ARK Survival Evolved Dev Tracker

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Welcome to the very first edition of Fanart Friday!

We'll be regularly showcasing some of the incredible fanart and creations from the community in this new weekly series. We are separating it out from the Community Crunch, which will be more specific to talking about news and important announcements surrounding ARK.

You can view the artwork in a short video format on our social media accounts along-side this post, which servers get a closer look at these works of AR(K)!

Want to see your video, art, screenshot, etc, featured here? Tweet it at us and use #FanARKFriday and you could be here next week!

Violet - Battle Call

Sitharias - TIE Fighter Advanced Concept Build

Mateaperic51 - A vicious yutyrannus

Jaime Gago - Giga

hikigane - White Carno Repaint

eco - Primordial Tundra Saddle Prototype

Djaymas - Hatzeg Dossier

Demonistra---Mana

Blue Dragon - Baryonyx

BulbblyLeaf - Managarmr

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Great suggestion, i'll put it to the team!

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Stuff like this is fine in off-topic. In fact if you want a super cool GTA V "Movie", check this out!

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Hey Survivors! Welcome to the latest edition of the Community Crunch!


Introducing... Classic PvP Game Mode!


Classic PvP is a new competitive player experience for PC players which focuses on the PvP experience from the days of old. This new game mode will be available specifically on our PC PvP network on April 2nd.


The Classic PvP servers are a Snail Games initiative to shake up the current PvP meta. To kickstart this initiative, our existing Conquest servers will be repurposed for isolated Classic PvP clusters. Increased rates on these Classic PvP servers will allow tribes to get established fast, and rebuild after potential losses in the event that everything is lost.


We are aware that over time content and creatures added to ARK have heavily changed the previous PvP meta, and there are many players who miss that experience. Some of the best battles came from those early PvP days! Because of this, we will be looking to make more changes over the co...

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Hey Survivors! Welcome to the latest edition of the Community Crunch!


Introducing... Classic PvP Game Mode!


Classic PvP is a new competitive player experience for PC players which focuses on the PvP experience from the days of old. This new game mode will be available specifically on our PC PvP network on April 2nd.


The Classic PvP servers are a Snail Games initiative to shake up the current PvP meta. To kickstart this initiative, our existing Conquest servers will be repurposed for isolated Classic PvP clusters. Increased rates on these Classic PvP servers will allow tribes to get established fast, and rebuild after potential losses in the event that everything is lost.


We are aware that over time content and creatures added to ARK have heavily changed the previous PvP meta, and there are many players who miss that experience. Some of the best battles came from those early PvP days! Because of this, we will be looking to make more changes over the co...

Read more
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We're continuing on from our last video and putting the targeting list to work. We're going to actually implement it now to direct our sentry creatures to attack specific targets! We're starting to have made some solid headway into the actual core functionality now.
Git Commit: https://gitlab.com/ZenRowe/VSS-ARK/commit/95dfcf6dfc09c310e64c6540ad0b10e86394b006

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You'll want to go into your launcher settings and make sure nothing is hidden.
Then go to the store tab and scroll all the way to the bottom:

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Hey Survivors! Welcome to the latest edition of the Community Crunch!


What's Happening On The ARK!


We're currently busy hammering away on our bug list so there is not much new information to share with you all this week. We have been very invigorated to see all of the feedback and creations from survivors since the big Homestead patch! We are continuing to take your feedback into consideration regarding upcoming balance change as well as your bug reports, especially those related to the structure and kibble changes.


Since the last Crunch we have:


Fixed hitching and stalling problem introduced in our recent major update.


Upgraded our servers here on SurviveTheARK.com in order to get our forums running at top notch.

Quickly patched a major exploit.

You'll hear more details in the near future regarding the status of upcoming changes as we work through our task list.


Creator Feature - IsisMasshiro!


We're expanding our Featur...

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Hey Survivors! Welcome to the latest edition of the Community Crunch!


What's Happening On The ARK!


We're currently busy hammering away on our bug list so there is not much new information to share with you all this week. We have been very invigorated to see all of the feedback and creations from survivors since the big Homestead patch! We are continuing to take your feedback into consideration regarding upcoming balance change as well as your bug reports, especially those related to the structure and kibble changes.


Since the last Crunch we have:


Fixed hitching and stalling problem introduced in our recent major update.


Upgraded our servers here on SurviveTheARK.com in order to get our forums running at top notch.

Quickly patched a major exploit.

You'll hear more details in the near future regarding the status of upcoming changes as we work through our task list.


Creator Feature - IsisMasshiro!


We're expanding our Featur...

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Merged as they are located on the same machine.
210 and 211 should be back online currently. We're aware of the issues with server crashing and general poor performance. This is something we are working on across all of our platforms.

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The guys at Nvidia are already working on this.

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You can do that in the Cross-ARK Strategizing forum. You can use tags also.

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This is a good idea, but unfortunately not something that is YET supported by the forum software we use.

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Thanks for bringing this up, I do indeed think it would be a good option. I'll add it to my list!

Hey Survivors! Welcome to the latest edition of the Community Crunch!


ARK Developer Stream #1 VOD!


On March 5th we had our first developer update stream in our new format! Thank you for joining us on Twitch if you were able to do so. In this stream we talked about the Homestead update, the mod program, as well as answered your questions from the Community Crunch and from chat. Going forward we will be continuing to stream when we've got new things to share with you. We won't have a dedicated schedule like we have in the past so stay tuned to the Crunch and our Twitter for information on when those take place.


If you weren't able to catch the stream, you can watch the video on demand over on our YouTube channel.


As previously mentioned the major topic of our stream was dedicated to discussing the new Homestead update which includes the integration of Structures Plus and the Kibble rework.


If you're still confused about the kibble rework ch...

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Hey Survivors! Welcome to the latest edition of the Community Crunch!


ARK Developer Stream #1 VOD!


On March 5th we had our first developer update stream in our new format! Thank you for joining us on Twitch if you were able to do so. In this stream we talked about the Homestead update, the mod program, as well as answered your questions from the Community Crunch and from chat. Going forward we will be continuing to stream when we've got new things to share with you. We won't have a dedicated schedule like we have in the past so stay tuned to the Crunch and our Twitter for information on when those take place.


If you weren't able to catch the stream, you can watch the video on demand over on our YouTube channel.


As previously mentioned the major topic of our stream was dedicated to discussing the new Homestead update which includes the integration of Structures Plus and the Kibble rework.


If you're still confused about the kibble rework ch...

Read more

MAINTENANCE COMPLETE

At 12:00pm Eastern on March 13th we will be taking down some of our Switch servers for maintenance. We expect maintenance to last for approximately 2 hours. During this time the servers will not be running therefore time will not progress. Once the servers are back online, they will require re-adding to your favorites list as they will have new IP addresses. Below is a list of all affected servers.

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Back to our functional code, we're going to start on setting up the creature targetting and control systems. This first part involves setting up a centrally managed list of targets for our virtual creatures to act on. This gives us a lot of potential directions for creature behavior, from something like an "attitude" system to role-based management.
Git Commit: https://gitlab.com/ZenRowe/VSS-ARK/commit/221485dc0882f1073e3921f9e3447f3ae6f878e2