Posts by Tsukki

We have an internal, custom cheat-detection system
It should be fixed now!


Temtem 1.0 is now live! A million improvements have been made and the Archipelago is ready to receive all the new players from other platforms.

Our warmest welcome to the newest players, and our sincerest hope that players new and old will like the finished game we've been working on for so long.

Welcome to the full version of Temtem!

Read everything that's new![crema.gg]

Buy Temtem if you still don't have it.[crm.gg] Read more
Temtem is launching TODAY! Server will be back at 4 pm UTC / 9 am PST / 6 pm CEST.

Have these tips helped you be prepared to embark on your adventure today? Here’s one last piece of advice: visit Tamer’s Paradise, out later today with Temtem's 1.0 version.


Venture into endgame content.
If you're worried that the fun in Temtem will stop once you finish the main story quest, worry not!
Loads of doors will open once you reach the endgame, from repeatable, high-difficulty activities like the Dojo and Archtamers rematches, to Co-op friendly content like the Mythical Lairs and the Digital Lair. Tamer's Paradise, the last island on the Archipelago, is home to a handful of new modes of playing that will put your skills and brains to the test:

  • Take the four Archtamers on consecutively and without changing up your team in the Archtamers' Sanctum.
  • Forge a four-Tem squad and constantly adapt it in the DraftArena.
  • Defeat as many enemies as possible while adapting to a list of requirements in the GritAr...
Read more
Temtem is fully launching TOMORROW! Can you believe it? It's been a long time coming, and we're beyond excited to finally reach version 1.0 of our game.

The world of Temtem is huge and there is always room for improvement. We're here to provide some guidance so that you are on your way to become the ultimate Temtem Tamer. Today: character customization.


Express yourself through your character
There are endless possibilities of personalization in Temtem, so you can be who you want to be!
From choosing your body type, walking animation and pronouns, to all the clothing options, most of which can be dyed more than once, opening an incredible fan of possibilities. Take inspiration from inspecting the Tamers around you, or from story characters and NPCs.

Not only your character is customizable: you'll be able to choose from a range of Emotes that will convey what you're feeling to the rest of the world, cool Sprays to display your favorite Temtem or vibe, Temcard Seals that will make sure your ... Read more
Temtem is fully launching in just 2 days!

We're here to provide some guidance and give you as much intel as possible so that you are on your way to become the ultimate Temtem Tamer. Today: online economy.



A bustling economy
There are many ways to earn Pansuns, the main currency in the Archipelago, but not all of them are equally accessible. You'll be able to earn some Pansuns and Feathers by catching and releasing Tems through FreeTem!, by winning against the Dojo Leaders in the weekly rematches, and from selling stuff you might not need to either NPCs or other players.
Although trading with other Tamers will open many doors in your adventure, be mindful of your Pansuns! You won't be able to access the Trade House, the Archipelago’s central marketplace, until you reach a certain point in the story, so that you can get a glimpse of your economic priorities before you can spend it all on cute Tems.
Spend wisely during the first few hours of your adventure, and don't be afraid to walk back t... Read more
Temtem is fully launching in just three days!
I repeat, three days!
We're here to provide some guidance and give you as much intel as possible so that you are on your way to become the ultimate Temtem Tamer. Today: PvP combat.


Another one bites the dust
Did we mention there are a million factors in combat, but no random factor?
Combat in Temtem is deep and rich, and has become the main focus of many players. With balance patches being periodically planned, and a dedicated team looking over everything, the meta in Temtem is ever-changing and vibrant.

If you decide to wander into the world of Tamer vs Tamer combat, Temtem offers a myriad of options.
You could duel your besties to a friendly battle anytime, but the ranked ladder is a great place to test the waters against other players, and doing your placement matches will give you an idea of how you fare against everyone else.
There are weekly tournaments in game that you can also join to prove your mastery, and if you're in a Club (and we re... Read more
Temtem is fully launching in just 4 days!

We're here to provide some guidance and give you as much intel as possible so that you are on your way to become the ultimate Temtem Tamer. Today: social play.


Enjoy the company!
Playing Temtem solo is perfectly fine, but we can guarantee the experience improves with a friend or two! Did you know the entire Temtem campaign can be played in Cooperative mode? Even the Dojos and all the main villains of the story!

