Posts by Tsukki

Tamers, rejoice! Today we celebrate that Temtem's final launch date, the day on which version 1.0 will hit digital and physical stores, has already been set:

Mark your calendars, for we have a date on September 6th, 2022!

For all of you Steam players who have accompanied us through Early Access this means the shining pinnacle of your journey with us. Although you've had plenty of time to inhabit the Airborne Archipelago, Temtem's full release comes packed with new challenges, surprises and improvements. It'll revolutionize your experience, so stay tuned for more info on it soon!

We hope you'll welcome the newcoming Tamers from other platforms with open arms, and that you'll enjoy the hustle and bustle of a busier Archipelago.

Let's get physical!
Keeping this one a surprise from you has been tough: Temtem is also launching a physical edition and a Collector's edition with the 1.0 version.

Now, we're unfortunately not launching a physical edition of the game for Steam, as it would only contain... Read more
Heeellloooo Tamers! The wait is over, and we're here today to present the glorious Arbury Content Update 1, or CU1 for short, also known as update 0.9. This update introduces some of the most awaited, biggest features in the game, all at the same time, so this is going to be a long post. Grab a drink of your choice and accompany me as I tell you all about Temtem Plus, a Storage rework, cross-progression, mounts, Trading Houses, Dojo Wars, and more!


Temtem Plus
Temtem Plus is a DLC available for purchase to secondary accounts in the pertinent platforms (PS5, Xbox, Switch). All primary accounts that purchase Temtem automatically have Temtem Plus without any additional cost. This includes past accounts that have already purchased the game, and any future accounts that purchase the game. We're including this info bit here for clarity, but all Steam accounts past, present, and future have Temtem Plus by default and with no extra steps or cost.
Temtem Plus opens up convenient new functionalitie... Read more
The next update: CU1

CU1, which stands for Content Update 1, is the major update in the Arbury Island cycle. It's packed with features, each one of them bigger than the next, with some of them being highly anticipated. Although we will, as usual, provide in-depth explanations when the update launches, here's a reminder of some of the exciting stuff coming your way with CU1, in case you'd missed it:



Trade House

If you've tried to enter every house in Temtem, you must've noticed some buildings described as Trade Houses or similar. These places are currently marked with a WIP sign, and are inaccessible, but this will change when CU1 hits.

The Trading Houses are the market-oriented locations in the game, where players will be able to post and receive offers without the need to directly interact with anyone.
They will act as a bulletin board where everyone will be able to post their offers and requests and others will be able to sort through all these listings. All trade houses are equal and pr... Read more
It could be bugged. If you cannot see any as completed we'd be super thankful if you could report it with pictures and logs here: https://www.playtemtem.com/forums/forums/bug-reports.11/
Sorry for the inconveniences!
Hi everyone! We've just launched another update that should help with this. Please update your games!
Hello Tamers! Are you keeping warm (or cool) and drinking enough water? We hope you are!

We're here to make the winter holidays at least 20% better with Arbury, the awaited last island in the Archipelago, which just also happens to be amazing. Let's dive in to see everything this island contains!


Arbury, an island divided

This patch is the first patch in the Arbury cycle, and will, of course, add the island of Arbury to the Archipelago.

Arbury is divided in two main cities, Lochburg and Properton, each of which has a very different mentality and way of life. Naturally, conflict and a decades-long rivalry have ensued, but it's all in good fun, right? Right?. While Lochburg believes in facing everything head-on and letting their fists do the talking, Properton is more of a mind-focused city state, and would rather engage in a battle of wits. It's a given that with such stark differences, their taste in Temtem would differ, too: Lochburg is rich in Melee-type Tems, and Properton excels in Men... Read more
Hi! Our tech team would probably be able to help you better on our forums.
There's a lot of technicalities behind this one, but the long story short is that some internet service providers don't have the right configuration for our server. Try changing the VPN to a different part of the world or for a different ISP, and try connecting through cable instead of wireless. A connection too slow might time out server connections. Make sure you're also playing the latest version of the game!
These are our forums: https://www.playtemtem.com/forums/forums/bug-reports.11/ Read more
Hello there, Tamers! The second content update of the Cipanku cycle is here to put a bow on the weeb era, so here’s a more detailed look at some of the new features and content added in this update! Be aware that it will contain spoilers about the patch, so read at your own discretion.

While this update, lovingly called CU2, doesn’t uncover any new Temtem or island, it does add some spicy content to the roster: you’ll get to unlock a new building in Cipanku, experience new Quests and gears, a lot of QoL changes and features such as Tournaments and playable musical instruments.
Let’s dig in!

