Pillars of Eternity II: Deadfire Dev Tracker

Patch 4.1.0 is now live for #Deadfire! Come check out the latest bug fixes and turn-based mode! https://forums.obsidian.net/topic/108044-patch-notes-for-410/ http://pbs.twimg.com/media/Dxsn3YOUUAATsLT.jpg
Greetings Watchers!
Today is a glorious day in the Deadfire! 4.1.0 is now live and so is Turn-Based Mode which is completely free for all editions of the game!
Since Turn-Based Mode is currently in beta, we would very much appreciate it if you all could give us some feedback on our forums
https://forums.obsidian.net/forum/136-beta-feedback-for-turn-based-mode/
Patch Notes for 4.1.0.0023
New Features
  • Turn-Based Mode (Beta) - A new way to adventure in the world of Eora, Turn-Based mode is an alternate way to play and experience combat in Pillars of Eternity II: Deadfire. This is an Open Beta feature, and we'd love to hear from our players on how this mode feels, and any issues that arise from playing it. The new game mode can be selected by starting a new game and clicking on Turn-Based Mode.

Major Fixes & Updates
  • Some instances of corrupted savegames have been resolved and can now be loaded correctly.
  • Optimized performance when targeting attacks, particularly large AoEs.
  • Fixed an issue where co...
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@kushisensei @matthewmercer @Dayntee http://pbs.twimg.com/tweet_video_thumb/DxsdU5vV4AAmNYJ.jpg
@taclane @Obsidian http://pbs.twimg.com/tweet_video_thumb/Dxsctq3UcAAmMmP.jpg
@IbuyTheDip @GOGcom Tomorrow morning after 10:00AM PST.
The #Deadfire Obsidian Edition is 40% off right now during @GOGcom Hot Sale! A great time to pick up the game to get ready for turn-based mode! https://www.gog.com/game/pillars_of_eternity_ii_deadfire_obsidian_edition_release http://pbs.twimg.com/media/DxoNG4BUcAEvYdo.jpg
RT @CohhCarnage: Wooooaaahz. So the turn-based combat mode for @WorldofEternity 2 is SOLID. Adjustable, quick, bug-free and tight. Couldn…
@GreeTheWriter @PCGamesN @jesawyer Its not a toggle option, when you start a new game, you can choose between RTwP or Turn-Based Mode. Since the two modes are dramatically different, you will not be able to switch between the two.
@LaurenSee14 @Myll_Erik @vs_evil @Obsidian @ODanicaRockwood @VanityyFox @TKStaar @jax_bayne @Adoroable We absolutely agree! You did a fantastic job with Maia!
Want to get the latest news about turn-based mode for #Deadfire? Check out @PCGamesN interview with our very own @jesawyer https://www.pcgamesn.com/pillars-of-eternity-2/pillars-of-eternity-2-turn-based
@krayven_twitch @Obsidian Well done! Congrats! http://pbs.twimg.com/tweet_video_thumb/Dw5EeTCV4AAniJG.jpg
#Deadfire has been awarded Best Narrative in RPGs from @gameinformer! Congrats to the team! https://twitter.com/gameinformer/status/1083439088953372672
Beta Patch 4.1.0 is now live on the Steam Branch! Read up on the latest fixes and how to gain access to the beta branch on Steam https://forums.obsidian.net/topic/107848-v410-is-now-available-on-the-beta-branch/ http://pbs.twimg.com/media/Dwl1ESiVAAAxk4k.jpg
Greetings Watchers!
We have just placed our 4.1.0 patch onto the Beta Branches of Steam. Click here[forums.obsidian.net] for instructions of how to join the Beta. Please bear in mind that many changes are still being worked on and added as we get closer to patch!  Please let us know if this patch has any unintended effects on your gamestate or if you encounter any new bugs from this patch, here in our beta forums. Thank you in advance for your help and feedback!!
 
Patch Notes for 4.1.0.0011 Resolved Issues
  • Various typos in Forgotten Sanctum have been resolved.
  • Certain conversation prerequisites will no longer be incorrectly locked or unlocked in specific circumstances.
  • Prepared chants are now removed when respeccing a character.
  • Fixed issue where companion game objects were not removed if they left the party on the World Map.
  • The player will no longer be returned to the main menu on transitioning to or from Nekataka.
  • Characters are no longer reaching 0 HP and becoming invincible.
  • Due to the un...
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More amazing news! #Deadfire is a finalist for the Role-Playing Game of the Year for the 22nd Annual #DICEAwards https://www.interactive.org/news/22nd_dice_award_finalists_revealed.asp
#Deadfire has been awarded the Best PC Game of the Year by @HardcoreGamer! It is an absolute honor! https://www.hardcoregamer.com/2019/01/05/best-of-2018-day-five-pc-ps4-xbox-one-switch-expansion/321560/ http://pbs.twimg.com/media/DwfbUrJUcAA6LNs.png
@BlankCodex @aleks_xp @Suleyk23 What race are you playing? Amauan's can't have beards, so that may be the cause.
#Deadfire has been nominated for best screenplay for the 2019 WGA Awards! A huge congrats to the narrative team for their work and nomination! https://www.wga.org/news-events/news/press/2018/2019-writers-guild-awards-screenplay-and-videogame-writing-nominations-announced http://pbs.twimg.com/tweet_video_thumb/DwU_S38XQAEva8N.jpg
@chadiver Hey Chad! Apologies Watcher, could you please send us a detailed report at [email protected]? We'd be happy to see what the issue is.
RT @Obsidian: Another huge congratulations to the @WorldofEternity #Deadfire team for winning the Golden Cube and best Desktop/Console Game…