Warhammer: Vermintide 2 Dev Tracker

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Heroes,

Today we are happy to share with you that Season 3 is coming to PC on June 23. This update brings exciting and new things for Vermintide 2 aside from your typical fixes and tweaks, and Weave reshuffling

Weather Variations

Rain, snow, or maybe fog? All missions with outdoor settings now have a chance of changing weather and light. Venture into the great outdoors in Vermintide 2 and see Helmgart in a new light.

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Shilling & Premium Cosmetics

Lohner’s Emporium of Wonders will through Season 3 be updated frequently with Shilling Cosmetics and new Premium Cosmetics. The first shipment of Shilling Cosmetics will arrive at Season 3 launch, and the next is said to arrive early July together with new Premium Cosmetics.

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The Grail Knight

The Grail Knight is a new Premium Career for Markus Kruber. It contains the new playable career complete with a new talent tree, new weapon types, new abilities, a w...

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This is vermintide 1 right? looks like (from a very high level) the game is trying to launch on a very incompatible GPU (onboard most likely)

edit: Yep, your machine doesn't look like it has the guts to run Vermintide I'm afraid. The Intel(R) HD Graphics only supports DX10, whilst DX11 is a requirement. The CPU would also struggle with the game - the Intel(R) Pentium(R) CPU B960 @ 2.20GHz just doesn't have the legs, sadly.

Minimum Requirements:

  • OS: Windows 7 64-bit, Windows 8/8.1 64-bit, Windows 10 64-bit*
  • Processor: Intel Core2 Quad Q9500 @ 2.83GHz or AMD Phenom II X4 940
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce GTX 460 or AMD Radeon HD 5770 /w 1GB VRAM
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 30 GB available space
  • Additional Notes: *WARNING: 32-bit OS is NOT officially supported at this time
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There is nothing in the logs that would explain a substantial drop in FPS. If every solution in the article linked above has been unsuccessful I can only suspect either a deeper rooted issue that is likely to be outside of our area of expertise, or simply poor optimisation on our end.

@CurlehMustache Oh no! Other players have reported success with the most recent Easy Anti-Cheat update, but perhaps a new BSOD has arisen off the back of it!

Would you willing to contact Easy Anti-Cheat, so they can investigate this? I can contact them myself but they much prefer to speak to players directly: https://www.easy.ac/en-us/support/game/contact/tech/

Edit: The developer handling this at Easy Anti-Cheat is also happy for players to email him directly. I will PM you his email address.

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We have a fix coming for this in the next patch. I think it's caused when two or more players bump in to each other trying to join the same lobby and claim the same slot. The error is falsely shown to all players who are bumping in to each other. Shouldn't be a big deal after the update comes. It may still be possible to see if multiple players attempt to take the same slot, but it will only show to the person who didn't make the cut, so to speak.
plukplakplik

That's too bad. I will then try to contact the devs, if they could provide me the file. Thank you for your answer :)

Best I can doooo

https://i.imgur.com/V7iIkga.png

Tomorrow's the final day of the in-game event Skulls for the Skull Throne. Blood for the Blood God! Skulls for the Skull Throne! ⚔️ http://pbs.twimg.com/media/EaJ--qAVcAAf4qH.jpg
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Hmmm, if on Windows 10, could you change your DirectX version within the launcher’s ‘Settings’ menu and see if the same occurs?

Otherwise - check for overheating: https://support.fatshark.se/hc/en-us/articles/360034115694--PC-How-to-Check-If-Your-PC-Components-Are-Overheating

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The Connection Timeout error is a particularly infuriating one for all involved!

Have you tried connecting to a mobile hotspot, purely to see if the error continues? It helps in isolating the issue to the PC or the network.

I know I’ve already responded to you via the Support Portal, but for anybody else encountering this issue - Easy Anti-Cheat believe they have identified the problem and we’re updating our Easy Anti-Cheat version today to include the changes they’ve made. Hopefully, this should no longer be an issue as of the end of the day.

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Seems to be crashing from some third party thing that is being loaded by the game. RTSSHooks64.dll.
Quick google reveals that it’s something called Riva Tuner Statistics Server. It seems to be some ancient application with last stable release 2009. Try to uninstall that and try again :slight_smile:

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Well in this case it’s in that custom Dxgi.dll that it crashes. Try without reshade.

Zeropathic

Yeah, for some reason (programmer probably forgot) rapier's push attack doesn't have a programmed window where you can swap weapons, like pretty much every other attack does.

So either you have to wait 1.3 seconds (got the numbers from the game's code) for the whole action to finish, or you have to interrupt the action with something else, like a block or an attack (can be done after 0.35 seconds) or a pistol shot (0.4 seconds).

Alternately, we can hope that they add something like this to light_attack_bopp's allowed_chain_actions in the rapier's code, which would let you quickswap properly after the attack:

{
    sub_action = "default",
    start_time = 0.4,
    action = "action_wield",
    input = "action_wield"
}

(Psst, /u/fatshark_hedge, your beard is luscious and your jawline chiseled. Could you pass this on to someone in programming, please?)

It is done

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Sorry to hear that - please upload the associated console logs and I can have somebody look in to this.

  1. Press the Windows key + R
  2. Enter %appdata% within the search input and select ‘OK’
  3. Navigate to AppData\Roaming\Fatshark\Vermintide 2\console_logs

Thank you in advance.

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It appears you’re using a custom DXGI DLL, have you made any manual changes to your Vermintide 2 directory?

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Up until very very very recently (moments before this years event on PC) we had to patch the game to change the keep, this needed to happen when the events started and when it ended. On console we just do not have the bandwidth to do that. Everything must be perfectly timed with the Games Workshop announcements and their event timings, which when you’ve less control over release schedules (as is the case with console patches) it’s been tricky.

The goal is to have these kinds of events and assets baked in to the game, and be able to switch them on and off from our side. This would increase the installation size so it’s not all upsides sadly, but it would allow us more flexibility with offering embargoed events on all platforms.

I believe Skulls on PC this year is our first test of being able to enable/disable events on a switch, rather than via a patch. It’s not a full implementation, but it’s a proof of concept. Once we get an idea of how it went when the event ends, it’s something we ...

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Have a look at: https://support.fatshark.se/hc/en-us/articles/360022719993--PC-How-to-Improve-Your-Performance-in-Vermintide-2

Otherwise please include this information in our dedicated performance complaints post:

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Easy Anti-Cheat have been made aware of this issue and are collecting information from players - it would be appreciated if you could reach out to them: https://www.easy.ac/en-us/support/
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Thank you, I’ve passed this on for analysis.

  1. Not particularly, but worth exploring the various weapons, you might find a combo you like!
  2. First off you'll unlock trinket slots and Keep Inn features like the Forge. It also gives you bits of loot that you may like, or can use to craft new ones in the aforementioned Forge. Once you've unlocked that stuff, it just becomes a marker of the hours you've played.
  3. Nope.
  4. Mostly just increases the variety of maps. The map packs do come with new weapons to find as well. If you have friends who own the DLC though, you can play the maps for free if they host them and still have (if my dusty memory serves!) a chance at the DLC weapon(s) on the dice game at the end a successful DLC map run.
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