Posts by ps_nicto

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PS4 servers will be taken offline on Thursday, January 17th, 2019 at 5:00 PM PT (0100 UTC) for maintenance. Downtime is expected to last up to 2 hours. Server Performance We've identified and corrected some very specific areas that were causing server performance issues. Additional Fixes
  • MGR-L1 Promise no longer uses the incorrect gold and auraxium tier kill requirements for directive completion.
  • Amerish Forest v2 Camo should show correct colors again.
  • Dark Aspect Forest Camo should show correct colors again.
  • Urban Forest Camo should once again appear on character and vehicle models.
  • Adjusted Dark Digital Camo tiling on infantry models.
  • Platoon Squad Waypoints should tint correctly again.
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More stuff coming to PTS soon, but here's some changes to take a look at right away. Currently there is a bug preventing creation of new NS characters that should be fixed in our next update. Server Side Changes
  • Zone Performance Improvements
  • Zone Stability Improvements
UI
  • Numeric Vehicle Health Display Option
  • Drawing more attention to the alert icon whenever you close the map.
  • Right clicking on the vehicle quick-spawn on the redeploy screen should remove your selection.
Vehicle Balance VLG (Valkyrie) Speed 25 -> 50 Max Speed 125 -> 150 Reload Speed 2000 -> 1500 Lockon Acceleration .25 -> 2 Lifespan 5 -> 3.5 Lockon Lifespan 4.5 -> 3.4 Hellion (Valkyrie) Ammo 50 -> 60 Max Damage 167 -> 200 Min Damage 125 -> 143 Dev Note: The VLG may be a bit overtuned. We'll be keeping this on test until we do some actual playtests for NSO. At this point, we can review how powerful it is, and potentially pull it back some. Bug Fixes
  • Symbiote implant cancels Join Combat.
  • On Large Outpos...
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PC servers will be taken offline on Wednesday, January 30th, 2019 at 6:00AM PT for maintenance. Downtime is expected to last up to 2 hours. UI Right clicking on the vehicle quick-spawn on the redeploy screen should remove your selection. Misc. Fixes, Changes, and Additions Improved Zone server stability. No longer counts disconnected facilities toward completing or granting alert score
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PS4 servers will be taken offline on Wednesday, January 30th, 2019 at 6:00 AM PT (1400 UTC) for maintenance. Downtime is expected to last up to 2 hours. UI You now have an option in settings to enable/disable fixed minimap Misc. Fixes, Changes, and Additions Improved Zone server stability. No longer counts disconnected facilities toward completing or granting alert score Gaining Ground Alert has been disabled while we figure out why its causing issues.
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NS Operatives The NSO system is working once again on PTS (and alerts should begin firing off again, including the new Refine and Refuel event,) please be sure to jump on to Public Test Server and give them a go. We'll be running official playtests at a later date once we're closer to our DX11 integration reaching PTS in a functional state. Additional NSO changes and additions
  • Added placeholder models for NSO Directive Reward Weapons.
  • Added NSO Auraxium Directive Armor.
  • Added NSO Leadership Directive helmet placeholder.
  • NSO specific explosives should now count toward explosive directives.
Misc. Fixes, Changes, and Additions
  • NC semi-auto and automatic shotguns no longer inherit the player's armor camo on the loadout screen UI.
  • Revamped spawn rules are now available on PTS, though the system is still a work in progress.
  • Elysium Spawn Tube now shows the owner's name in the redeploy screen window.
  • Ectoblaster now counts toward generic sidearm directives.
  • Carapace users should now ...
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PC servers will be taken offline on Wednesday, February 13th, 2019 at 6:00PM PT for maintenance. Downtime is expected to last up to 2 hours. There are no customer facing changes during this update. This is purely an emergency maintenance.