Welcome to our offices!
You’ll be able to walk into Crema Corp in this update, and meet some of us working there. In fact you will help out in various stages of game development, starting from the simplest of tasks and going all the way up to the CEO. But don’t worry, you’ll be compensated for your work in the shape of gears (everyone knows game devs don’t actually get paid, duh).
We’ve carefully recreat... Read more
Hello Tamers!

We’re here today, as is our custom, to share some insight about the process behind the latest Breeder (remember: the Backer tier, not Mimit) additions to the world of Temtem!

For those unfamiliar with the term, Breeder Backers are Kickstarter Backers whose unique perk was to design a Temtem line, and a route. Follow the links to read more about previous Breeder tems and routes[crema.gg]!
The Cipanku update gave us the popular Pupoise and Loatle, while patch 0.7.2 granted us access to the beautiful Gardens of Aztlan.

Let’s start with the tems!


Pupoise & Loatle
These Digital wonders were recently added with the Cipanku update, and always make an appearance when asking the community about their favorites. They were first brought to the table by our Breeder Tutorxic, who approached the design team with the idea of a two-stage Temtem based on turtles, with a voodoo doll theme.



There was a lot of initial debate about the typing for these two: the final stage had to be a Mental Tem b... Read more
The wait is over, and Cipanku is finally here! Behold the wonderfully pink new island, and everything new it brings to Temtem. Want to take a quick look at it? Check its trailer:

Please, be aware the trailer contains spoilers about new Tems, techniques, and story bits. If you want to do a blind run for Cipanku we recommend not watching it.



Cipanku comes bearing the usual set of new tems, techniques, gears, traits... but it also holds the key to a couple of very relevant new features, including Lairs and the first Mythical Temtem. This is also only the first step on the Cipanku cycle, so expect a couple more surprises later down the road. Let's dig in!

The first Mythical Temtem
To meet the first Mythical Temtem ever, you'll need to go through its Lair first. Lairs are a totally new, highly cooperative feature that will require you to form parties with other players to raid a weekly, randomly-generated dungeon, and face the first ever Mythical Temtem. You'll need to hone not only your Temtem... Read more
The OP was just asking who's going to be back for 1.0 haha ^^; Can we go back to that? We already said no wipes and we intend to honor that for many reasons that do not belong here.
As for the 1.0 launch date, we don't know, OP! Everything is going a tad slower than planned, check our latest post for more info on that.
Hello tamers! We hope that you've had a good start to 2021 and that, whatever you're doing in this weird year, you're having a blast doing it.

We're writing today to share some insights on the current state of the project, our hopes for the future, and some questions you've been sending our way.

First and foremost, let's talk about the elephant in the room: is our current roadmap up to date? Unfortunately, and as most of you know already, it is not.

We made the current roadmap right after our Early Access launch in February of last year—before we knew the sort of year 2020 was going to be—and while we've always stressed the fact that the roadmap was not set in stone, it certainly doesn't match reality anymore. We've had to twist and change our plans quite a few times since the EA launch, sometimes because of good stuff, other times not so much. I'm sure you've all seen this happen a lot this year, and we understand this is disappointing for everyone (including us!). We're sorry.

You've bee... Read more
Hi guys! I see a lot of discussions being open here with bug reports, and while we do check the Steam forums, our QA team cannot keep track of them here.
If you've found a bug, please report it here: https://crm.gg/bugs
If you are stuck in combat, or in a certain place in the Archipelago, please post about your case here:
https://crm.gg/iga
The QA team will be able to help you way better this way! Read more

  • Translations for new strings in this update are still being worked on.

  • The Housing system has arrived.
    • You can now own and decorate your own house on Atoll Row. In order to get a house, you need to do a quest and pay a fee for the terrain. The quest can be started at Coral Plaza in Omninesia.
    • Everyone can now explore Atoll Row, and visit the homes of other Tamers. Instead of having an instantiated housing system, where players would travel to their own house, Atoll Row is an endless array of neighborhoods. You can walk the infinity of Atoll Row and every single player house will be there, without any loadings or wait times.
    • Furniture stores located in the current four available areas have opened their doors. You can now visit them and buy furniture for your house decoration needs.
  • Access to new areas in Kisiwa: Kilima Peaks and the Barafu Glacier.
    • You can now board the cable car, explore the coldest areas of the Kilima Range, and discover the famous Temtem that inhabit it.
  • O...
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