Stardew Valley Dev Tracker

@thehookahofpop re-downloading it in your steam library won't charge you for the game again!

Hey. I've never heard of this issue happening before, so my first guess is somehow the mods you used might have inadvertently done this. Regardless, I can edit an incubator into your save file if you want. Find your save in %appdata%/StardewValley/Saves (zip the folder that has your character's name on it) and send it to me via upload to a file sharing site like dropbox and then send me a private message here with the link (preferred) or as an email attachment. If you send it as an email please let me know in a private message here anyway

@Dwarfdragon_ happy birthday!
A very nice number. thank you! http://pbs.twimg.com/media/EUtsGecUUAAZtwf.png
For fans of Stardew Valley's music, you might enjoy this (I think it's incredible): https://www.youtube.com/watch?time_continue=185&v=LxGz-V9lQYI&feature=emb_title It's done by @VGMClassics , who would like to complete a full Stardew album. If that sounds interesting, please check out their kickstarter: https://www.kickstarter.com/projects/vgmclassics/stardew-valley-an-orchestral-cd-cd
Want to share this because it's very beautiful & relaxing to me: Peaceful Stardew Valley Piano Medley https://youtu.be/nEoaHiVNNS4 by 팰리 (Pally) from Korea
@alchyourself73 Hey.. so after re-analyzing the code in 1.4.5. thoroughly there is nothing in there that could have conceivably changed the multiplayer/networking side of things. It's puzzling... It doesn't happen to everyone, so still trying to gather more info to see if there is a pattern

Hi, sorry you are experiencing issues. Are you certain it only started after the 1.4.5 update?

If you are both playing on Steam, I have something I will ask you to try.

Everyone who is playing multiplayer together must do the following:

  1. In Steam library, right click on Stardew Valley, and select "Properties"

  2. Select the "Betas" tab

  3. In the Field labeled "Enter beta access code to unlock private beta", type "testSDKupdate" (no quotes)

  4. press "Check Code"

  5. Select the "stats" beta from the drop down menu.

  6. Press Close. Stardew Valley should now update, and the title in the library should have a [stats] label next to it

Then try playing as normal. Please let me know if the disconnects still happen or if there was any change to them.

Thank you

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@ECophogamer524 It's out!
@gamingwithjus If you go into the options tab and scroll to the bottom there should be a farm screenshot button. This will take a screenshot of the whole farm. It is kind of low resolution on the Switch but you can still get a good general overview of your farm
@JoshuaKalina @20mcf I think this is currently true, yea
@LizSteeleDesign I pronounce it "Lee-uh"
@mettaphysick Thanks for the concern! I'm healthy, taking some precautions but working on Stardew Valley as usual.
RT @kee_fry: Very happy to continue to give free updates to the Stardew Valley Guidebook. If you bought one, look for this email from @Fang…
@bossbaddiegames You can't lose in Stardew Valley and there's no actual time limit, It's meant to be played at whatever pace you like. I'd recommend just playing it with a mindset of having fun, and just know that whatever pace you play at, you'll still be able to see all the content in the game
evilkumquat

That's immensely funny to me because my main was also an undead mage AND I used her name for my Stardew Valley character.

Mages are best if you focus on getting achievements what with their sweet, sweet teleport ability.

Cool! yeah, mages are great. I always played as a frost mage, through thick and thin

I was actually a WOW player for many years (undead mage), and while I don't play it anymore, I do think the game had an influence on my game development style. Many people describe Stardew Valley as "addictive" and I think some of that might come from the WOW influence.

@lena___why Hi... no, I'm not involved with that game
@_Zeldaisy_ That was added in 1.4!
@Girotin8 It's because Stardew Valley 1.3 changed some fundamental aspects of the code to allow for multiplayer, but it made the game less optimized, and PS Vita's hardware isn't powerful enough to run it smoothly.