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PC servers will be taken offline on Tuesday, March 12th, 2019 at 6:00AM PT for maintenance. Downtime is expected to last up to 2 hours. St. Patrick's Day Event From March 15 through March 17 we'll be running double experience for ALL players, and bringing back some limited edition holiday items, alongside some new ones. Do you love goooooold? This year we've added special "Jackpot" edition pistols for each faction that all contribute to the Exceptional II directive. The "Jackpot" Cerberus for the Vanu Sovereignty. The LA3 "Jackpot" Desperado for the New Conglomerate. The TX2 "Jackpot" Emperor for the Terran Republic. Read more
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PS4 servers will be taken offline on Tuesday, March 12th, 2019 at 6:00 AM PT (1300 UTC) for maintenance. Downtime is expected to last up to 2 hours. St. Patrick's Day Event From March 15 through March 17 we'll be running double experience for ALL players, and bringing back some limited edition holiday items, alongside some new ones. Do you love goooooold? This year we've added special "Jackpot" edition pistols for each faction that all contribute to the Exceptional II directive. The "Jackpot" Cerberus for the Vanu Sovereignty. The LA3 "Jackpot" Desperado for the New Conglomerate. The TX2 "Jackpot" Emperor for the Terran Republic. UI Vehicle Health Numbers are displayed as part of the HUD Changes have been made to the alert icon to draw more attention You can now toggle whether the mini-map is fixed or not in settings. Bug Fixes Territories will not continue to glow after warpgate stabilization Read more
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PC servers will be taken offline on Wednesday, March 20th, 2019 at 6:00AM PT for maintenance. Downtime is expected to last up to 3 hours. EverQuest turns 20 years old! The grandfather of MMORPGs, EverQuest, turns 20 years old this month! In support of this historic moment, we've invited some of the EverQuest history into the realm of PlanetSide 2. From March 20 through March 31st, players will be gain a new EverQuest 20th directive line with some legendary loot at the end of it. Scattered along the furthest reaches of Auraxis, players will find collectable "shinies" that will reveal some brief glimpses into the history of EverQuest. Gather the shinies, and complete other tasks to be awarded the Fatestealer dagger at Tier 3 completion. Upon completing a final round of trials, the Fatestealer upgrades into the Nightshade dagger, a corrosive edged weapon capable of damaging heavy armor. New Carbines have entered the battlefield! Each faction now has access to a new carb... Read more
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Vehicle Adjustments New Weapon: M202 Wyrm (Scythe, Reaver, Mosquito) The M202 Wyrm is an ESF secondary weapon that fires hard hitting, slow moving rounds at a low rate of fire. Dev Note: Functionally, the Wyrm is a more sustained-fire alternative to A2A lockon weaponry for hunting large-air targets, and has the versatility to defend against enemy ESF if the user's aim and prediction are good enough. A2A Lock-on Missiles (Scythe, Reaver, Mosquito)
  • Reduced the maneuverability of lock-on missiles.
  • Lockon time from 2sec. to 1.5sec.
  • Reload from 4sec. to 6sec.
  • Lockon Speed rank 5 cert cost from 1000 to 500
  • Lockon Speed cert line benefit from 5/10/15/20% to 5/7/9/10%
  • Lockon Range rank 5 cert cost from 1000 to 500
  • Reload Speed cert line benefit changed to a flat percent of 5/7/8/9/10%
  • Reload Speed cert line cost from 150/200/400/500/1000 to 100/150/200/400/500
Dev Note: The changes here are geared toward making air to air missiles easily dodgeable by ESF, while making it difficult, but p... Read more
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PC servers will be taken offline on Thursday, March 21th, 2019 at 7:00PM PT for maintenance. Downtime is expected to last up to 2 hours.
  • M202 Wyrm now receives kill medals.
  • M202 Wyrm now contributes directive progress to Scythe, Reaver, and Mosquito directives.
  • New Empire carbines now receive kill medals.
  • New Empire carbines now count toward generic carbine kill directives.
  • Nightshade resist type from 40 (Anti-Materiel Rifle) to 4 (Heavy Machine Gun.)
  • Nigthshade and Fatestealer now count toward generic melee kill directives.
  • Hid the unequippable "Kinetic Shielding" skill line from the Lightning's cert list.
  • EverQuest lore pop-ups will now clear when players reach a different UI screen, ie. opening the map.
  • Valkyrie's VLG nosegun no longer reloading more quickly while aiming through optics.
  • Fixed various detached particle effects and broken audio, including infiltrator's cloak sounds.
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PS4 servers will be taken offline on Wednesday, March 27th, 2019 at 6:00 AM PT (1400 UTC) for maintenance. Downtime is expected to last up to 2 hours. New Carbines have entered the battlefield! Each faction now has access to a new carbine, fitted with unique mechanics that have yet to be seen in PlanetSide 2. VE-C Horizon The Vanu Sovereignty's new Horizon carbine launches a horizontal fan of pellets when fired from the hip, and a tighter, vertical pellet spread while aiming down the optics. MGR-C1 Charger The Charger carbine uses a new magazine type that, upon reloading the weapon, overcharges the first few shots for increased damage. MG-C1 Kindred With the goal of maximizing the firing rate of Terran Republic weaponry, the Kindred was developed using a prototype spindown mechanism that boosts rate of fire each time the trigger is pulled, and settles into a more steady rhythm the longer the weapon fires. Meta Game End of Continent Precision Strikes
  • Damage over time are...
