Posts by RPG_Wrel

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PTS has been updated with the following changes. Test Server installation can be found here: http://launch.daybreakgames.com/installer/PS2_Test_setup.exe Colossus Crafting We've done a tuning pass based on feedback to allow for more accessibility and tactical application.
  • Outfit weight from 50 to 25.
  • Maximum stock from 3 to 4.
  • Crafting time from 1 hour to 30 minutes.
  • Crafting can now be overclocked.
Misc.
  • Added a default Horn to the Colossus.
  • Fixed various stretched textures and inconsistencies in the model art.
  • Made adjustments to Colossus icon on minimap and vehicle loadout screens.
Misc. Changes, Fixes, Additions
  • An updated pass on Russian and Chinese language translations as been completed. Please continue to offer feedback for any standout issues.
  • Fixed the rejection messaging when trying to invite a BR5 and lower character to an Outfit.
  • PTS Only: We've re-enabled the creation of Orbital Strikes on PTS.
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PTS has been updated with the following changes. Test Server installation can be found here: http://launch.daybreakgames.com/installer/PS2_Test_setup.exe Colossus Tank Crafting
  • The Live crafting cost will be 150 Auraxium, 50 Synthium, 10 Polystellarite, and a 1 hour crafting time.
  • Colossus storage size (weight) set to 50.
Tank Mode
  • We've significantly increased the speed and mobility of this vehicle.
  • The Colossus now auto-detects itself on the map at 350m, instead of 900m while in an undeployed state.
  • Mammoth Cannon projectile gravity from 5 to 4.
  • Mammoth Cannon pitch up angle from 15 to 17.
  • Colossus is now more resistant to damage from terrain collisions.
  • C4 resistance (type 11) from -100 to 0.
Skylance (Deployed) Mode
  • When the Colossus is low on Cortium, players in nearby ANTs will see a special icon above the vehicle.
  • We've removed Thermal Optics from the aim down sights portion of the Skylance Cannon.
  • Skylance Cannon now uses a different reticle while deployed.
  • Skylance part...
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PTS has been updated with the following changes. Test Server installation can be found here: http://launch.daybreakgames.com/installer/PS2_Test_setup.exe Test Server Only Players now earn Merit while offline to allow for testing of new items. We plan to offer a way to gather A7 and Outfit Loyalty on PTS in a later update. Colossus Tank The Colossus Heavy Tank is now available for Testing, and can be pulled for free in the VR training room, and built as a War Asset to deploy in combat zones. --This vehicle is still undergoing tuning, so feel free to offer feedback.-- The Colossus is a massive, multi-crew combat platform that requires the support of allies to remain fully functional. Every Tech Plant and Warpgate has been fitted with special terminals that can be used to pull the Colossus Tank. Standard Drive Mode The Colossus has room for a pilot, who also mans the main cannon, and four additional gunner seats for turrets stationed around the vehicle. Each player can customize t... Read more
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PTS was updated with the following changes this morning. Test Server installation can be found here: http://launch.daybreakgames.com/installer/PS2_Test_setup.exe Misc. Changes, Fixes, and Additions
  • Russian and Chinese language translations have been added.
  • Fixed an issue where remote client animations can become desynced during a reload.
  • Tactical deployables will no longer consume the item if it fails to place. This would most commonly happen when a character was moving during placement.
  • NSO Seraph Shield no longer spawns a Caltrop while active. This was reported fixed in a previous PTS update, but that change will be making it there now.
  • Tracked Directives will no longer clear on logging out and logging back in on the same character.
  • Fixed a literally unplayable typo in the Construction Faction Banner description.
  • Fixed various asset-rela...
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PC servers will come down tomorrow, Wednesday April 29, 2020, at 6am PDT (1pm GMT), for the game update below. Downtime is expected to last up to four hours. Outfit Wars - Alpha Cycle 2 Welcome to Outfit Wars, Alpha Cycle 2. This cycle's schedule is listed below, and some major updates to this cycle's ruleset are listed below that. The following start times are the same for all servers, and use the server's timezone:
  • Enlistment Phase - May 01, 2020 - 12am
  • Qualify Phase 01 - May 08, 2020 - 2pm
  • Rest Phase 01 - May 08, 2020 - 10pm
  • Qualify Phase 02 - May 09, 2020 - 2pm
  • Rest Phase 02 - May 09, 2020 - 10pm
  • Qualify Phase 03 - May 10, 2020 - 2pm
  • Preparation Phase - May 10, 2020 - 10pm
  • Combat Phase
    • May 16, 2020 - 8pm - Gold Bracket
    • May 16, 2020 - 8:30pm - Silver Bracket
    • May 16, 2020 - 9pm - Bronze Bracket
Outfit Wars - Alpha Cycle 2 Ruleset We have made major revisions to how Outfit Wars functions both from a ruleset perspective, and a technological standpoint. The Alpha Cycle 2 sche... Read more
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PTS servers are being updated with the changes below. Test Server installation can be found here: http://launch.daybreakgames.com/installer/PS2_Test_setup.exe Outfit Wars adjustments
  • Destroying a Bastion Fleet Carrier weakpoint now rewards all opposing Outfits that have at least one member within 500 meters with 100 Outfit Wars score if done during an active qualification phase.
