The Division 2 Dev Tracker

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Closing thread for toxicity and since it just seems to be people taking issue with the type of post it is and barraging the OP.
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Closing thread due to the toxic delivery of the OP.
/ Johan
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I'm inclined to believe this is RNG being RNG, but I'll be on the lookout for more similar reports.
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Thank you all for the additional reports on this!
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I've seen some videos of Riot Foam glove infusion and while it may not be the most effective choice, it is certainly interesting to watch.
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III_Hammer_III is correct. The True Sons' Stronghold Mission takes place on Capitol Hill. That's the mission.
I'd wager that the True Sons text is included to ensure there's limited confusion about the Invaded version instead.
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Originally Posted by Sock_Monkey
At least this was the behavior in Div 1. Did it change for 2?
Slightly. It's been a while since I've used the Seekers, but it could be [hold and release] to throw, [double tap] to recall them (bring them back to you) and [single tap while zoomed on target] to make them do the explosion thing. Read more
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Originally Posted by xcel30
They already nerfed once, doubt they will do so again so soon unless people find new exploit, still surprised the added LMGs to the list of weapons as it was the PVP meta due sheer damage
Keep in mind that we changed it alongside some other talents that could, in some ways, allow you to get the benefits of Berserk without taking on anywhere near the normal amount of risk. While it may still be strong, it seems to be in a much healthier place these days. Read more
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It's been 3 days and I'm still not sure what to make of this thread.
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The keys drop from the following sources:
  • Weekly Apparel Projects: four keys each
  • Chance to drop when reaching Field Proficiency upon each level after 30
  • Chance to drop when reaching Dark Zone Proficiency
  • Direct purchase with Premium Credits
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Originally Posted by Paulbolt316
And thanks Ubi Real-Dude. These gloves, as they exist right now, is easily the best exotic in this game.
Specifically for Skill builds, or do you feel they are simply new best-in-slot for all types of builds? What are the areas it doesn't cover? Read more
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Thank you for the share! Glad to hear you're enjoying the new gloves.
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I've heard that Seekers can have some weird behavior with terrain, but 1/3rd of the time seems on the high side. Some skills have quirky functions when it comes to repeated button inputs. Is it possible you're double-pressing a button when you mean to single-press?
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As John-Wick alluded to, the dev team is aware of and working on a solution for the problem, but it was not ready to make it into a recent hotfix. We will have more updates when there is more to share.
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Thank you all for the feedback. I'll be sure to add your thoughts to my notes on the blueprints topic.
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I can send some positive LMG vibes your way, but past that it is RNG being RNG, my friend.
As for the Hawaiian shirt, my good luck charm is listening to steel drums while playing.
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Hey Boris. Make sure Uplay is up to date and try reinstalling the game. If you're still having trouble with crashes, please contact Ubisoft Support for additional assistance.
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I'll be closing the thread now since most (if not all) of the comments are either treating it like a troll or just dunking on the OP.
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Good call, Joonnyy.
I will also say, keep in mind that your Agent can also be battered, beaten, broken, and blasted in the head and still be revived... As a tangent... what do you think is the hierarchy of enemy variety difficulty? Or, rather, what's worse, too many medics or too many grenadiers?
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Thanks for the quick answers you two.