The Division 2 Dev Tracker

SquiblyMcDuck

but thats what im trying to say, you can put the same builds we used for our 22 min run into the hands of the inexperienced and they'll fail every time, just because we can run DUA legendary in 22 mins doesn't mean anyone can using these builds, we already have needed to formulate strategies and communicate heavily when we were figuring out how to be efficient in our runs, now its just become natural for us, but it required hard work to get to this point, i just don't see it neccessary to make this change, it just seems like every time something gets used too much or by a majority, you guys flip the game on its head and say "nope", if this keeps happening every time, people will just keep moving onto the next best tactic/strategy and then what? its just an endless cycle of this nonsense, there's always going to be a meta, you guys just have to figure out where its going to stay because this constant need to always change things is getting super tiring when it feels fine exactly how it is, you can't keep going off purely data from players, because most players don't really know what they're doing if im being brutally honest.. and then you're changing the game based on false data or data that isn't entirely accurate. i mean..if you guys would just test your game yourselves, relying solely on players for data/feedback is the reason why this game has been a rollercoaster of decisions which most don't make any sense to do..

It is... tough because this is a test-change made with the explicit purpose of making Heroic+ harder, which I can understand doesn't make the Heroic+ content feel better for anyone playing it.

Looking around at the feedback even within the first hours, it's pretty plain to see that it's a highly contentious change. Especially when considering status/damage builds like I originally mentioned.

I think an important question to consider is does this hypothetical change actively turn CC builds into dead-weight/lost potential, better to be replaced by another DPS setup or something else? Or does it make them less dominant on the field; less likely to be the single most impactful presence on the team?

Finding that middle ground is difficult, for sure, but important.

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I've definitely seen that the Phase 2 status changes have had a staggeringly negative impact on CC/Damage (Damaging Status Effect) builds - to the point of Bleed/Burn setups basically no longer being a viable option in Heroic+.

Which yes, reduces overall build possibilities in Heroic+ content and ruins the fun for those builds. This also makes a hard cutoff for Bleed/Burn builds at Challenging, since they'll take a huge hit the moment they bump up to Heroic.

However - from what I've seen the pure CC Status builds that focus on Disorient, Blind, etc. aren't as impacted at the higher end. Optimized Control builds shouldn't be as impacted by this change as damage status or mid-quality Control builds (again, all this is based on what's been shared with me so far).

That's not to say the change is perfect... but it might be a step in a positive direction to make Heroic+ more demanding of higher-quality builds and more coordinated communication among groups. We'll have to continue to se...

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This week's recap covers more information on Phase 2 of the TU10 PTS, discusses the new Guardians Global Event, and takes one last look at the Hill League as we enter the final extended weeks of Season 1. Details: >>http://ubi.li/BGFJS http://pbs.twimg.com/media/EZM1Bg1X0AQNie3.jpg

Just to be clear here, we don't "stealth nerf" things and try to hide changes we make.

If things aren't in the patch notes it's because the internal communication broke down at some point. This is something that happens a bit too often for my liking and we're working to improve upon that.

Ideally, it should never happen.

Wow, I thought this was a cosplay at first! Really cool agent.

Ideal office tbh. Really nice find!

Phase 2 of the Title Update 10 PTS will start today at 3 PM CEST, in about 1 hour and 30 minutes. Changes include balance for Exotics, loot quality and further adjustments to gear and weapons. Patch Notes >> https://t.co/Q5eRaZRhaZ PTS feedback forum >> https://t.co/rpGyZvO3BF https://t.co/UxjiUAIzWN
The PTS is now online and testing for Phase 2 can begin! We are looking forward to your feedback, agents! https://twitter.com/TheDivisionGame/status/1266331477928787968
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Have to say you're a wizard with composition, that last one is pure art
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Updated May 29:
We are making back-end changes and would like your feedback over the weekend to hear if the situation has improved.
Thank you very much for your patience.
Phase 2 of the Title Update 10 PTS will start today at 3 PM CEST, in about 1 hour and 30 minutes. Changes include balance for Exotics, loot quality and further adjustments to gear and weapons. Patch Notes >> https://ubi.li/FNw8K PTS feedback forum >> https://ubi.li/omaNv http://pbs.twimg.com/media/EYy3N57XQAcQ7ZU.jpg
RT @UbiMassive: On May 31, 2000 – 20 years ago this week! – we released our first game, the real-time tactics game Ground Control. We calle…

That's one cool looking patch!

The Division 2’s next big update is drawing closer, and the second phase of Public Test Server feedback for Title Update 10 is about to begin. For more on what’s coming to the game, be sure to check out this week’s State of the Game livestream recap.
@N0rthOfTheWall Yes Pet: Cosplay Corgi and Haven Dog No Pet: Black Tusk Warhounds
This month's #AgentHighlights are a real treat! We have Agents on patrol, Hunters on the prowl, and Dogs (the Warhound and tactical loaf variety) on display! Check out some of the coolest work from The Division's community throughout May. Details: >>http://ubi.li/zv6v0 http://pbs.twimg.com/media/EZHrYDvWkAI143a.jpg
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Hey Malacite,
Bes place to check will be here: https://forums.ubisoft.com/forumdisp...s-amp-Feedback
We are still formulating reports on our end from the forums
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I feel you haha!
All the days all feel the same :')
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I regret everything and need more coffee :')
I have no idea why I thought that this morning
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Removing this as a sticky note now that the PTS is over.
Thank you sol3UK
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I added it as a sticky until the PTS is finished, great idea Agent