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Hello Tenno! We wanted to get out some important fixes before the team takes off on a Canadian holiday long weekend. Take care! 

Changes:

  • Made improvements to the objective marker pathing and visibility in the Corpus Outpost tileset. 

Fixes: 

  • Fixed the Okina Evolution 3 Incarnon Challenge not progressing. 
  • Fixed Caliban’s Summulyst not summoning Choralysts in Exterminate missions.
  • Fixed Koumei’s Kumihimo strings not spawning correctly when cast in Frost’s Snowglobe. 
  • Fixed Arcanes unequipping after exiting the Arcane selection screen in the Loadout Navigation UI. 
  • Fixed Kalymos slip sliding around in The Lotus Eaters Quest. 
  • Fixed Loid being incorrectly lit in sections of the Whispers in the Walls Quest. 
  • More fixes towards a t-posing clone appearing on full-body FX —  notably, the Temporal Prime Ephemera.
  • Fixed shading issues on some parts of the Lumis Liset Skin. 
  • Fixed being unable to search unowned Mods ...
Read more
Forum Streamline Icon: https://streamlinehq.com

Hello Tenno! We wanted to get out some important fixes before the team takes off on a Canadian holiday long weekend. Take care! 

Changes:

  • Made improvements to the objective marker pathing and visibility in the Corpus Outpost tileset. 

Fixes: 

  • Fixed the Okina Evolution 3 Incarnon Challenge not progressing. 
  • Fixed Caliban’s Summulyst not summoning Choralysts in Exterminate missions.
  • Fixed Koumei’s Kumihimo strings not spawning correctly when cast in Frost’s Snowglobe. 
  • Fixed Arcanes unequipping after exiting the Arcane selection screen in the Loadout Navigation UI. 
  • Fixed Kalymos slip sliding around in The Lotus Eaters Quest. 
  • Fixed Loid being incorrectly lit in sections of the Whispers in the Walls Quest. 
  • More fixes towards a t-posing clone appearing on full-body FX —  notably, the Temporal Prime Ephemera.
  • Fixed shading issues on some parts of the Lumis Liset Skin. 
  • Fixed being unable to search unowned Mods ...
Read more
Radva

Primed_Enemy_Radar#382

If you turn on Anti-Aliasing: TAA for now, that should hide the issue until we've found a good fix for it. Cheers!

Radva

https://preview.redd.it/kv3b5sfq25ud1.png?width=1684&format=png&auto=webp&s=c84f7d57951d1f1b79e3761989ceea59c45be4d3

I've managed to recreate it but I still don't know what triggers it. Going into Operator fixes it tho

Can you message me your account name? I'll have a look with your loadout.

Radva

Yes, I'm playing on PC. I have an NVIDIA GeForce 1660 with a KINGSTON SA400S37480G driver.

Thank you in advance.

Just to be sure, are you able to repro this issue when casting Lavos 4 in the Simulacrum, when nothing else is going on?

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申し訳ありません、テンノ!
カスタマーサポートまでご連絡ください。日本語サポートがあります。ロード画面の左上をタップしてゲームログを送信してください。

Sorry Tenno!
Please get in touch with Customer Support. We have Japanese language support. Send your Game Logs by tapping the top left of the loading screen. 

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Hi Tenno, we are working on a fix now! Apologies & thank you for your patience. 

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We have this logged and are investigating, thank you Tenno! 

Hiho!

Are you playing on PC and if so, could you message me what graphics card and drivers you are using?

What you are seeing is Lavos VFX being incorrectly read. Those issues are usually related to very specific setup combinations.

Thanks.

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Confirming this is on our radar and should hopefully be fixed in a coming patch. Enjoy your strange hat for the time being!

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Hi folks, confirming this issue is on our radar. Due to the nature of this bug, it looks like it'll have to wait for our next mainline update. Apologies, Tenno!

Hi folks, I've been unable to reproduce this issue on my side. Do you have more information on how you're running these sessions -- are they solo, or in a squad? Did you experience a host migration, possibly? 

Anything you can provide would be helpful, thank you!

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Hi Tenno, Hotfix 5 & 6 did not include a fix for this report. We are aware and working on a solution. Patch notes will specify whether or not the update in question contains a fix for the specific issue. Thank you. 

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4 minutes ago, Redrigoth said:

Okina incarnon challenge "activate 6 times" is not progressing

43 minutes ago, RNGpick said:

the game wont let me complete the "activate this weapon's incarnon form 0/6 times in a mission" challenge for the okina prime

Reported and known, we've got a possible fix for the next hotfix

Your log file (sent to support, since it contains personal details) might have details about what the game is doing that's causing it to slow down.  It's very difficult to offer a reasonable diagnosis based only on this description.

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Hi Tenno, I can confirm the issue is now fixed. Apologies for the deluge of inboxes, but we won't be removing any extra goodies you received -- bank error in your favour. :)