with animate weapon, in the patch notes
Minions now deal 10% more damage at gem level 1, up to 48% more at gem level 20. Note that there was previously similar (but numerically higher) bonus listed on the skill gem that, as it turns out, did nothing.
does this mean, it no longer has the 252% dmg effectiveness? and is just 100% dmg effect + the more dmg multiplier on the gem? becausee if thats the case, the numbers for animate weapon are strictly worse than skeles in every single way and are harder to keep up...
also the wording makes it seem like it overwrites the consumed weapons flat damage with physical based off of the skill level. Is this the case? or is it added to the consumed weapon?
why is there a difference between consuming a weapon and consuming a lingering blade? it seems like it is specifically a nerf to where a player would want the most dps? or is it that lingering blades gain that as additional in addition to the minions deal x dmg line?
is there accuracy numbers for animate weapon?