Nice tactics agent!! It's quite satisfying to watch.
Great suggestion, I'll put this to the team to see if this is something we could change in the future.
Thanks for bringing this one up agents, we've raised it on this side as the user experience in this area seems painful.
Wait till you see them using ropes to get to a better vantage point :')
Ohhh, this is so cool! Incredible attention to detail!
This is adorable! But then I imagined a very tiny hunter chasing you and now I don't know if it's adorable or terrifying...
A good guide on how to approach this armor can be found in the link below:
https://www.reddit.com/r/thedivision/comments/ghrojy/how_to_destroy_all_of_basilisks_armor_before/
Please give it a try and I hope that it results in success for you :)
I can recall exactly! In the courtyard right across the street from the fuel depot, “15th st NW” Spawned in to a friendly fuel depot control point. Assisted in a hostage rescue.
Outstanding! Thank you for the added details.
Hey SPC-1, what difficulty are noticing this on, or is it happening across all difficulties?
That's... terrifying. Do you recall generally where on the map this happened?
Thank you for letting us know that this is still an issue. I appreciate the image as well.
That's how it was pre TU9.1 (havent been on TU9.1 yet will today for the 1st time).
Perpetuation wouldn't increase the fire tick damage but would increase the fire duration for fire sticky.
Similar with status effect stat. Except It would lower the fire damage but increase fire duration of fire sticky.
Let me know how it looks with TU9.1 and I'll gladly pass all this info along to the team if there's an issue.
Its fixed by a respawn but the Status effect not showing is another bug thats more important
The team is looking into solutions for the Status Effect icons bug - but both issues are important.
I believe you can find the Year One Pass in the in-game store, but it should also be included in the Warlords of New York Ultimate Edition of the game.
Open world (similar to DC) w/ the usual bells and whistles (parachute loot, free-roam activities, loot boxes, etc).
There are a few story missions that are re-playable in higher difficulties as well.You also unlock 2 Coney Island missions which I highly recommend visiting during night time.
Just want to chime in here - the 2 Coney Island missions were a part of Episode 3, not part of the expansion, and thus are part of the base game.
Hey Yautja, what platform is this happening on - and is the issue present immediately on startup or does it only kick in after a certain point?
status effect LOWERS the fire sitcky tick damage but increases the burn duration. so its half bugged QQ
as to why.. well same reason they havent fixed all the bugs, who knows lol.
Just to clarify so I can make sure I've got this right... You're saying the Perpetuation Talent is only half working - increasing burn duration from the Fire Sticky Bomb skill but not the damage?
Lol had that happen to me. Followed me around like a lost puppy and never blew up. I kept it as a little pet for awhile. Then I had to climb up to defend the checkpoint and not sure what happened to him. Kind of miss him.
:(
I have noticed ZERO difference in grenade accuracy. They still zero those damn things in.
Are you playing against primarily elite enemies on harder difficulty? The changes will be the least noticeable with the higher veterancy enemies.
We will continue to monitor your feedback and adjust further if necessary.