Posts by Mike_GSG

Choleric-Leo

This is just speculation on my part since I've not had a chance to play the new perks yet, but from the description my assumption is that the active portion of the perk is that you get to perform two power attacks in a row, and the regular melee damage buff is an all the time passive.

Can anyone confirm?

Nope, there are no passive effects on that one.

Seekofsleep

Am I missing something like the one that reduced the intake damage while around Molly just in the last rank? Cause I find Deep Pockets one of the useless ones. You just call Molly and deposit.

That was Veteran Depositor and it now has the damage reduction from the first rank.

GSG_Jacob

I think this is pretty much a page straight out of the designers notes, except it has more skulls but also ponies.

Do not question our methodology!

SockMonkey1128

So you can't go down and wait 1 or 2 minutes before deciding to use it? If you don't use it within 10 seconds you are down until revived?

Correct.

CaptainReginaldLong

I didn't read anywhere in the patch notes or dev posts that if a whole group is downed that IW can be activated. As far as I can tell, a whole group downed, IW or not means missions failed.

Just to confirm. If any of the players have an unused Iron Will you get a delay before the mission is failed.

Something_Syck

I forget, is 18 dmg enough to one shot a swarmer on haz 5?

It is.

Krakanu

Why not? Is there some bug hidden feature where the weapon gets double loaded with ammo and shoots twice as fast?

I hope not!

Something_Syck

Should make you throw grenades further as well IMO

I have considered that but it it technically a much larger task and I am also unsure if it is the right move so for now it's going to stay just flares and Gems and other throw-able objects but I will definitely revisit this at a later date, but no promises.

ArcticFlava

Do you have to use Iron Will within a certain amount of time from death under normal circumstances?

Yes, I you have about 10 seconds to make the choice.

AReaver

I have seen talk about OC changes but I don't recall a single change on them since they launched. I'm not even saying they're bad devs, just that given this very recent thing that is arguably similar there is little reason to believe we will see differing results. But it's possible I've missed the patch notes.

Fixing game breaking bugs is important but isn't the same things as balancing new features to get them to a solid place.

I understand your frustration with OCs and weapons not being fully balanced yet, it frustrates me as well as I've been tweaking these things for over a year now since Update 19.

We will get there eventually and I hope to do some more OC and weapon balancing for Update 29, assuming the perk system does not catch fire. Balancing DRG has been, and will continue to be, an ongoing process while new systems are being implemented.
And yes, disagreement is neither an attack nor an insult. Feedback is always welcome. Rock and Stone!

Shubishu

so will they change the unequip reload mods on weapons like the boomstick?

Nope those are staying though you should not use them on characters that you run with the Born Ready perk

Code_Rocker

So are there no more tiers/levels of perks? Is it just one level of each perk?

Still tiers but the number of tiers for some of the perks has been reduced mostly based on having nice upgrade steps. Also with most perks the secondary effects (if any) are now available at tier 1.

EidolonHue

Jems and other heavy objects get a 20% bonus throwing force.

But what about Gems?

*sigh*

Revered_1

What happens if the last player to go down hasn't used it yet? Is there a grace period for them to activate it or does the game just end?

If any of the players has an unused Iron Will there is a grace period yes.

KidGrit

Wait can you still heal back to life with this?

Yes you can.

DysfunctionalHex

before going down for good

Wording makes it seem like you perma-die and cant be revived. Probably just me being a leaflover and misunderstanding.

No permadeath, just going back down.

Shimada_Tiddy_Twist

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

but for real: I welcome the change, sounds like another great update.

At this point I am only afraid I got so used to the updates I will miss them hiting 1.0 >.<

We will continue working on the game post 1.0

stormtrooper1701

How would limited-use perks work in Deep Dives? For example, if Iron Will can only be activated once, is that once per stage, or once for the entire dive?

It's all per stage.

Timasd

Also would be cool if dwarfs when typing put their hand to ear like they holding earpiece, or something like that to show that player chatting.

It would!

Don't see why not...