Posts by Mike_GSG

PhatJohny

Completely understandable, I can imagine what kind of process that might be on the development side.

If any other voice positions do become available at some point, I'd love the opportunity for an audition, if that's the direction you head someday.

If you know of anyone else that is in the market, I'd be more than happy to work for free, just to be a part of their labor of love. All of the blood, sweat, tears and love you put into to the game shows in a great way, and you've nourished a truly incredible community here.

FOR KARL!

Rock and Stone!

Unratedex

Dang no melee class :( but thanks for the reply and keep up the good work ROCK AND STONE!

Rock and Stone!

Darklegend222

Will the deluxe edition be available to all purchasers of early Access?

Yes.

Mausamune

Any plans for female dwarves? I just started playing this today, showed it to my best friend and she'd like to play as well "but there's no girl characters!"

I've heard it said that dwarf men and women are impossible to distinguish just by voice or looks. And it is considdered impolite to ask.

gamealias

Sad I'm late to the AMA! Hopefully y'all are still around. Questions:

1) Endgame right now is completing Deep Dives that are finite in nature. Has there been any consideration for a "Greater Rift (diablo 3)" gamemode, similar to the chaining of missions of deep dives, but with endless chaining of missions? Get players competing for the deepest possible missions, with progressive difficulty (could start one from the previously deepest missions).

2) Has there been any thought into vehicles other than the Mule? I understand the terrain would be an issue with compatibility, but perhaps large vehicles with large drills? I can imagine new missions types where only vehicle drills would be powerful enough to excavate the required ore, whilst we would escort the pilot.

Love you game, and hope you continue to update it. With or without paid content.

Cheers!

It's 1.40 at night and I should be in bed but...

  1. We definatelly considdered that... might still happen in the future. But the competitive aspect would not work in a game where cheating is so easy.

  2. Yes, mission specific vehicle stuff would be cool. We will definatelly explore that. But unicycles on every mission, no.

Cheers and good night.

morpheeeee

a) How are you guys even able to push out updates so often? What's the average sleep time in the team?

b) What was the nastiest bug you had to fix? (I'm not talking about the detonator)

c)If you were to make a new game, would you rather make it in the same universe or a totally unconnected?

d)Hairworks beards when?

A. We sleep fine... We'll, those of us who don't have small kids sleep fine. The team is very senior and highly motivated and most of us have worked together on previous projects. And the few greenbeards among (amongst?) us are very talented. Also, we tend to release stuff early and then keep working on it. That works because you as a community accept the fact that I'm still doing weapon balancing and that we pulled a perk a few days after releasing it, etc. If you demanded perfection from every update our pace would slow down.

B. I don't fix nasty bugs, we have clever programmers that do that stuff.

C. Same universe for sure, I love this universe!

D. That would be glorious but not sure it would fit the style...

Read more
PhatJohny

I'm an aspiring voice actor! I'd be happy to record for free just to be a part of it. Anywhere I can send my demo?

I wish you the best of luck with your voice acting career but expanding our voice lines with multiple actors is not something we are planning to do. The issue is not the cost of doing new recordings but the time it would take to implement and maintain them. Nevertheless, thank you for offering to do this.

Kelvets

I think changing the time to build based on the number of players could be a thing...

YES! Please, it sorely needs it. Thanks for your straight answers.

Rock and Stone!

TheDiscordedSnarl

This just came to mind -- could EXP be used on a non-promoted dwarf? Say 1/3 the gain? I play Scout almost exclusively, and haven't even leveled Gunner to like 5 or so. I've been gold 3 for a long time -- all that wasted EXP really should go somewhere (I've been almost level 140 for as long as I can remember. I probably should be in the 300s by now). Maybe convert it to minerals / gold at a high ratio? Like 100:1 or something, for extra random goods?

It could but I don't think I like the idea. I want your gunner level to reflect the time you've spent aying as gunner. Though I totally understand where you are coming from.

CJon0428

Thanks for being such awesome developers and for the community feedback! :)

Thanks for being such an awesome community!

benkai3

If we could get floodlights again that would be amazing! I am so scared to do solo as anyone other than scout because we live nitra to nitra on higher hazards and elite deep dives. I don’t mind taking far more material to get to the veins as compared to a scout, but i want to see the damn thing at least!

Have you tried the strong arm perk? It does an ok job of lighting up the ceilings.

benkai3

But dwarfs love rock and stone!

You may love with your eyes then.

Evonos

thanks for you answer :)

Thank you for your question. Rock and Stone!

GordonWeedman

What about variants of the original tools? So for example, the scout has a grappling harpoon instead of grappling hook. Much larger range than even with max range upgrades, but also takes a lot longer to recharge and it has a slight bit of bullet drop.

Could work but then I feel like it's too close and could be an OC if we ever decided to do tool OCs

ProfPerry

Yesssss. ROCK AND STONE, BROTHER!!

Rock and Stone!

blipblop42

Thanks for the answer !

Rock and Stone!

Scrugareous_Kyle

Awesome,
Your dev team realy is a cut above the rest.
ROCK AND STONE!

Thank you.

Rock and Stone!

adeadzombie

Thanks for the answer, love the game!

Rock and Stone!

Bluefox-Matari

Thanks for the reply! I do have another question I've always wondered about. Why don't mineral veins ever go deep into the wall? Instead they're always along the wall like a thin layer.

We don't want any one vein to give too many minerals and if it was deep but narrow it would be a chore to mine out. Also I personally think they look nicer like that.

Mike_GSG

Rock and Stone!

Rock and Stone!