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PC servers will be taken offline on Friday, March 29th, 2019 at 6:00AM PT for maintenance. Downtime is expected to last up to 2 hours. NC MAX We've taken another pass on the NC MAX shotguns to help with their MAX versus MAX potential, without tipping over the MAX versus Infantry balance too much. In some cases this meant increasing the default magazine sizes, hastening the reload speeds, or both. NCM1 Scattercannon Magazine size from 6 to 8 Reload speed from 3000ms to 2500ms AF-34 Mattock Magazine size from 8 to 10 Reload speed from 3250ms to 2250ms AF-41 Hacksaw Reload speed from 3500ms to 2000ms AF-23 Grinder Magazine size from 12 to 16 Reload speed from 4000ms to 3500ms Player Studio G1ngerBoy's Apocalypse Helmet, for VS, is now available in the Depot. Misc. Fixes, Changes, and Additions Players no longer receive healing, repair, revive, shield repair, or resupply experience in the Warpgate. Read more
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PS4 servers will be taken offline on Friday, March 29th, 2019 at 6:00 AM PT (1300 UTC) for maintenance. Downtime is expected to last up to 2 hours. NC MAX We've taken another pass on the NC MAX shotguns to help with their MAX versus MAX potential, without tipping over the MAX versus Infantry balance too much. In some cases this meant increasing the default magazine sizes, hastening the reload speeds, or both. NCM1 Scattercannon Magazine size from 6 to 8 Reload speed from 3000ms to 2500ms AF-34 Mattock Magazine size from 8 to 10 Reload speed from 3250ms to 2250ms AF-41 Hacksaw Reload speed from 3500ms to 2000ms AF-23 Grinder Magazine size from 12 to 16 Reload speed from 4000ms to 3500ms Vehicle Weapons New Weapon: M202 Wyrm (Scythe, Reaver, Mosquito) The M202 Wyrm is an ESF secondary weapon that fires hard hitting, slow moving rounds at a low rate of fire. Dev Note: Functionally, the Wyrm is a more sustained-fire alternative to A2A lockon weaponry for hunting large-air targets... Read more
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The PlanetSide 2 Public Test Server will be coming down this evening (Pacific time) for another large game update. DX11 progress and a more secure future We've made numerous bug and crash fixes to DX11, as well as some substantial underlying changes to the way our file packing system works. Our new file packing system offers better encryption of assets, which means a more secure game overall. In addition, this updated system dramatically reduces the file size of the game... but there's a catch. All players will be required to re-download the game once this update goes Live. This includes the update going PTS right now. It was important that we time this structural upgrade with a large, very desirable feature that we could use as a call to arms to incentivize players to re-download the game. Rest assured that we will be pushing for the return of lapsed players through various campaigns surrounding the release of DX11. In the coming week, we'll be sharing our livestream and pla... Read more
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We are having issues with our PTS deployment, the new PTS update estimate is April 8th @ 3pm pacific.
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The PlanetSide 2 Public Test Server will be coming down this evening (Pacific time) for another large game update. What changed in this update
  • Fixed a number of crashes identified by our recent community playtest.
  • More DX11 Optimizations
  • Fixes for MAX attachments and animations.
  • Fixes for a smattering of other animation related issues. (But not all known animation related issues)
  • Re-exported a handful of art assets causing errors with the client.
  • Fix for vehicle debris left when players log out while in a vehicle.
Known issues
  • Quick deploy UI is acting funky.
  • Other NSO issues such as friendly fire in the warpgate have not been fixed yet.
Please log on a find a fight if you can. We are still trying to hunt down any more client crashes remaining in this build. Thank you to everyone that has been helpful us test this upcoming release. As always, you /bug reports have been very helpful. Keep them coming. Read more
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The PlanetSide 2 Public Test Server will be coming down this evening (Pacific time) for another large game update. What changed in this update
  • Friendly Fire for NSO faction in Warpgate issue is fixed.
  • Terminals in VR are usable by NSO characters now.
  • Esamir Zone has been given an optimization pass
  • A couple more crash fixes
  • Lots more art and animation fixes
  • Doku Black Ops Armor Added
Known issues
  • Grenade Physics are still wonky
  • Control points and terminals are showing up as incorrect faction under certain conditions
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The PlanetSide 2 Public Test Server was updated last night (April 23rd) with some more fixes related to our upcoming DX11/NSO game update. What changed: Player now default to auto-join squad on entering a zone (can still opt-out in settings) Terminals and Capture Points swap models correctly now More crash fixes Many art asset and animation re-exports Added some new Player Studio items Esamir and Indar terrain spires have been removed. So much more ... Known Issues: There appears to be a crash related to drop pods we are looking into it now. Please log in and help us find any remaining issues. We are so close! Read more
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PC servers will be taken offline on Friday, May 3rd, 2019 at 2:00PM PT for maintenance. Downtime is expected to last up to 2 hours. Server Performance Improvements
  • Server optimizations have been made and performance under significant load should be much improved.
NS Operative related fixes
  • Light Assaults now have access to Rocklet Rifle variant ammo types.
  • Munitions Pouch now grants additional Rocklet Rifle ammunition.
  • Flak Armor no longer disappears after upgrading it.
  • Fixed issues where NSO characters were unable to access all construction items.
Misc. Changes, Fixes, and Additions
  • Continents should now correctly go through their Unstable phase with population taken into consideration.
  • You should now always be able to spawn at highlighted spawn points on the map screen.
  • Players once again receive experience ticks while capturing capture points, instead of only after having gained control of them.
  • Spawn Beacons, Routers, and Elysium Spawn Tube now use their original respawn...
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