Posts by JoshNash-1223

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Overwatch Retail Patch Notes – June 2, 2020

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

EXPERIMENTAL MODE

The next experiment begins! This time we’re hoping to get your feedback on some balance updates. We’re using the 2-2-2 Role Queue ruleset so that you can get a feel for how these balance changes might affect the live game.

HERO CHANGES (ONLY IN EXPERIMENTAL)

Echo

Focusing Beam

  • Range reduced from 20m to 16m

Genji

Shuriken

  • General: Damage increased from 28 to 30
  • Secondary Fire: Spread reduced from 12 to 9

Deflect

  • Duration increased from 1.5 to 2 seconds
  • Deflect can now be cancelled manually

Hanzo

Storm Arrows

  • Damage increased from 60 to 70

Moira

Biotic Grasp

  • Primary Fire: Healing per second incre...
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Overwatch PTR Patch Notes – May 21, 2020

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

WORKSHOP UPDATES

New Workshop Actions

  • Attach Players
  • Detach Players
  • Start Forcing Player Position
  • Stop Forcing Player Position

New Workshop Values

  • Is In Alternate Form
  • Is Duplicating
  • Hero Being Duplicated

Developer Comment: The Attach Players action allows one player to become stuck to another with a given offset, giving players the ability to carry other players around. The Start Forcing Player Position action allows players to be moved around procedurally; this action pairs well with vari...

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Overwatch Retail Patch Notes – May 20, 2020

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

BUG FIXES

Heroes

Brigitte

  • Brigitte’s Repair Packs no longer remain healing if the player switches to a different hero
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We are aware of an issue causing the camera to zoom in when opening an Anniversary Loot Box, making it difficult to see what items were received. There is an extra layer of confusion associated with this in that when the camera zooms, it focuses on the Anniversary background displayed on the main menu, erroneously giving the impression that players are receiving Anniversary skins from their Loot Boxes, which may not be the case.

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Overwatch Retail Patch Notes – May 19, 2020

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

ANNOUNCEMENT

Patch 1.48 is a rebase and will require a relatively large download for all platforms.

OVERWATCH ANNIVERSARY 2020

Overwatch turns four this year and we’re celebrating with brand new items, including new Legendary skins like Masquerade Reaper, Dragoon Mercy, Little Red Ashe, and more! Participate in the weekly anniversary Challenges for even more epic rewards, such as Carbon Fiber Sigma, Fleur de Lis Widowmaker, and Masked Man McCree. Did you miss any Overwatch festivities over the previous years? Don’t worry—you’ll be able to unlock items from past events using credits (or by opening Loot Boxes)! Relive the ...

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Overwatch Retail Patch Notes – May 12, 2020

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

EXPERIMENTAL MODE

The next experiment begins! This time we’re hoping to get your feedback on some balance updates. We’re using the 2-2-2 Role Queue ruleset so that you can get a feel for how these balance changes might affect the live game.

HERO UPDATES (ONLY IN EXPERIMENTAL)

Ana

Biotic Rifle

  • Healing reduced from 75 to 70

Bastion

Configuration: Sentry

  • Spread decreased 10%
  • Shots until max spread reduction lowered from 60 to 40

Self-Repair

  • Resource drain rate increased 20%
  • Healing per second increased from 75 to 90

Junkrat

Frag Launcher

  • Projectiles maintains slightly more velocity on ricochet

Concussion Mine

  • Proje...
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Overwatch Retail Patch Notes – May 6, 2020

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

BUG FIXES

Heroes

Echo

  • Fixed a bug where Echo could end Duplicate with some pre-existing Ultimate Charge
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Overwatch PTR Patch Notes – May 1, 2020

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

BUG FIXES

General

  • Fixed a bug that could cause the “While You Wait” UI to become unresponsive
  • Patch Notes Button - Fixed a bug that could cause the “New” tag to remain after patch notes have been viewed

Heroes

Echo

  • Fixed a bug where Sticky Bombs could sometimes deal damage through shields

Mei

  • Fixed interactions between friendly Mei’s Cryo-Freeze and various abilities
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Overwatch Retail Patch Notes – April 29, 2020

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

HERO UPDATES

Ana

Sleep Dart

  • Sleep duration lowered from 6 to 5 seconds

Mei

Endothermic Blaster (Primary Fire)

  • Freeze stun duration lowered from 1.5 to 1.3 seconds

Blizzard

  • Duration lowered from 5 to 4.25 seconds

McCree

Flashbang

  • Stun duration lowered from 0.85 to 0.7 seconds

Reinhardt

Earthshatter

  • Knockdown duration lowered from 3 to 2.5 seconds

Roadhog

Whole Hog

  • Knockback increased 20%

Sigma

Accretion

  • Knockdown duration is now a fixed 0.8 second instead of scaling with distance
  • Cast time reduced from 0.75 to 0.65 seconds
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Overwatch PTR Patch Notes – April 28, 2020

