Pillars of Eternity II: Deadfire Dev Tracker

Hail Watchers!
Below are the Patch notes for the v3.1.0 Update! Thank you so much for your feedback and reports of these issues! And thank you to the Beta branch testers in making sure this patch was stable and ready for everyone to enjoy!
 
Patch Notes for 3.1.0.0016  
New Features & Updates
  • UI Simplification
    • Changes to how some UI displays and the ability to customize some of the UI in and out of combat to provide a better experience for both. Dropdowns to control the UI can be found within the Options Menu.
  • Hauani O Whe Mega Boss - A new Mega Boss can now be challenged! This colossal Ooze is prepared to face some of the strongest teams that dare brave it!
    • Can be found on an island between Dunnage and Fort Deadlight.
  • Spell Shaping
    • Spell shaping is available for the Wizard, Druid, Priest, and Chanter classes! This passive ability allows spell casters to adjust the radius of certain AoE spells to increase the power level or area that the spell can reach!
  • Magran's Fire Difficulty Additions
    • All Cha...
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Hello Watchers!
 
Just wanted to release a real quick fix for the issues down below.
 
 
Patch notes for v3.0.2.0027
  • Items will no longer lose their mods (any previously affected items should also be fixed).
  • Izzia takes the Hope and Tooth and gives back the Chain as is intended.
Hail Watchers!
 
Patch 3.0.1 is now live!
Patch notes for v3.0.1.0026
  • Saves now work as expected when attempting to create a save file.
  • Izzia's conversation will no longer trap the user in a dialog window.
  • Music no longer overlaps during day and night cycles.
  • Fixed an issue where only 5 of the 10 Galawain Challenge buffs were being used for each playthrough.
  • Flames of Devotion no longer gets stuck in an infinite animation loop.
  • Text is now bolded in not-Latin languages
  • All ships can now be used when starting "Seeker, Slayer, Survivor."
  • Fur of Frost passive no longer gets reapplied when removed with a Fire ability.
  • Dance with Death Quest now correctly references the Ghost Ship during dialog
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Hello everyone!
 
We have just placed our 3.0.1 patch onto the Beta Branches on Steam. Click here for instructions of how to join the Beta[forums.obsidian.net]. We are preparing to release this hotfix patch shortly. As always, please let us know if this patch has any unintended affects on your gamestate or if you encounter any new bugs from this patch, here in our beta forums[forums.obsidian.net].
Beta Patch notes for v3.0.1.0026
  • Saves now work as expected when attempting to create a save file.
  • Izzia's conversation will no longer trap the user in a dialog window.
  • Music no longer overlaps during day and night cycles.
  • Fixed an issue where only 5 of the 10 Galawain Challenge buffs were being used for each playthrough.
  • Flames of Devotion no longer gets stuck in an infinite animation loop.
  • Text is now bolded in not-Latin languages
  • All ships can now be used when starting "Seeker, Slayer, Survivor."
  • Fur of Frost passive no longer gets reapplied when removed with a Fire ability.
  • Dance with Death Quest n...
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Patch Notes for 3.0.0 are listed below!
New Features & Updates
  • Seeker, Slayer, Survivor
    • The second DLC has the Watcher journey to the island to Kazuwari in search for some answers to a mysterious package...
  • New Berath's Blessings - New and exciting blessing come in to add some interesting replayability to the Deadfire:
    • Loaded Pockets - NPC pockets are filled with more and rarer items.
    • Legendary Crew - 3 Veteran Sailors become available in the Kraken's Eye tavern, they are better than normal and cheaper than normal.
    • Discount Craftsman - Crafting and enchanting costs are reduced.
    • Mythical Discovery - Start with a Mythical Adra Stone in the prologue armoire (free upgrade from Legendary → Mythic Quality)
  • New Ranger Abilities - Five new Ranger abilities have been added to the Ranger's arsenal of skills:
    • Hunter's Claw - 2 Bond Full Attack, The first target hit with this grants +1 Accuracy vs the target's Race until Rest. Subsequent hits against the same race will increase stacks (up to +20). Resting...
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Hello everyone!
 
