League of Legends Dev Tracker

:D

I am the biggest hater of death note, it is true. Lowkey flip flappers or houseki no kuni tho

Camps work a little differently in Brawl. Blue and Red buffs still provide a buff to the killer, although stronger. When a player kills a camp however, they will gain a large amount of Gold, distributed amongst members of its team if they are close-by. Camps in Brawl are an alternative way to accumulate Gold and snowball the game.

I can answer a couple!

7) The recall is faster, only 4 seconds here. It also has unique particles. :)

9) Cappa Juice is available, yes. We need our hats!!

My personal favorite is Clannad, especially After Story! I also really liked Code Geass. :D

I haven't watched anime in a little while, but I should really get back into it!

Some of my favorite things! The portals, I think they're neat! They show some of our different maps, showing that the minions that survive do not end their journey here. :D

I also really like sleeping Yuumi, she's just so cute. Gameplay-wise, I really like that it's lower stakes and less stressful. I also REALLY like the music. It's so relaxing!

Now for my least favorite things: playing against my colleagues, cause they're all too good. >:D

More seriously though, I'm obviously biased but I can't really think of many negatives. As with all projects, I just wish we had more time to polish and improve on it. :)

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The main difference in this case is that you do not have turrets protecting you, and there are side lanes that can be used by assassins to get to you. You could technically freeze the minion wave as ASol, but the other team has tools to take you down if you do not pay attention (or rather, you have less tools to protect yourself). The only turrets in this mode protect your spawn point, and that's it.

It's one of my favorites too!! I really hope we get to explore more of Bandle City and Yordles in general, as I personally feel like they're often under-represented. But only time will tell!

I also do not like hot dogs either, sorry (RiotDerkese goes first :3)

Ooh you've already caught on many of the little details we've added! Good eye! :D

In this case, we just felt like they'd be perfect shopkeepers: beloved Yordle characters that we had models and animations for from TFT! I'm glad you like the little sleeping Yuumi I've added next to Norra. <3

Our environment artist (RiotPoise) then started populating their individual shops, and realized they would likely be friendly, non-competing shopkeepers who would buy at each others stores, hence the book in Kabuko's stall, and the slice of pie in Norra's shop. :)

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I've personally been having a lot of fun in our playtests, so hopefully you guys will too once it's out! But only time will tell. :D Make sure to give it a try when it's on PBE!

It's like ARAM but faster, with more fighting, and without structures!

We thought of doing Bandle City very early on, almost from the get-go. We wanted minions to go into portals, and Bandle City is known for their portals. Plus, we'd never made any Bandle City maps before, so it felt like a great opportunity to finally explore that space! To be more accurate however, this one is less Bandle City and more an exploration of the Bandle Woods (which is the name of the map!).

Aww thank you <3 <3

Yes! We removed a lot of the extra information/knowledge necessary to start playing League such as ganking, objectives or structures and streamlined the experience. It's also quick hop-in/hop-out game, much quicker than SR, on a smaller map, and with lower stakes.

Personally, I really like playing Malzahar in there. Being able to E/W the minion wave and see them vanish one by one, while also having a powerful suppress makes him really good in Brawl in my opinion. :D

Hi :3
I hope your day is going well! :D

Hey Redditors and future brawlers!

We’re some of the dev team members that brought you League’s most recent game mode, Brawl! With Brawl right around the corner we wanted to say hi and answer any burning questions you’re looking to ask us.

This AMA will run from 10am-12pm PT, but a few Rioters will likely stick around to keep answering questions.Rioters joining the AMA will include:

Riot_Riru (Community Manager) | Riot_Cadmus (Modes Lead) | RiotSirhaian (VFX Artist) | RiotDerkese (Gameplay Engineer) | RiotPhlox (Design Lead) | RiotAzuBK (Design Lead) | RiotDucke (QA Lead) | RiotPoise (Environment Artist) | Riot_fogcloud (Software Engineer) | RiotZenith (QA Engineer)

Let’s kick it off!

EDIT: We're about to wrap up, but some Rioters will stay behind to answer some more questions throughout the day so keep em coming. Thanks for all the great questions and see you in Brawl!

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We gave it a try back when we added Bloodletter's but didn't fit our goals for a new item in SR. Still open to finding a space for items from Arena in SR.

the adaptive force per ms is in place of the total ms passive it currently has, not additional