Same here but I like it more rough.
a little bit of an overshare ;)
Same here but I like it more rough.
a little bit of an overshare ;)
CPU performance optimizations, especially on high player counts
Fire bombs are now restricted to one per loadoutCastello might finally be playable.
It will help, but Castello is still due for an optimization pass
we'd definitely have to be careful to add it in a way that doesn't overlap with existing weapons and just add bloat. we already have like 30 swords as well, so we're looking to add new weapons that are not similar to existing ones
but sabres would be dope
yeah I'm in OR, it'd be nice to have another but I'm not sure if it'd stay populated. we can try, maybe
jesus the song brought me back to being like 8 years old, nice cronchers
Removal of mods?
we had to nuke clientside mods :|
sucks because like 99.9% were harmless, but other people made couching mods and ran around one-shotting people with spears and stuff
the issue with a brigandine + placard (plackart?) is that you just don't really know what tier it would be, is it medium or heavy?
sometimes it be like that
Will the last one get shot by a crossbow
too soon
HAH GOTEEM
I love you
no kilts, might work with a certain combo of things but would look mega dumb in 99% of cases
jax please tell them give us some non tier 3 armor
i get it plate is great and looks cool but weve been stuck with same t1/t2 pieces since launch (kilts and robes plz)
HMMMM
Now that I got your attention dear Mr. Dev man - Cloth Animation never worked for me and a lot of other GeForce GTX 1070 users :(
I got 3 friends who play Mordhau with me who got the exact same issue.
yeah we're looking into it 👍
huh, not sure, asking the team rn
it's a bug, it's been fixed internally :)
huh, not sure, asking the team rn
hmmmmmm.... HMMM
It's something we had in the early prototype (slasher) but was removed because in most cases it just looked silly. At this point in time it would be more or less impossible to introduce this, since we've already built the gore + armor system, character models etc. around the current level of dismemberment and it would require us to re-do massive amounts of the game to add it.
he'd be proud :')
We're looking into the issue. If you guys have server names + logs, that would help us figure out the problem :)
They're definitely 60 tick. That being said we're working on routing issues that are introducing ping and packet loss into play, so we're trying to get that sorted.