feedback noted. we'll try and get these on shorter turnarounds as we go (like league PC's "quick gameplay thoughts") but for now, had to be a bit more generic :D
Actually small edit here. Checked out the rune and it does benefit yourself if you proc the effect, unlike the PC version.
This is something we're totally happy to revisit if it's not meeting the goals, either in changing the rune itself or reworking it entirely.
It's a bit premature for me to push the team to redesign it atm, but we're definitely collecting feedback on all the current game content. It's part of the whole point of the alpha!
If you're asking about install size, the answer is no. We'll release more info on that when we're closer to launch.
For Annie on PC having Q targeted doesn't actually give any extra safety. It has the same range as her W.
Skill shots are a lot less of a nerf than you may think. We can give them extra range, you can shoot them over walls and check brush safely. Additionally it's much easier to kite with them. We think gives Annie some more depth and opportunities, but we'll see what folks think in the Alpha when they get their hands on it :D
Sure. I don't think we're overly happy with Guardian either on PC, but definitely it has a lot of issues on Wild Rift. HUD space is limited and that type of proximity requirement and long cooldown ability has a ton of problems. The Font mechanics are a little different than PC iirc, but good supportive style Keystones are super hard to design tbh and tend to be niche by their nature.
In terms of it not being fun, it's a choice and we know a lot of people don't enjoy that type of play. So you don't need to take if you don't like it, but we believe it is really important that we have coverage of supportive & teamplay focused keystones for a wide variety champions and needs. There are players who do really enjoy that style of play and we want to be sure they're supported.
Read moreSo I think off roles in WR will be a little easier to pull off than PC, but in large part because the balance will take a while to settle. I firmly believe that the vast majority of 'off-lanes' in PC such as Vayne top are totally viable. This will have to be a mix of developer and community consensus though. It doesn't really matter if I think Vayne top is good, if the community at large views it as a troll pick.
No worries!
I believe the Evolved red buff also grants armor & mr shred, but it's been a long while since I worked on them. We have an added effect per Evolved Buff in addition to the baseline being stronger. It also helps us balance the mechanics between late game and laning / ganking phase for junglers.