Posts by Linxy

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PvP with the Blues is underway with playtesting the new rated solo queue battleground mode, Rated Battleground Blitz.

Please leave your feedback on this content in their designated feedback thread:

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PvP with the Blues is underway with playtesting the new battleground, Deephaul Ravine.

Deephaul Ravine

Deephaul Ravine is themed in The Ringing Deeps where the Foreman Uzjax and Architect Ruffious are tasked with collecting as much valuable ore, gems, and crystals for their respective priorities. Ruffious the Unbound Earthen has big plans for the ore and gems found in the Deephaul Ravine, but the Machine Speakers of the Earthenworks are quite possessive of such precious materials. Uzjax and his team plan to secure these materials before Ruffious and his band of misfits get their hands on it.

  • Mechanics
    • 8v8 and 10v10 Battleground that will be available in all battleground modes.
    • Hybrid map in which teams earn points by controlling either of the two active mine carts that move along the tracks on the map, or capturing a lucrative gem (the Deephaul Crystal) that is located in the middle of the map.
    • The Deephaul Crystal can be returned at either capture point located on the high ground on...
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PvP with the Blues is underway with playtesting the new rated solo queue battleground mode, Rated Battleground Blitz!

Rated Battleground Blitz

Rated Battleground Blitz is the rated version of the Battleground Blitz Brawl that came in the Embers of Neltharion content update. It is a solo queue rated 8v8 battleground game mode with an accelerated pace and new mechanics to make the battles faster.

  • The map pool is the same as the Brawl version, with the addition of the new Battleground, Deephaul Ravine.

Please use this thread to leave your feedback following this test.

Thank you!

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Hi everyone!

Thank you so much for the great feedback so far. We are looking at improving Brann’s survivability and usefulness throughout the delves. It is also a bug that enemies respawn. Aside from some exceptions, once something is dead in a delve it should stay dead. We’ll also be reviewing tuning for different classes, along with improvements to the pain points that have been mentioned here within certain scenarios.

Thanks again, and please keep the feedback coming!

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June 13, 2024

Cataclysm Classic

  • Race change, faction change, and paid server transfer cooldowns reduced to 3 days (was 30 days).
  • Magmaw will no longer fall backwards during Impale, preventing players from doing damage.
  • Fixed an issue where the Horde team was getting less resource points per tick with three locations captured in the Eye of the Storm, than the Alliance team would in the same situation.
  • Improved combat logging of certain effects.
  • Death Knight
    • Death Coil will no longer critically heal for 300% of the normal value, instead of the intended 200%.
  • Rogue
    • Vendetta no longer persists on the target when the Rogue specs out of the talent.
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June 13, 2024

Achievements

  • Fixed an issue causing some achievement-related creatures to despawn in Amirdrassil, the Dream’s Hope.
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Greetings Cataclysm Classic adventurers.

We’ve recently deployed a hotfix that reduces the cooldowns for race change, faction change, and paid server transfer on Cataclysm Classic realms from 30 days, down to 3 days (72 hours) to match these services on modern realms. This change also applies retroactively, so for those who are currently on a cooldown after initiating these services within the past 30 days, expect your cooldown to be completed after 3 days from when the service began.

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We are working on fixing an issue that’s preventing groups from entering a delve together. This will be fixed in an upcoming build.

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Thank you for your reports. We’re working on a fix for the upgrade issue that will require realm restarts. We expect restarts to happen tonight for EU realms and tomorrow morning for US realms.

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June 12, 2024

Classes

  • Fixed an issue where a tiny dagger was appearing when casting a variety of spells and abilities.
  • Fixed an issue where the low noise variant of Frozen Orb was not being used inside raids and dungeons.

Player versus Player

  • Evoker
    • Fixed an issue preventing Chrono Loop from being used in some locations, including many areas in Black Rook Hold Arena.
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June 12, 2024

WoW Remix: Mists of Pandaria

  • Bronze Cache values increased by 100%.
    • Minor Bronze Cache (250 → 500)
    • Lesser Bronze Cache (500 → 1000)
    • Bronze Cache (750 → 1500)
    • Greater Bronze Cache (1250 → 2500)
  • Spools of Eternal Thread stat gain increased by 200%.
    • Minor Spool of Eternal Thread (20 → 60)
    • Lesser Spool of Eternal Thread (50 → 150)
    • Spool of Eternal Thread (100 → 300)
    • Greater Spool of Eternal Thread (180 → 540)
  • Emperor Shaohao reputation increased by 700%.
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June 12, 2024

Cataclysm Classic

  • Druid
    • Balance
      • Developer’s note: We noticed that Balance druid gameplay was seeing a trend towards sitting in Solar and trying not to leave it, especially in Multi-DoT situations. Not engaging with a decent chunk of your core rotation to stay in Solar Eclipse is not a playstyle that we nor the original developers had intended, so we released a change last week that was aimed at preventing mastery snapshotting pre-pull by resetting Eclipse when engaging a boss.
        We understand this could be a damage reduction in many scenarios and to address this, Insect Swarm now deals Spellstorm (Arcane/Nature) damage so it can now benefit from Lunar Eclipse. This means that when you end up in Lunar Eclipse, you will still be buffing your two core DoTs. We estimate this change to be about a 15% damage increase to Insect Swarm, which is typically a Balance Druid’s second most damaging ability on non-single target encounters. There may still be situations where staying in...
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Heya! The War Within Pre-expansion PTR has opened up for the Warband conversion test and will transition to the War Within pre-expansion content on June 17. That’s when you’ll be able to test all the content the update has to offer.

