, yes.
Hello everyone!
We've been hard at work fixing issues and tweaking some of the mechanics released in 1.9 and the La Resistance expansion, and now have a big patch available in beta.
If you have experienced any kind of bug, crash or glitch in 1.9, it will be worth trying 1.9.1 out, as there is a good chance that your issue has been fixed.
We've also added a quality-of-life feature for your airforce, that we talked about in yesterday's Dev Diary[forum.paradoxplaza.com], allowing you to choose whether an airwing should be reinforced by older aircraft, newer aircraft or no aircraft at all.
See the full changelog for 1.9.1 here[pdxint.at]
Our plan at the moment is to update the beta with the latest fixes and tweaks each week, before pushing the patch live around the middle of April. This means that until then, the default patch will continue to be 1.9.0, while 1.9.1 is opt-in through the Steam Beta's tab in the library.

How to Download the 1.9.1 Beta
1. Right-click on Hearts of Iron IV in ... Read more
Resistance suppression is no longer carried out by on-map units as of 1.9. Garrisons are automatically deducted from your manpower and equipment according to your occupation law and garrison template
Today's Development Diary by Podcat: [pdxint.at]
Hi everyone, I hope you are all having fun with La Résistance! This weekend had a new active users record for HOI4 and its great to see this happen for a game thats been out now for quite a while with a very growing community still :) Since release we have been busy working on bugs reported, talking to you guys on different communities and enjoying watching influencers stream the game :)
Statistics
Who doesn't love statistics?! After each release we like to dig into data and check what the most popular focus branches and nations are.
Portugal Stats
As it could be expected, the Monarchist path is the player’s favorite for Portugal, with almost 60% of the players supporting A Royal Wedding. The most popular paths after that are the Fascist one at 15% (The Fifth Empire being the favorite choice, but with a slight advantage) and the Communist one at 10.5%. Democratic and Historical Salazarist paths are far less popular (roughly 7% and 4.5% resp... Read more
Don't forget to tune in to today's Heart of Iron IV stream!
We're going to be talking about today's Dev Diary (out in a few hours) and the 1.9.1 hotfix patch that has been available in BETA since Friday.
NOTE: We aren't pushing the hotfix live today
Expect to hear about what is being fixed and worked on at the moment, and how we intend to develop the patch going forwards.
Tune in at 16:00 CET: https://www.twitch.tv/paradoxinteractive Read more
Just a quick note to say we are aware of the reports of this issue and are looking into it presently
The release of La Resistance is upon us!
Tune in to a special release stream at 09:00 CET February 25th, for some chaotic spanish multiplayer and the release of the expansion!
We'll be live over at: https://www.twitch.tv/paradoxinteractive
Today's Development Diary by Podcat[pdxint.at]
Hi guys! Here is the promised bonus dev diary. First up is the full changelog, and after that we will be going through all the new stuff we have for modders.
1.9 'Husky' Patchlog
See the full patch log here: https://pdxint.at/2P84LIj
Modding
1.9.0 will include a lot of tools/improvements that will hopefully help modders developing their awesome mods. Bug fixes and small improvements are too many to list here and can be found in the patch log but we will be listing more major stuff in this dev diary.
More effects, triggers and game variables and more variable support
We added quite a bit new effects/triggers and game variables with new free patch. Full list can be found in in the patch notes or the documentation files that are generated by game.
In addition to those new scripting tools, we also added more variable support to existing effects/triggers. And now hoi4 scripting language supports storing tokens as a variable. For example you can d... Read more
Don't forget to tune in to the final La Resistance stream before release!
We'll be continuing last weeks playthrough as Germany, over on twitch.
Live at 16:00 CET: https://www.twitch.tv/paradoxinteractive
Today's Development Diary by Podcat[pdxint.at]
Hi everyone! From the time we show off features in dev diaries and release a lot happens. Usually its just bugfixing and work behind the scenes, but sometimes it can be bigger changes too. So today we will pick out some stuff thats changed since you last read about it. But first, but not least, lets talk a bit about AI development!
AI Updates
When we started with 1.9 'Husky' and La Résistance there were 2 main things we wanted to achieve. First we wanted to nerf germany (without actually nerfing them) by giving resistance more teeth. This worked pretty well, as after we had made the new resistance system Germany would consistently collapse to large polish uprisings behind its lines and needed to be expanded how to manage all that as well as control its equipment production better. Resistance is now constantly hurting garrisons and you don't pre-build garrisons, so stockpiling and not rushing units is more important.
The second thing is also ... Read more
Today's Development Diary by YaBoy_Bobby[pdxint.at]
Join me as I recount some of the highlights from my recent prerelease testing playthrough of LaR in this After Action Report (AAR) where played I as the UK.
Phase 1: The buildup
When playing the UK in singleplayer I don’t really like trying to hold France, as I feel doing so kinda ruins the pacing of a historical playthrough. So I spent all my time from game start only building civilian factories with about 85% of my mills making aircraft. I also began establishing my intel agency in late 1937. I focused on improving my intel generation and code-cracking ability first so I could give some force multiplication to my rather small army.
Phase 2: Naval Dominance and Focused Defense
At the start of hostilities, I began cracking Germany’s encryption and used my airforce in the Mediterranean in conjunction with a large part of my navy. I figured it wasn’t worth sacrificing too much air strength against Germany in France at this point. I had just ... Read more
Make sure to tune in to today's La Resistance preview stream.
We'll be playing as Germany with the full suite of new mechanics available, to show how all the new things fit in to a normal game.
Live at 16:00 CET over on twitch: https://www.twitch.tv/paradoxinteractive Read more
Hi Everyone,
We've just released a tiny patch to resolve a security issue tied to the way LUA libraries were loaded for mods.
Savegames should be unaffected but as always- back up before loading them!

Full patch notes can be found here
[pdxint.at] Read more