The world of Temtem is full of people going on with their business, but you never know when you might meet your next friend. Use the game chat, or any of the many emotes available, to communicate with other players. From the Friends list you'll be able to trade, inspect, spectate and co-op with the rest of Tamers around you.

Also, check to see if any Club catches your eye, and if you and your Club are up to the task you might get to control a Dojo through the lucrative Dojo Wars.

We hope you'll make great new friends through Temtem!

Only four m... Read more
Temtem is fully launching in just 5 days now!

The world of Temtem is huge and there is always room for improvement, so we're here to provide some guidance and give you as much intel as possible so that you are on your way to become the ultimate Temtem Tamer. Today we talk about Lumas!



Careful about Lumas!

Lumas are the ultimate goal of many Tamers: a sparkly, differently-colored version of the Tem, with guaranteed adequate stats, and a minimum of three perfect stats.
They're also fairly rare, so you should be in the right mindset when you walk into the hunt. The chance to encounter a Luma will be 1/7,500 in the 1.0 version of the game, and if that's just too much for you, we understand.
There are a handful of strategies you can try if you want a shortcut:

To begin with, you will be able to obtain Radars in Tamer's Paradise, the endgame island. Radars are an item that will create 300 encounters with one Temtem species in particular, with bonus to their SVs and Luma chances as you progress t... Read more
Temtem is fully launching at last! All the feedback provided and the lessons learned during the Early Access have led to this moment, and the Archipelago is ready to welcome all of our new and returning players.

Whether you're a new Tamer or a returning one, the world of Temtem is huge and there is always room for improvement. Since we know the game like the back of our hands, we're here to provide some guidance and give you as much intel as possible so that you are on your way to become the ultimate Temtem Tamer. We’ve summarized some of what you can do in Temtem and how to do it like a pro from what we've learnt during the Early Access period, and placed it into a handy list that anyone can enjoy and learn from.



Learn the basics of combat, and don't expect to always win

Combat in the Archipelago is tough and challenging so training a variety of Tems is absolutely necessary! Learning about Temtem types and their matchups is a must if you intend to win any battle.

Combat in Temtem has no ... Read more
We can absolutely gather the feedback here and send it to our translator for a revision, but given how recently the changes were made, and how slow the localization process can be, do not expect immediate changes. It's unfortunate that the OP didn't catch the tweet when it was going on haha. Please suggest alternatives so that we can forward them to the translators for that language.
However, we're adamant on having a gender-neutral choice and inclusive writing. That is not up for debate here, only feedback on how to actually do it. It can indeed be confusing to some, but with things that are confusing it just means it takes some time to get accustomed to it. Language changes all the time, anyways, it's a flexible thing. We deeply believe in being a nice home for everyone💕
We'll be keeping an eye on this thread to keep messages nice and friendly. Read more
Hello, Tamers!

Although you Steam Tamers have already been enjoying Temtem's cross-play and cross-progression, a handful of new players will join us on launch date, September 6th[crema.gg]!
Xbox Series S|X[www.xbox.com] and Switch[www.nintendo.com] players will be shortly joining the Archipelago, and we've been awaiting confirmation from the platform holders to know whether our cross-play/cross-progression systems would be okay. We just got the last confirmation we needed, so it's now official:
:summer2019horn: All platforms will have cross-play and cross-progression on day one! :summer2019horn:

One question we were getting pretty often was: how does Temtem perform on the Switch?
We worked a lot on optimization and performance improvements, and we can finally show you a gameplay video of an actual Switch playing Temtem!



For the spec-oriented players out there: the game uses dynamic resolution to keep a steady 30fps. This means it'll adapt to the circumstances and provide more or less resolution depending on how demanding ... Read more
Hi! No one gets banned for discussing about bans, but there are rules in place to prevent information leaks that would benefit those that want to improve cheating mechanisms. That, and the fact that there's no information whatsoever that can be extracted from these discussions. Only the support team, in charge of bans, and the person banned actually know what happened.
We talked about bans in length here, and I recommend you give it a read: https://www.reddit.com/r/PlayTemtem/comments/g6nkov/on_bans_and_ban_appeals_some_insight/ Read more


Temtem is reaching it's full launch on September 6th! Players new and old will be able to visit Tamer's Paradise for the first time, where they'll discover a whole new island of fun, challenging new content, creative new battle modes, and more items and ways to express yourself.