I seem to have gotten ahead of myself and was being too proactive and posted the full PTR notes out of excitement. Future Linxy will be happy the work is done at least? Sorry for the confusion! :stuck_out_tongue:

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Stopping by again to let you know that we’ve fixed the issue of curios not being awarded properly. If you were previously unable to acquire curios, use the grant option from Zandelvari to properly acquire them.

Hello Remixers!

Thank you for all of your continued feedback on the Mists of Pandaria Remix event. We have a few upcoming changes that we hope will address some of your concerns and help make the remainder of the event even more of a blast to blast through.

First, we’ve heard repeatedly that the rate of Bronze acquisition doesn’t feel quite fast enough to allow you to comfortably collect all of the collectables you’re looking for while upgrading your gear. We investigated reducing upgrade costs and crediting players that had already upgraded their gear, but found technical limitations due to how Remix and Dragonflight interact with one another. We landed instead on doubling the value of Bronze Caches as shown below:

Bronze Cache values increased by 100%

  • Minor Bronze Cache (250 → 500)
  • Lesser Bronze Cache (500 → 1000)
  • Bronze Cache (750 → 1500)
  • Greater Bronze Cache (1250 → 2500)

In addition, we want to make powering up to overpower content easier, so we’re going to triple the effect of ...

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The War Within Pre-Expansion PTR is now available to begin the Warband Conversion test. The servers will open up for logging in to test the War Within Pre-expansion content on June 17.

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Welcome to the War Within Pre-Expansion Test forum. This forum is here to provide you with a friendly environment where you can discuss testing the War Within Pre-Expansion with other players.

Community forums work best when participants treat their fellow posters with respect and courtesy, so we ask that you take the time to read through the forum Code of Conduct and guidelines before posting.

Code of Conduct: https://battle.net/support/article/000256989

Terms of Use: Terms of Use for Blizzard’s Websites

Guidelines

In addition to the forum Code of Conduct, here are some common courtesy guidelines to follow. While these do technically fall within the bounds of the Code of Conduct, they cover more specific examples of common errors that will lead to thread deletions or posting privileges being revoked.

The World of Warcraft forums are for discussion of topics directly related to World of Warcraft.

The forums here are specifically to discuss the game and related topics. Any topics not ...

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  • MONK
    • Many talents have moved locations or have had their pathing updated.
    • New Talent: Crashing Momentum – Targets you Roll through are snared by 40% for 5 seconds.
    • New Talent: Bounding Agility – Roll and Chi Torpedo travel a small distance further.
    • New Talent: Wind’s Reach – The range of Disable is increased by 5 yards. The duration of Crashing Momentum is increased by 3 seconds and its snare now reduces movement speed by an additional 20%.
    • New Talent: Ancient Arts – Reduces the cooldown of Paralysis by 8/15 seconds and the cooldown of Leg Sweep by 5/10 seconds.
    • New Talent: Jade Walk – While out of combat, your movement speed is increased by 15%.
    • New Talent: Pressure Points – Paralysis now removes all Enrage effects from its target.
    • New Talent: Energy Transfer – Successfully interrupting an enemy reduces the cooldown of Paralysis and Roll by 5 seconds.
    • New Talent: Quick Footed – The duration of snare effects on you is reduced by 20%.
    • New Talent: Spirit’s Essence: Transcendence – Tran...
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The War Within Pre-Expansion Development Notes


NEW FEATURES

  • WARBANDS
    • Expand the potential of your alts with account-wide progression across your family of characters on your [Battle.net](http://Battle.net) account, regardless of their Faction. Share Warband Bank access, War Within Renown, achievements, collections and more.
  • SKYRIDING
    • Explore the stunning new zones of Khaz Algar from the saddle of hundreds of in-game mounts, now with skyriding (previously dragonriding) capabilities first introduced in Dragonflight.

CHARACTERS

  • New Human Racial: No Place Like Home – Your Hearthstone cooldown is reduced by 5 minutes and gains an additional charge. Replaces Diplomacy.

CLASSES

  • The amount of talent loadouts that can be saved on a per character basis to has been increased to 40 (was 10).
  • Talents that increase melee range have been removed.
    • Developer’s note: We are removing increased melee range talents across the game, such as Astral Influence and Acrobatic Strikes. Default melee ...
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Insect Swarm’s tooltip will be updated in a later patch. :smile: