RAM Pressure Dev Tracker

Originally posted by woot:
Originally posted by vadevski: Sorry, but the start of the Early Access would be in Q2 2019.
Q2 2019 is here, anything more specific in terms of date?
Currently the project is in Alpha Test. Soon CBT would be launched. As for release date, it would be announced later.
Originally posted by Firebug:
I was just kidding no judgement here ^^ I hope you are familiar with the XCOM meme where ppl miss 100% shots hehe
but Im looking forward to see them in action - Obi wan

Thank ya! When the video is ready, we'll publish the news;)
Originally posted by Firebug: .. For calling ppl Noobs when they miss 100%-Shots Teehee!
Soon we show you gameplay video with all new content!
Originally posted by Reinier Dash: .
Yes, it's tactical turn-based multiplayer game.
Originally posted by Mystery: I still think you should make an effort to provide Coop PvE missions. This will positively set you apart from other tactical games like Xcom.
Yes, we would think about it!
Originally posted by Joe: https://gyazo.com/4d6d78750991c3dbd619743f3d394866
Must be a bug so !
Thank you that you noticed this bug! We fixed it.
Originally posted by Azza909: So I see there is SIngle player and online play is it PVP or PVE is it also Coop as well ?
You could find the answers in FAQ https://steamcommunity.com/app/929490/discussions/0/1734340257883420198/
Sorry, but the start of the Early Access would be in Q2 2019.
Originally posted by クルド: Does the game have a discord so I can keep up to date?
Surely RAM Pressure Discord[discord.gg]
Originally posted by Bvayper: It's P2W system, so "free" .
This will definitely not be pay-to-win or paywall-like. In the game for real money will be sold game currency only, which can also be earned in the game. There won't be special separate currency or shop for the purchase premium items for real money.
Elite operatives can be hired for the same game currency, but they will rarely come across, and it is not depend on your account balance. So, buying game currency for real money, you’ll have no possibility to direct buy elite operatives for your squad. You can also buy elite weapons for the very same game currency earned by completing the missions.
Our main point is that it won’t be possible to buy for real money game advantage against other players which is not available for getting by the usual playing. No pay-to-win. Never. That’s it.
The only way to have some elite operatives in your squad faster is to buy Early Adopter’s Pack/Boost on the game website before game will be r... Read more
Originally posted by Haron: Bought the game and i have no problems my friends.
Great to hear it!:) Thank you for your support!
Yes, our game is F2P. If you would like to buy pre-order (Early Access), you could do this in official site[rampressure.game].
Originally posted by AHrEJl: Предыдущие приглашения которые видел, уже не действительны. К слову, там можно в настройках приглашения сделать его вечным.
Благодарю, сделали! Ссылка[discord.gg]
Originally posted by Jamie:
Is that 31st March for the free version or 2 month early access?
The game is F2P. So it's the last possible day for buying pre-order the Early Access.
We are glad to hear that our project looks promising for you!
Q1 2019 means that the last possible day for starting the Early Access is 31 March. Right now the game is in Alpha Testing. So you could buy pre-order bundles and the Access Codes would be sent to you closer to the date. Release date would be announced later.
Originally posted by sense:
Originally posted by vadevski: Yes, this means that players will be able to go through the storyline only in PvP.
...but why? Почему...? WHYYYYYYY.
Полное безумие!
Originally posted by Motorola: Opinions, im actually a more pvp oriented player and i like the idea.
Cool, HF, but those who want an SP experience are totally excluded. Would you agree that it should be an option?

You see, initially, we planned to make PvP an obligatory part for the passage through the storyline. But we listened to your feedback and decided that it would be a good idea to make it possible to go through it without PvP. And PvP would simply accelerate gaining of experience and some of the resources which are needed to pass through the story, compared to the “PvE only” option.
Let's try to implement it and see how it works in Playtest. Read more
Originally posted by S4P0: Please, tell us, did you receive any email at the end?
No. I just received an email from Xsolla.
You see, when you pay, if the payment was successful and you received the check, and on the site everything was ok - everything is ok.
No site access.
We haven't sent the codes yet.
No contact from you. No explanation about that.
I emailed support. Email to [email protected](12, january).
No answer.
Summary: No service from you.

We are really sorry for that.
It really doesn't look very good from that angle. We'll think how to fix it and improve our service. Thank you so much for your feedback! Read more
Originally posted by S4P0: I paid.
I have not received any contact.
I did not receive a code or product code or link or guidance or suport contact or email contact... anything!
Xsolla answered me:
On our end your payment is successful, please wait for a response from the game support.
Please, tell us, did you receive any email at the end? You see, when you pay, if the payment was successful and you received the check, and on the site everything was ok - everything is ok.
We haven't sent the codes yet.
Codes will be sent when the game is ready for the Early Access. Read more
Originally posted by Aleveder and Goblin:
Originally posted by vadevski: Aleveder and Goblin, спасибо за Ваши вопросы.
1) Лазия по твитору я наткнулся на ссылку игры MWO.Вы являетесь еще разработчиками того проекта?Правда я не понял что вы имели введу говоря о ролики той игры!
Там было написано так: What is this great, was he? Who remember trailer MWO? The awesome sure that what you are asking ... =))
2) Сколько всего разработчиков и кто за что отвечает?
3) В игре будет ближний бой?
4) В ролике я заметил забор из бомбука.Через него видно?Или он как сплошная стена?
5) Сразуже с этим связаный вопрос!А тонкие укрытия простреливаются или ломаются не с гранат и подствольного гранатамета?
6) Так же увидел транспорт в игре,он взрывается от выстрелов ?
7) В игре есть возможность леч?Или положение зависиет исключительно от укрытия?
8) В игре игроки обьеденяются не посредвственно в чатах или есть мирные локации и т.д.
9) Теперь важный вопрос.Перед началом боя нужно закупать патроны,или они ид...
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Originally posted by grothop: 1) Оружие, надеюсь, НЕ будет иметь ХП, как во многих браузерных пошаговых играх? В некоторых ХП можно восполнять после боя (Lost Sector Online), в некоторых нельзя (UFO Online) - это всё убого, имхо.
2) Разработчики - Россия, продюсеры - Россия... а почему Вы на почту тогда на английском языке пишите при общении, оформлении предзаказа и поздравлениях? Я хоть и имею 4-й уровень по английскому, и проблем в этом не испытываю, но мне не приятно ощущать себя "папуасом" с которым даже свои же разработчики-соотечественники глаголят на иностранных языках. На Реддите форум есть для "западников", а русские и так схавают типа... печально...

Полезное в проект впитываем:)
1) Если речь о том, что оружие имеет ресурс и ломается по ходу использования - да, такая система будет. Но она будет реализована не так прямолинейно: "сломалось - всё". У сломанного оружия будет постепенно (довольно медленно) падать точность, у брони - защита. Однако ниже определенного уровня о... Read more