We have just placed our 3.0 patch onto the Beta Branch! Click here for instructions of how to join the Beta[forums.obsidian.net]. Below are the initial patch notes for this release noting the new features and some of the more prominent bugs that have been fixed. As always, please let us know if this patch has any unintended affects on your gamestate or if you encounter any new bugs from this patch, here in our beta forums[forums.obsidian.net].
 
Beta Patch notes for v3.0.0  
New Features & Updates
  • New Berath's Blessings - New Berath's Blessings have been added into the game:
    • Loaded Pockets - NPC pockets are filled with more and rarer items.
    • Legendary Crew - 3 Veteran Sailors become available in the Kraken's Eye tavern, they are better than normal and cheaper than normal.
    • Discount Craftsman - Crafting and enchanting costs are reduced.
    • Mythical Discovery - Start with a Mythical Adra Stone in the prologue armoire (free upgrade from Legendary → Mythic Quality - also the only way t...
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Greetings and well met Watchers!
Patch 2.1.0 is now live! There are a ton of new features and fixes in the game, so I'll just leave you with the new stuff. For the complete patch notes, please visit our forums at https://forums.obsidian.net/topic/105656-patch-notes-for-2100034/
New Features & Updates
  • Shroud of the Phantasm - A new community-designed cape, the Shroud of the Phantasm seems to grant the wielder the favor of Wael, though the will of the God of Secrets is all but impossible to discern for certain. Wearers gain the ability to manifest illusory duplicates and are rarely, if the God of Secrets is watching, struck with bolts of understanding capable of turning the tide of battle. You can find this magical item hidden within Berkana's Observatory.
  • Ability Tree Preview - Thanks to our programming team, the Class Ability Tree can now be viewed outside of the level up screen! This can be done from the Inventory/Character Sheet UI, or when recruiting a new companion.
  • New Magran's Fires...
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Greetings all your amazing Watchers!
 
We are releasing a small patch today. Below is a list of changes we wanted to get out to you before the 2.1.0 patch in a few weeks.
 
Patch Notes v2.0.1.0044
  • Floating text will no longer remain on the screen out of combat.
  • Eder will now properly bark during The Messenger interactions.
  • Scene transitions in the Pyramid of Woedica will no longer be hidden in fog.
  • Retrained party members will no longer gain Knock Down, Constant Recovery, Battle Axe Proficiency, or Mace Proficiency when they should not.
  • Party members will no longer disappear near the portal in Sunken Crown.
  • Party members stay together when using the portal in Sunken Crown when it's flooded.
  • The autosave feature works as intended after jumping into the pit in the Beast of Winter DLC and allows for progression.
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Greetings Watchers!
Thank you for taking the time to read this post for best practices using our Steam Threads. Here are some things to keep in mind when posting:
  • We operate under United States PST of 9am-6pm, Monday through Friday. We do our best to uphold our social media outlets on down time, but you may experience longer response time when it is outside that window, so apologies in advance is that becomes the case!
  • The best source for help/information/techincal issues is by heading straight the official Obsidian Forums via : https://forums.obsidian.net/forum/121-pillars-of-eternity-ii-deadfire/. We do have Technical Support subforums if that is more convenient, but the official forums are the best place to get to get all the necessary files.
  • If you have any questions or concerns, please feel free to send a message my way and I will do my best to accomodate. For all other comments, such as questions about game features, tech help and more, please post in the appropriate subfo...
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Thank you for this post! This is a good temporary fix while we get our latest patch rolled out.
Best,
-Caleb
Ensure you check in-game resolution settings/graphic settings.
We like both games quite a bit. :)
Will it be better ?

We'll be streaming about Pillars II, and there'll like as not be some cool stuff that you'll be interested in, and maybe one or two announcements regarding stuff you may or may not have been waiting to hear about. Or not. Anyway, just sayin'. Word to the wise. I'll say no more on the matter.

EDIT: Actually, watch our channel instead. It's more Obsidian-y.

https://www.twitch.tv/obsidian