Thanks for more context. Anyway, can we expect anything from your vfx updates in upcoming months?
Hopefully, but no promises as always.
Thanks for more context. Anyway, can we expect anything from your vfx updates in upcoming months?
Hopefully, but no promises as always.
Well that random VFX update for one skin was unexpected. Any reason why it's only this one, and it is your job u/riotSirhaian ?
Heyo! This was made by Riot Beardilocks, and from what he said, it wasn't supposed to ship so early.
I think this came from fixing up some of his bugs, and ended up becoming a VFX update, but it isn't finished yet.
I don't have much more context than that, sorry!
Hi :3
I hope your day is going well! :D
Personally, I really like playing Malzahar in there. Being able to E/W the minion wave and see them vanish one by one, while also having a powerful suppress makes him really good in Brawl in my opinion. :D
Yes! We removed a lot of the extra information/knowledge necessary to start playing League such as ganking, objectives or structures and streamlined the experience. It's also quick hop-in/hop-out game, much quicker than SR, on a smaller map, and with lower stakes.
Aww thank you <3 <3
We thought of doing Bandle City very early on, almost from the get-go. We wanted minions to go into portals, and Bandle City is known for their portals. Plus, we'd never made any Bandle City maps before, so it felt like a great opportunity to finally explore that space! To be more accurate however, this one is less Bandle City and more an exploration of the Bandle Woods (which is the name of the map!).
It's like ARAM but faster, with more fighting, and without structures!
I've personally been having a lot of fun in our playtests, so hopefully you guys will too once it's out! But only time will tell. :D Make sure to give it a try when it's on PBE!
Ooh you've already caught on many of the little details we've added! Good eye! :D
In this case, we just felt like they'd be perfect shopkeepers: beloved Yordle characters that we had models and animations for from TFT! I'm glad you like the little sleeping Yuumi I've added next to Norra. <3
Our environment artist (RiotPoise) then started populating their individual shops, and realized they would likely be friendly, non-competing shopkeepers who would buy at each others stores, hence the book in Kabuko's stall, and the slice of pie in Norra's shop. :)
Read moreI also do not like hot dogs either, sorry (RiotDerkese goes first :3)
It's one of my favorites too!! I really hope we get to explore more of Bandle City and Yordles in general, as I personally feel like they're often under-represented. But only time will tell!
The main difference in this case is that you do not have turrets protecting you, and there are side lanes that can be used by assassins to get to you. You could technically freeze the minion wave as ASol, but the other team has tools to take you down if you do not pay attention (or rather, you have less tools to protect yourself). The only turrets in this mode protect your spawn point, and that's it.
Some of my favorite things! The portals, I think they're neat! They show some of our different maps, showing that the minions that survive do not end their journey here. :D
I also really like sleeping Yuumi, she's just so cute. Gameplay-wise, I really like that it's lower stakes and less stressful. I also REALLY like the music. It's so relaxing!
Now for my least favorite things: playing against my colleagues, cause they're all too good. >:D
More seriously though, I'm obviously biased but I can't really think of many negatives. As with all projects, I just wish we had more time to polish and improve on it. :)
Read moreMy personal favorite is Clannad, especially After Story! I also really liked Code Geass. :D
I haven't watched anime in a little while, but I should really get back into it!
I can answer a couple!
7) The recall is faster, only 4 seconds here. It also has unique particles. :)
9) Cappa Juice is available, yes. We need our hats!!
Camps work a little differently in Brawl. Blue and Red buffs still provide a buff to the killer, although stronger. When a player kills a camp however, they will gain a large amount of Gold, distributed amongst members of its team if they are close-by. Camps in Brawl are an alternative way to accumulate Gold and snowball the game.
We went for typical yordle magic (golden gloopy magic) for the Order side vs Lulu-type magic (pink faerie magic) for the Chaos side. But some Veigar flavor would have been really nice, I agree!
Aww yes, I had a lovely birthday surrounded by friends! Thank you so much! :D
(They just demolished me at Top Golf but that's okay i still love 'em <3)
Jungle camps used to have 0 patience. You'd start attacking them and they would freak out and go back to their starting position near instantly. :)
Another one was that Chaos siege minions specifically at one point would just arrive at the portal and just... stand there. They wouldn't jump in the portals, they'd just stay there and wait for someone to kill them.