I just saw a job in that will hopefully be released soon.
Release note - Crystal implings no longer fly through blocked map tiles in Priff (fixing the issues players had near the Crwys farming patch.
Fingers crossed?
I just saw a job in that will hopefully be released soon.
Release note - Crystal implings no longer fly through blocked map tiles in Priff (fixing the issues players had near the Crwys farming patch.
Fingers crossed?
Can we get a full breakdown of which bonuses work or do not, please?
Armour bonus (Dependent on helm tier)
Damage bonus (Dependent on helm tier) -> Will the slayer lodge account for helm tier in bonus applying?
Ability to remote view slayer codex
Bonus damage from fused Ferocious Rings
Access to fused ring teleports
Earmuff/Nosepeg/Face Mask/Spiny helm
+5% Ushabti fill chance (if corrupt)
... anything else I've missed? Some of these are obvious 'no's but which are definite 'yes'?
No problem!
So from what I can see
- Damage Bonus, Earmuff, Nosepeg, Face Mask and Spiny Helm plus the 5% Ushbati seem to work (the bonuses scale based on the tier of the Slayer helm)
The armour bonus, codex, and ferocious rings don't seem to work.
Damonheim?
Should totally work from what I've been told :D
So in essence, when you have a T3 Slayer Lodge you place your Slayer Helmet directly in it, this gives you the associated bonuses with it :)
It only says across Gielinor too. Does it work on Zanaris, Freneskae, Ketshi, etc.?
All areas :)
It should also be added to the auto tanner, I dont believe it is.
Good shout! Will include that in the suggestion also
Can totally suggest it for you, I've sent it the teams way :)
Strange...
I'll chase this up for you!
For clarification upon entering a F2P:
I cannot enter anything into the chat
I cannot use any of my keybinds
I cannot use quickchat
One of my ability bars will disappear
Some of my abilities will disappear and the icons will have no transparency regardless of UI transparency
All of this is reverted upon changing back to a members world.
Thanks for the specific issues listed, I've also sent this over for you!
Sent this post over for you, there may already be a bug ticket in but I'll chase up!
Alrighty,
The clip itself I was trying to summarise everything that took place.
There was a lot of discussion on the refunds on stream itself and it highlights problems that I think I mentioned on stream, I can't recall specifically so do correct me if needs be.
Just writing this already is confusing and isn't ideal and I understand that entirely.
I'm going to ask internally if we can shift our news post policy to focus on potential situations like this, it isn't quite that simple as the news posts themselves have to go th...
Read moreMaybe you guys could have given everyone a warning on login?
You spam us all the time with th event tokens that are going to dissapear in 2 weeks...
To be honest this is the time we could have considered seeing what we could do with some sort of login message prior to it and especially with something contentious as this but it just wasn’t identified and that of course is frustrating.
Even the newsppst could have helped as you’d see the original text for it the lobby, etc.
Bleh :/
There's a stark difference between making a patch/changing an interface vs. taking (in this case, very expensive) items away from players, and refunding them.
Given the revised refund (which was edited on an existing comment) wasn't a pro-rata refund nor a full refund regardless of charge, it made it incredibly unfair for any player who hadn't gone back to the old thread and read that edited comment (especially after first reading it). Let alone anyone not on Reddit.
As others have said, you're able to send broadcasts to any player about event currencies disappearing, but can't provide an in-game tooltip on changes. I would highly suggest (in addition to making news/blog posts on the official site for these changes), add an in-game tooltip on upcoming changes like this (similar to how the effects for the Summer Escapes are included in the event tab).
Create an in-game message + have a way to read the important facts in game (full details on main website).
TL;DR Social media should be used to promote/spread the word on updates, but shouldn't be the sole source of them. Use your Main Website and in-game tools to notify players of upcoming changes.
First of all thank you so much for the effort in this comment!
I’ll skip straight to the TL;DR.
Again thank you for this!
A warning on login is exactly what you (not your personally but Jagex ofcourse) should've done with this update. The communication about this was extremely poor and this has lead to an obvious backlash.
People deserve to know what will happen to stuff on their accounts especially if it is being removed entirely.What also bothers me is how big of a disaster the update was on its own. It's almost not possible to believe that this update was tested because literally everything that was broken was obvious in the first few minutes.
Combine these two factors and it's not a surprise to see how much frustration there is about this update.
I will not dispute the update frustration for sure, coming back today and seeing what had happened was a bit of a woah okay.
Frustration internally was very high as you can imagine because we are passionate about what we do and to see what went wrong wasn’t ideal whatsoever :(
I'm chasing this up with the team, it's a huge issue so want to sort this ASAP!
On the clan chat interface there's a trophy icon, click that!
That looks like the greyscale filter...
Right click the world map icon > Skyboxes and Filters > Filters tab > Clear filters
I've chased it up, I believe a fix is in-progress as I speak!
Just checked, this is a known issue already fixed?
is this still happening for you?
I presume that's because you're downloading this APK not from us but some sort of 3rd party site...?