  • Changed "Outfit Warrior" title reward to simply "Warrior".
  • Victorious Outfits who participated in the first Outfit Wars match Apr. 11 will receive their titles before the next Outfit War begins.
Please post any issues and feedback related to these changes or recent updates in the comments below. Read more
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PTS Servers are scheduled to come back online around 5:00pm PT with the updates below. Test Server installation can be found here: http://launch.daybreakgames.com/installer/PS2_Test_setup.exe Outfit Wars - Alpha Cycle 2 Ruleset We have made major revisions to how Outfit Wars functions both from a ruleset perspective, and a technological standpoint. Please test these changes through the weekend so we can deliver a better overall experience for Alpha Cycle 2. Alpha Cycle 2 enlistment starts on May 1st. We'll reveal the entirety of the schedule soon. Phasing Revisited Outfit Wars now uses three separate Qualification Phases that take place over three days and have Rest Periods in between them. The new flow is as follows:
  • Enlistment ? Qualifier 1 ? Rest 1 ? Qualifier 2 ? Rest 2 ? Qualifier 3 ? Preparation Phase ? Combat Phase ? Off Season
Qualifiers will be available for a limited number of hours on each Qualifier day to emphasize participation during times of high population. Th... Read more
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PC servers will come down tomorrow, Wednesday April 15, 2020, at 6am PDT (1pm GMT), for the game update below. Downtime is expected to last up to four hours. Tactical Slot and Merit Assets We have added a new loadout slot to all players. This slot now houses Merit Reward deployables, and in the future may house other limited, tactical equipment. Tactical Slot Deployables Tactical Slot deployables will now be able to be restocked with Merit from the loadout screen after purchasing an initial schematic from the Outfit Quartermaster on Sanctuary.
  • Flash XS-1 is now located in the Tactical Slot.
  • Caltrop has been added as a Merit Reward item. These deployables are for outdoor use only, and can be placed to help hinder the movement of enemy vehicles.
  • Hardlight Canopy has been added as a Merit Reward item. Provides small, circular cover to protect infantry against airborne assaults.
  • Auxiliary Spitfire has been added as a Merit Reward item. Places a single-use Spitfire Turret that mimics t...
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Test Server installation can be found here: http://launch.daybreakgames.com/installer/PS2_Test_setup.exe Outfit War PTS Schedule We'll be running a compressed Outfit War schedule over the weekend to give players , where players some opportunities to practice and play before our first Outfit Wars event this Saturday on Live servers. Outfits are required to enlist and qualify during these compressed timetables per usual. Cycles begin on the following days, and all times listed below are in PT: Wednesday, Apr. 8
  • 4am
  • 10pm
Thursday, Apr. 9
  • 4am
  • 10am
  • 4pm
  • 10pm
Friday, Apr. 10
  • 4am
  • 10am
  • 4pm
  • 10pm
Test Schedule phases are as follows:
  • Enlistment phase: 30 mins
  • Qualify phase: 30 mins
  • Preparation phase: 30 mins
  • Combat phase: 2 hrs
Tactical Slot and Merit Assets We have added a new loadout slot to all players. This slot now houses Merit Reward deployables, and in the future may house other limited, tactical equipment. Tactical Slot deployables will now be able to be restocked from... Read more
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MARCH 31 6:00 PM PDT UPDATE: We're overlapping tomorrow's Outfit Wars global patch with a planned network maintenance on EU PC servers (Miller & Cobalt). PC will come down in *EU ONLY* at 5:00 AM PDT (2:00 PM CEST). All other PC servers will come down at 6:00 AM PDT. Maintenance in all regions is expected to last until 8:00 AM PDT (5:00 PM CEST). --- Hey there, folks. We're on the cusp of completing the Outfit Wars Alpha 1 cycle now, with loads of Outfits per server currently participating in the Qualifiers. With this being somewhat of a landmark for Outfit Wars, the fairness of scoring has come into question as we lead up to this big moment. We set Alpha 1 up with the expectation that we'd be able to see what kind of meta developed, and use it for a baseline moving forward. And thanks to the enthusiasm around the feature, we were quickly able to come up with a list of potential changes for our next round of testing. However, there were a couple exploits that surfaced that en... Read more
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Global PC servers will come down tomorrow, Wednesday March 11, 2020, at the following times: EU: 4am GMT (est. 16 hr downtime) NA/Asia: 9am PDT (est. 4 hr downtime)
" "Our worship has afforded us this opportunity," stated an elderly voice, more akin to that of cold metal than a human being. "Yes Prefect, the next wormhole will open in less than eight hours. We have assembled our forces and are ready for the journey," replied Acolyte Joselin with youthful exuberance. Prefect Armus remained unmoved, as if alone in his thoughts, "A chance to prove ourselves among they who seed the stars. We will put the squabbles of Auraxis behind us, and the future of humanity ahead." "
Welcome to Escalation We're excited to bring to you one of the largest updates in PlanetSide 2's seven-year history. If you're new to the game, or are a returning veteran, we welcome you to the fight for Auraxis. Outfits (or guilds/clans in other games) are an important part of the game's ecosystem, a... Read more
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Outfit Wars Schedule We've enabled another Outfit Wars schedule this weekend with the same time frames as last weekend. There will be two Outfit Wars that take place each day (EU and NA primetime). They will follow the schedule below: First Outfit War - Sat. Feb. 22, 2020:
  • Enlistment Phase Begins: 8:00 AM PST / 4:00 PM GMT
    • Outfits must opt-in during this phase by using the Outfit Wars tab.