See you soon on Temtem's full launch day! Read more
Hello once more, Tamers, and welcome to the last day of the very exciting Golden Week[crm.gg], a week where we spoil content and changes coming to version 1.0 or close to it! We close the week on a sweet note, with a couple of changes made to improve your shopping activities, rewards finally coming to Kudos, and a new Breeder route, here to delight Water enthusiasts.

No disclaimer today, either, so let's dig in!

Pansuns, or the lack thereof, and current activities
With the changes done in 0.9[crema.gg], and the inclusion of the Auction House and the Dojo Park, we believe that the economy for Pansuns is in an adequate place currently.

The inclusion of extra Feathers as a reward for each activity represents a general improvement in rewards for all activities, since you will now get both the RNG rewards, and the Feathers to purchase the non-RNG rewards. This should help mend the biggest issue that was causing dissatisfaction amongst our players. We don’t have plans for any additional changes ... Read more
Hello, Tamers! Welcome to the fourth day of our Golden Week[crm.gg], a golden celebration of 1.0 content and improvement. As the week ends, we're ready to bring out the big guns: today we'll be talking about the very rumored, very expected Tamer's Paradise, as well as Feathers. This content is planned to arrive right with 1.0 launch, and today, for a change, I have no disclaimer to make.

Let's dig in!

Welcome to Tamer’s Paradise

Been spendin' most their lives livin' in the Tamer's Paradise... In the 1.0 patch, we’re introducing the last island in the Archipelago: Tamer's Paradise (also previously referred to as the endgame island). This man-made resort will be the delight of the most experienced Tamers, holding new activities and a whole new economy with more reliable rewards.



Your way into Tamer's Paradise will be tied up to a new quest you’ll start after the credits roll (if you have already progressed past the credits the quest will be right there automatically). The resort will feature... Read more
Welcome to day 3 of our Golden Week of 1.0 spoilers[crema.gg], a week where we share spoilers on what’s coming with version 1.0 and shortly after!
Today we tackle the very delicate issue of microtransactions with as much honesty and transparency as we can.
But first, as it’s now tradition, a disclaimer:

Our stance on p2w situations
As we’ve talked about multiple times in the past[crema.gg], Temtem is going to feature a season pass and a premium cosmetic store. These features are planned to release during the “launch window” just like the Competitive changes mentioned yesterday, so please don’t expect these on day one, but soon after that.

Before diving deeper into the features, we’d like to clarify one thing: every item that can be obtained from the Tamer Pass or the Premium Store is purely cosmetic. There won’t be any items that will give you an advantage in the game. None of the items will allow you to level up faster, train your Tems better, or anything like that. We’ve been pretty adam... Read more
Welcome everyone to day two of us literally spoiling the full launch version of Temtem during an entire working week! Today we approach the Competitive and PvP scene of the game. But first, another disclaimer:

Day 1 post[crema.gg], as well as most of what we will be sharing in the upcoming days, is planned to launch right with 1.0, on September 6th. However, the competitive changes posted here today, as well as tomorrow's post, are likely to be released during the “launch window” instead. What does that mean? Well, even though we’re currently working on all these updates, it is possible that the new features described today and tomorrow will not be ready for the first day of 1.0. Instead, they might drop a couple (or more) of weeks later in an additional patch.

The 1.0 patch is going to need extra time in the last certification process before release, so we still aren’t sure how much we will be able to fit in there. We’re including them in this extraordinary week of news because we consi... Read more
Hello, Tamers, and welcome to the celebrations of what we've come to call the Golden Week! As 1.0 approaches we've decided to progressively but decisively unveil the mystery of 1.0 early on, for those on the fence about the immediate future, and for old and new players alike.

Every working day of this week we will share a post covering one of the sectors of the game that are getting improved in 1.0, or part of the new content coming with it. We recommend reaaally reading them all!

But first, a disclaimer:


Coming out of our cage and we're a tad nervous about it

We are not usually huge fans of talking about what’s coming up in future patches, and there are some good reasons for that:

  • We want our players to experience surprises when they receive a new patch. We like to spoil some minor features here and there so there is some hype on what’s coming, but we believe that having surprises is important too.
  • We usually iterate a lot internally — features get changed constantly until we are very clo...
Read more