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

GENERAL UPDATES

Custom Games Updates

  • Custom Game Filter - Changed the custom game filter “Only Show Games with Space For Party” in 2 ways:
    • The names have been changed to be more descriptive: “on” is now “room in game” and “include in queue” is now “room in lobby”. “off” is still “off”
    • The filter’s default has been changed to “room in game” (previously “on”) instead of “off”

BUG FIXES

General

  • Fixed a crash on game startup for users with graphics cards with DirectX support up to 10.1
  • Fixe...
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Overwatch PTR Patch Notes – April 24, 2020

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

GENERAL UPDATES

General

  • Improved Communications Wheel - We have changed how communication wheel throttling works in the game. You can use up to 3 communication wheel actions in rapid succession but there is now a delay between subsequent communications (similar to how Tracer’s blink ability works in the game)
  • Play of the Game - Retuned a number of scoring factors to emphasize more active participation in fights

HERO UPDATES

Ashe

The Viper

  • Now reaches maximum zoom halfway through Ashe’s aim...
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Overwatch Retail Patch Notes – April 23, 2020

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

EXPERIMENTAL MODE

The next experiment begins! This time we’re hoping to get your feedback on some balance updates. We’re using the 2-2-2 Role Queue ruleset so that you can get a feel for how these balance changes might affect the live game.

HERO UPDATES (ONLY IN EXPERIMENTAL)

Ana

Sleep Dart

  • Sleep duration lowered from 6 to 5 seconds

Brigitte

Shield Bash

  • Stun duration lowered from 0.75 to 0.65 seconds

Mei

Endothermic Blaster (Primary Fire)

  • Freeze stun duration lowered from 1.5 to 1.3 seconds

Blizzard

  • Duration lowered from 5 to 4.25 seconds

McCree

Flashbang

  • Stun duration lowered from 0.85 to 0.7 seconds

Reinhar...

Read more
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Overwatch PTR Patch Notes – April 23, 2020

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

ANNOUNCEMENT

Patch 1.48 is a rebase and will require a relatively large download for all platforms.

GENERAL UPDATES

Feature Update: Improved Communications Wheel

We have added many more communication options so you can customize your interactions in Overwatch! To help you pick your favorites, go to Options -> Controls and scroll down to the Communication Wheel section. From here, you can choose from one of 26 different options for each sector of the wheel. You can change out your choices and ...

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Overwatch Retail Patch Notes – April 21, 2020

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum.
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

BUG FIXES

General

  • [Xbox-Only] Resolved an issue with transitioning between the main menu and the Highlights menu

Heroes

Baptiste

  • Fixed a bug that caused Baptiste’s Immortality Field disc to look very large in his Highlight Intros

D.Va

  • Fixed a bug where D.Va’s Mech could spawn in facing the wrong direction in the spawn room, and D.Va could eject facing the wrong way during Self Destruct or Mech destruction

Echo

  • Fixed a bug that caused Echo to not respect the Toggle Booster option when she clones D.Va
  • (CTF Game Modes) Fixed a bug that caused Echo to drop the flag when Duplicate ends
  • Fixed a bug with Echo’s Duplica...
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Overwatch Retail Patch Notes – April 14, 2020

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

NEW HERO: ECHO (DAMAGE)

Echo is an evolutionary robot created by Dr. Mina Liao and programmed with a rapidly adapting artificial intelligence, versatile enough to fill multiple battlefield combat roles. Having joined up with the Overwatch team to defend Paris against the Null Sector incursion, Echo is seeing action as a full-fledged member of Overwatch for the first time. Echo fires three shots ( Tri-Shot ) at once, in a triangle pattern. Echo fires a volley of Sticky Bombs that detonates after a delay. Echo uses Flight to surge forward quickly, then can fly freely to avoid danger or maneuver to a more strategic locatio...

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Overwatch Retail Patch Notes – April 15, 2020

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

BUG FIXES

General

  • Hit markers now properly scale with damage

Heroes

Ashe

  • Fixed a bug that caused Ashe’s weapon to appear incorrectly in the Kill Feed

Genji

  • Reverted a change that allowed Genji to turn slightly while using Swift Strike

Developer Comment:

  • This was intended as a quality of life feature but many players found it disruptive
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Echo is intended to be available in Competitive Play. Not a bug! As with Sigma, and based on community feedback, we want to make new heroes available to players earlier.

Echo Contenders and 2018 Home/Away Skins Erroneously Made Available

With the release of Echo today, Contenders and the 2018 Home/Away skins were erroneously made available for purchase with OWL Tokens. The skins have since been disabled and are no longer available in-game.

The team is currently looking into refunding OWL Tokens used to purchase these skins. We apologize for the inconvenience.

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Thanks for the details! The team is taking a look at this. We’ll follow up if any additional information is required.

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Can we get more details on this issue?