Posts by MichaelMcRooney

Keroro220

Mine ads jump crouch and build mode button we're missing on TR

Mind telling me your visibility settings from the old tool you had for these buttons?

NoahW23

Also please be advised that this is not the quickbar.

Would you mind checking to see if this also reproduces for you with the regular quickbar or if it appears to just occur with the extra slots?

Cheezymac2

Are you talking about controller drift? You could stop that by raising your deadzone on your right stick

His issue is indeed different. It's on our radar, and we're looking into it.

mrwright26_

When editing I use touch so I constantly start moving around instead of editing, probably should of mentioned that.

Can you get a video of the editing behavior? Movement/look should only take over when you're not touching interactable things, and if that happens it's definitely a bug we should fix.

Im_MaMba_yo

That explains the confusion. I’ve been saying 10.40 to everyone anyway

No worries. It was poorly worded on my part.

Im_MaMba_yo

Freight train said 10.40 before this guy even said 10.31 lmao

I didn't say 10.31. 10.40 was the next patch I was referring to.

Touchz17

This comment didn‘t age well....

Sorry for the confusion. Meant the next major version patch (10.40).

BigJohnny6996

Today? That's really fast!

Won't be live today, but should be checked in for the next patch :/

You're right. I can try to put this in today.

If you're experiencing this issue, can you send me a dm with your fortnite username?

Purrune90

Thanks! Will check it out.

mikoshatel

Omg YES, for me it’s the shooting button, sometimes it becomes unresponsive and since I have touch anywhere to fire enabled, I’m forced to do that.

Which shooting button is the one giving you issues?

Investigating. Can you send me the video without zooming in anywhere specific on the hud if possible?

gprokop23

u/MichaelMcrooney Thank you for your feedback. I just wanted to let you know that it is not only visual but also affects my game. If you wouldn’t mind looking into this problem a little more. What I think is that the quick bar is different than the custom boxes that you can move around. Thanks

I just wanted to let you know that it is not only visual but also affects my game. If you wouldn’t mind looking into this problem a little more.

We can try to see if we can reproduce this internally. In the meantime can you get a video of swapping between build/combat where you try to switch weapons for me to look at?

What I think is that the quick bar is different than the custom boxes that you can move around.

They're definitely different. The quickbar functions as a single unit of many slots and all the floating slots are little tiny individual quickbars.

Read more

Aloha. This was an unintended consequence of fixing drag and drop being non-responsive. It should be purely visual, but the buttons should respond to their correct inputs for the build/combat state you are in despite the visuals being slow to update.

DanDaDaDanDan

Side note - for crash fixes like this we make them optional for a while as they get propagated to all territories / regions and only require updating after we verify with telemetry that it actually addresses the issue. Should be forced soon if not already.

Follow-up. It should be forced as of ~9:50 EDT.

DontBanMeAgain9

No, it’s supposed to be a content update then an actual patch

/u/GustForce is correct in his patch timing.

[deleted]

I think it’s show FPS I offed it and got 20-30 my usual.

For my own sanity can you try turning on show fps again and see if it affects anything? We usually have issues with performance immediately following patches, but it usually levels out after a few games.

Jeff03blue_Instinct

Well then after that there would be no missing features on mobile.


Please tell me you will add something like this for controller input.

  • You can’t mute yourself in game or spectating. Really sucks when you don’t want to be heard.

/u/freighttrainusa can you Trello this up? Can't think of a good technical reason for this not to be possible. Not sure if it'll get in in time for 8.40, but it should be doable soon.

Haya, this is already fixed in 8.40. By the time we had a chance to fix it for 8.30, it was already passed our hard lock deadline unfortunately. :(

Sorry for the inconvenience.