  • Qualify Phase Begins: 11:00 AM PST / 7:00 PM GMT
    • At least one base must be captured in order to earn points during the Qualify phase.
  • Preparation Phase Begins: 11:30 AM PST / 7:30 PM GMT
    • This phase is meant to allow players to let their Outfits know that they've successfully qualified for a match.
  • War Phase Begins: 12:00 PM PST / 8:00 PM GMT
    • When this phase is active, Desolation will be unlocked, and the game mode will go through its routine.
Second Outfit War - Sun. Feb. 23, 2020:
  • Enlistment Phase Begins: 3:00 PM PST / 11:00 PM GMT
    • Outfits must opt-in during this phase by using the Outf...
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Wed Jan 15 update from jgolenbo (PS2 Community Manager): We're punting on the data migration for PS4 as well as PC this week, so tomorrow's PS4 server downtime will just be to bring you the January 2020 update. For that reason we're expecting servers to be down no longer than 2 hours (aiming for 1). PC servers will be taken offline Wednesday, January 15, 2020 at 5:30 AM PST (1:30 PM GMT) for extended downtime to bring the January update and make hardware upgrades. Downtime is expected to last up to 4 hours. PS4 servers will be taken offline Thursday, January 16, 2020 at 9:00 AM PST (5:00 PM GMT) for to bring you the January update. Downtime is expected to last no longer than 2 hours. Continent Rotation and Empire Strength Territory now matters at all times, as each empire gains strength when key facilities are captured, and when continent events are won. When a faction reaches 100 Empire Strength or more, a Meltdown alert fires off (provided no other events are currently active... Read more
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Continent Rotation and Empire Strength Territory now matters at all times, as each empire gains strength when key facilities are captured, and when continent events are won. When a faction reaches 100 Empire Strength or more, a Meltdown alert fires off (provided no other events are currently active,) and the victorious faction will lock the continent. Gaining/losing Empire Strength is as follows.
  • Maintaining a link to an enemy Warpgate is worth 50 strength, (both is 100 strength.)
  • Maintaining ownership of the center base is worth 15 strength (or 30 on Esamir).
  • Maintaining ownership of a major facility is worth 15 strength (or 20 on Esamir).
  • Each continent-event win is worth 10 strength, and is the only permanent form of Empire Strength.
Prior to this change, continents were standardized at 3 continent events (like Aerial Anomalies, Maximum Pressure, Gaining Ground,) before requiring 41% territory control from a single faction in order to trigger an end-of-continent Meltdown alert. ... Read more
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PS4 servers will be taken offline on Friday, December 20, 2019 at 2:00pm PT for emergency maintenance. Downtime is expected to last less than an hour.
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PC servers will be taken offline on Tuesday, December 17, 2019 at 11:00am PT for maintenance. Downtime is expected to last up to 3 hours. "NS has a pretty tight grip on the operation of their combat units, but I've come up with a way to hijack their disassembly sub-routine and get it to send false information. The window is small, but if we inject a virus at the moment the unit is taken offline, it won't get torn apart by the nano-machines when it goes down. After that, we'll need to recover any leftover husks from the battlefield." - Reconstructed chat log from an abandoned guerrilla outpost. Nanite Systems Operatives We've been working on giving NSO some noteworthy traits that make them fun as a stand-alone faction, while also patching the current holes in their arsenal. Below you'll find a new weapon, class, and vehicle. We plan to continue to iterate on the new vehicle and infantry class, so these units should be considered prototypes until their "full release." SR-200 ... Read more
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Test will be coming down later tonight to distribute the following update. NSO Defector
  • Filled in the mainstay of the missing animations, and modified the breathing in idle.
  • Added Grenade Printer particle effects when throwing grenades, and adjusted the projectile visuals.
  • Decals now appear correctly on the model.
  • Small Arms resistance from 80% to 75%
  • Melee resistance from 90% to 80%
Seraph Shield (Defector Ability)
  • While active, movement speed is now reduced by 50%.
  • Armor increase while active from 90% to 60%.
  • Updated description to reflect changes in the ability function.
Time Bomb (Defector Ability)
  • This ability now deactivates when you enter a vehicle.
  • Now reduces movement speed by 25%.
  • Significantly lengthened energy recovery time after use.
NSO Javelin
  • Reduced fall and collision damage.
  • Moved the second player mount further up the seat, to reduce clipping through walls when parked against one.
  • Reduced NEST launcher damage, adjusted homing capabilities, added third ...
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