Narrow_Bodybuilder74

Did they fix that joystick dead zone error that would make your character stick moving on pc/deck?

Hiho!

We sadly don't have a fix for the issue yet but can offer this workaround for the time being:

  1. Go to Steam Settings->Controller->Calibration page
  2. Change the default Deadzone value for both Joysticks (i.e. from 10,000 to 10,002)

https://preview.redd.it/jcro2950df0d1.jpg?width=1920&format=pjpg&auto=webp&s=206aeeb04947a6cd56d289feced0a379f5c47f8b

Tenno!

Save the date! Devstream #180 on May 31st at 2 p.m. ET is our last Devstream before TennoCon 2024 (insert heavy breathing cat)

Don’t miss the ability showcase for our 57th Warframe, Jade, a gameplay preview of the new Ascension gamemode, the official TennoCon 2024 schedule reveal, our next Heirloom Collection and what’s changing this time around, and much, much more!

Tune in to earn an Umbra Forma Blueprint Twitch Drop!

See you at twitch.tv/warframe on May 31st at 2 pm ET.

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  1. Turn off Grid Snapping
  2. Place the deco in the general area you want it to be
  3. Hover over it and press R to access Constrained Movement
  4. Click the Transform button to switch from World to Local
  5. Hold F
  6. Use the mouse to slide it lower

Hiho!

As far as I can see, this is fixed on our internal Test Server. It should be good after the next Hotfix.

Cheers!

Bopp Bipp my beloved ❤️

There's an issue for Titania if she enters Extraction in Razorwing form. You should be fine with any other Warframe or even Titania if you exit her 4 before extracting.

Kliuqard

Our favorite recapper is currently away today, so it seems we will not have a live recap this time around.

I will make a recap post-stream.


Housekeeping

Welcome! Our Crew: Nikita, Kaz "The Stug" Adams, Megan, Rebecca, Pablo.

1999

No new details to share since the Pax Aoi teaser, but some concept art was shown.

Protea Prime Arrives May 1

May 15 Interim Update

Jade Shadows

Jade: Concepted as a sort of opposite to Stalker, with Angelic and Seraphim influences.

Abilities preview in the May devstream!

  • Stalker Landing Craft: Terror

  • New game-mode: Ascension!

Clan Operation coming with Jade Shadows: Belly Of The Beast

Jade Shadows QoL

  • Duviri receives another suite of Decrees (voted by Design Council)
  • Alchemy Gamemode added to Undercroft.
  • More Augment Mods and Arcanes
  • Augments for the following:
    • Protea's Blaze Artillery
    • Qorvex's Containment Wall
    • Sevagoth's Sow
    • Dagath's Grave Spirit
  • Increased AI enemy count for next-gen consoles.
  • Somehow Further Necramech Acquisition improvements.
  • Cavia Standing Rewards from Deep Archimedea and Netracells
  • Whispers in the Walls becomes replayable
  • Full-auto weapon setting.
    • Pablo was initially averse to the idea because he liked the fantasy of every weapon's fire rate, but came to terms with the reality of people using mouse wheel keybinds to circumvent it.
    • Ships with a new mod that disables fire rate alterations (and presumably full-auto?), but provides a significant damage boost and punch-through in return.

Enemy Scaling & Status Effects Rework

  • Dev Workshop on the forums covering this.
  • TL;DR:
    • Enemy Armor Cap (TBD: equivalent to 90% DR) to make partial strip more appealing.
    • Armor’s damage resistance formula changing to not be so front-loaded.
    • Enemy Health scaling adjustments to compensate.
    • Enemy Shields scaling, including recharge delay and recharge rate.
    • Damage type vulnerabilities & resistances to be revamped to be faction based instead of health/shield/armor type based.
    • Includes subfactions such as Kuva Grineer, Amalgam Corpus, and Deimos Infested.
    • Cold: Gains the ability to freeze at stack cap, doubling the critical damage bonus when Frozen.
    • Blast: In flux! Pablo says it'll be "Blasty"
    • Gas: Improved AoE visualiziation.
    • Magnetic: Was considered, but Pablo believes it will have more merit with Enemy shield changes. If it's still left out to dry, it will be considered again.

See you in May!

Mom! Get the camera! I made it to the recap with Ruu approved Protea Prime colours! :o

icyteardrop

I really hope duviri / circuit will be looked at soon. I've come across so many bugs in circuit. For example:

  • Equilibrium being bugged in circuit. Health orbs get stuck following your warframe and the sound of collecting the orbs just plays on repeat which honestly makes me go insane. I have adjusted all my builds with equilibrium just for circuit because of this bug.
  • Defense mission not continueing to the next round. Quitting the mission is the only option.
  • Not being teleported to the next tileset/mission, and your team can only continue the moment you quit.

I don't know if it's just bad luck on my part, but at this point I'm too afraid to even get far into into circuit because I have lost all my progress multiple times because of bugs, I only do fairly short runs now to prevent it.

We did a big Circuilt overhaul for Dante Unbound which should have fixed most game breaking issues in that mode.

If you are playing on PC and still get any of those issues, please save your logs and send them to support! Tag me in the message and I'll forward them ASAP.

Support: https://support.warframe.com/hc/en-us

How to get logs: https://support.warframe.com/hc/en-us/articles/200182250-What-information-should-I-give-when-submitting-a-ticket

Logs are incredibly important for issues that don't have a clear cause.

Thanks!

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Hiho!

Did you by any chance save your logs for this session?

7th_Spectrum

Delete this before Rebb sees

DELETE THIS BEFORE REBB SEES

its too late tenno!!!!!!!!!

wh1testriped

I sent a new one, hopefully you got it

Thanks. Just start the quest again and it will fix itself.

It looks like the game switched off TNW as active quest right at the end when it wasn't 100% complete.

Restarting it will put you at the end of the completed tasks and will NOT fully restart it. Do not worry.^

Cheers!

wh1testriped

Sent

I did not receive anything. Are you sure you sent it?

wh1testriped

Damn.. just restarted my console and still no change. I randomly tried pressing A on the mission tasks and it tried to get me to restart the whole quest. No way I’m doing that haha

Could you message me with your gamer tag/ign? I'll have a look at what's going on here.

Davajita

If you have a host migration while still inside an iso vault, the tubes that transport you immediately back to the surface break and you have to find your way out manually.

Hiho!

When did you last encounter this bug?

Have had a few tries and was always able to use them after Host migration.

Watteripatteri

Didnt they fix this in some update not that long ago? I hated it but after the fix I havent encountered anymore

Yup, we did fix it. Haven't encountered it since.

If anybody still has this issue, please let me know. Maybe there's an edge case we missed.

3rdMachina

Shoot, Voidrig’s S1 is still bugged, isn’t it?

Unfortunately, this fix is code but should be resolved in the next mainline update.

Now, be wise and don't spend all those Nano Spores in one place.

FewRecommendation404

It might have been when I fell and it faded to black and reset me then once I got kicked out of the necromech that's where it spawned me maybe? Or just the game didn't know where to spawn my back "safely" and so it just kicked me out. I have no idea, this seemed to be a problem that start right after WITW from some of the comments

I tried a few variations of that but it never resulted in your issue.

FewRecommendation404

I am playing on Xbox not pc which sucks idk if there's a way there or not

Sadly not at the moment but if you do have an idea what may be causing it, please do share your findings.